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标题: Arnold for Cinema 4D (C4DtoA) v1.0.5.1 [打印本页]

作者: admin    时间: 2015-9-8 07:56
标题: Arnold for Cinema 4D (C4DtoA) v1.0.5.1
Program Name: Arnold for Cinema 4D (C4DtoA) v1.0.5.1
8 D( m$ w7 g4 O5 jProgram Type: MAXON Cinema 4D plug-in
2 w/ ]$ ^4 ]  ADeveloper: Solid Angle S.L.
8 D# l* }1 D' [( E: X9 I! t4 Z  hHomepage: www.solidangle.com/arnold/arnold-for-cinema-4d/4 r! E! ^# B; s& X
Release Date: 07.09.2015
$ c4 o, v' Z5 `6 FInterface Language: English+ A+ H) h% o+ E+ |1 }! v
Platform: MAXON Cinema 4D R15/R16 (all products except Lite)6 J$ [$ j, \7 i6 \+ L2 V& U, k5 S
File Size: 11.12Mb / 11.07Mb
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Arnold for Cinema 4D (C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface. Arnold is a global illumination system incorporating modern ray tracing and physically based shading techniques. Arnold offers greater speed, more power and higher quality. This gives studios using Arnold a distinct competitive advantage - especially in big-budget productions.2 q! b( K' Y" V: B/ {9 X
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Over the past few years, Arnold has been used to create unique visual effects in major VFX feature films, animated features, and high-end commercial projects. Sony Pictures Imageworks was the catalyst for the professional adoption of the product and will use Arnold in all upcoming films.- J. Z7 W1 _' D3 F, G

0 `9 L" Q/ u- B2 e/ _: `2 t; _Arnold uses cutting-edge algorithms that make the most effective use of your computer’s hardware resources: memory, disk space, multiple processor cores, and SIMD/SSE units.
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, H! f- r) H% V. o3 E% {; }$ ZThe Arnold architecture was designed to easily adapt to existing pipelines. It is built on top of a pluggable node system; users can extend and customize the system by writing new shaders, cameras, filters and output driver nodes, as well as procedural geometry, custom ray types and user-defined geometric data. The primary goal of the Arnold architecture is to provide a complete solution as a primary renderer for animation and visual effects. However, Arnold can also be used as:3 |( H( Q  u) i. X3 {" D3 p& q
• A ray server for traditional scanline renderers
4 c3 r4 m; |+ e9 i5 M1 U* E• A tool for baking/procedural generation of lighting data (lightmaps for videogames)( Q( R" o& Y) C
• An interactive rendering and relighting tool8 m% l' G0 ^- `, H
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Why is Arnold different?1 i# X/ J1 O/ f8 ~" ?' t. `
Arnold is an unbiased ray/path tracing engine. It doesn't use caching algorithms that introduce artifacts like photon mapping and final gather.
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, G! V9 A/ M/ v& K( tFeatures
; M) C5 ^/ d) r) T1 `• Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.
; I& L* M! h1 B" a% A$ B• Support for both native particles and Thinking Particles.
/ P  @2 k/ _! W. J$ c& y• The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.
! |7 s! P4 `6 z" \: S' S• Arnold Shading Network Editor, a node-based material editor.
' u' |1 H+ D% l% ^  O4 b" f9 E• A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
4 T, ?; A: `: K1 _, ?3 J3 K) i• Volume rendering with OpenVDB.
2 v8 `& L! ?; c3 U6 P• Deferred, render time generation of geometry with the Arnold procedural node.) M+ f' I6 e1 l/ d9 \
• Native linear workflow.
5 ?, a/ [/ z. k$ r) f2 q5 \) x• Team Render, including single-frame distributed rendering.
( D5 W/ d1 ^) D+ M# e• Support for third party plugins like X-Particles and Turbulence FD.8 k3 r. H  t9 f2 B% I* x5 U  F
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What's new in v1.0.5.1:/ [0 I+ m3 A, e5 r
FIXES
) E$ m; G0 D- n5 |" }; h- Crash using older (prior 1395) TFD plugin
* }2 C7 \2 |; U/ t& P: X# k0 C- Displacement height should not have a slider
! N5 }/ o$ R) {- Broken links in Help menu, u3 l. |( t+ d8 R5 i+ A& u2 w
NOTES0 ?& z# c& F  c- {" d( ?
- TFD v1.0 1398 must be used with this version. Older TFD builds are not compatible and give an error during export.2 @! x2 x$ n3 J: a

2 l; H6 ?% E! ^# K5 y5 ~What's new in v1.0.4.1:
* T1 J/ L) y, G7 }% }0 g% f# r, }FIXES - OpenVDB sequences are not rendered in IPR* ^; H9 x5 Y0 }) M

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Download:
  O8 \$ ^3 N  \" ]0 I/ ^: W, xhttps://www.solidangle.com/arnold/download/archive/
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注:软件请直接倒官网直接下载




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