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The Foundry Mari 2.6v5 Win/Mac/Linux

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发表于 2015-5-31 22:09:12 | 显示全部楼层 |阅读模式

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本帖最后由 cgpersia 于 2015-5-31 22:13 编辑 8 f7 Y. x0 [; H6 H; G1 O
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Program Name: The Foundry MARI 2.6v5
8 Z, K* t& n  j. ?2 w6 ~* o$ M( KProgram Type: 3D digital paint tool) L- p1 |1 a+ N) H( x" m" K
Developer: The Foundry Visionmongers Ltd.2 P0 I) a8 ]$ i
Homepage: www.thefoundry.co.uk/products/mari/5 z$ s& _4 q: \- m0 Y1 a/ ]7 u
Release Date: 10.12.2014: C" \3 i8 T0 X1 {7 V, y# Y
Interface Language: English! ?% W( b- E! \( h$ c5 n" g
Platform: Windows 7 64-bit
  n& ~' p1 T$ [7 h7 }8 R  \5 [9 HFile Size: 308.08Mb! g$ ^3 z) }! g, C
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MARI is a production proven 3D digital paint tool designed to keep artists painting. Built from the ground up so artists can spend more time being creative and less time managing technical issues, MARI lets artists paint directly onto 3D models, view work in context and spend much less time copying files back and forth between applications.  n" @: q" r0 M% ~- T/ f

! E. l; i4 s+ T) TDesigned to meet the needs of even the most challenging VFX painting projects, MARI is capable of handling super high-resolution textures and millions of polygons without slowing artists down. MARI is open, scriptable and interacts well with other VFX tools and Photoshop. With a customisable UI to boot, with MARI, artists can work the way they want to work.
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Making life simple, MARI fits around the artist to provide a fast and flexible workflow, where day to day technical issues are a thing of the past and artists can work in ways never thought possible before.8 B8 f. Z8 `8 x; d8 c

( G% Y# a$ {. Z; c( YMARI Features6 F- t/ c5 @9 k/ r* r! z
Painting
$ |8 S# Z( Y- D8 L7 a; U; CMARI’s cutting-edge paint tools give you the freedom and flexibility to create truly stunning effects and detail, with the added advantage of full triplanar projection for faster scene set-up. ) I$ C# t1 K: w/ x5 N' X) @
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Being able to import custom ABR brushes from Photoshop means that you can keep the brushes you know and love, while at the same time benefiting from a fully customizable brush engine. Additional brush features include a 'healing' brush for seam removal and duplication of texture detail and a ‘slurp' brush for smearing and dragging texture.
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It’s possible to simulate a vast range of reflective surfaces using MARI’s advanced spherical environment mapping. All painting and shading tools are available in 3D projection paint mode and 'flat' UV paint mode, while tiled textures with masking make it simple to quickly cover large areas on models. A UV-less workflow (PTEX) lets you adjust texture size on a per-face level, allowing for near-limitless detail.
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, I# V! r5 M/ D6 O, K+ @MARI gives you masked filters for colour correction, noise and masked blend constant color, with the added bonus of being able to preview all filters in real-time. An advanced channel masking engine supports mask painting and surface falloff and enables masking one channel to another.& W9 s& P* H& M
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Advanced layering8 N$ }) u0 T( {' R
The full power of a layer-based workflow along with adjustments, procedurals and advanced masking means that you can paint faster and with greater control than ever before with MARI. Procedural layers make it easy to create the look you want, seamlessly blending procedural and painted detail with the same toolkit. A powerful procedural engine is built into the heart of the layer stack, offering fluid, GPU-accelerated real-time procedural noises, patterns, projections and more.+ ]0 \# P# v( V, z8 }' O! r

. L* s& m; H& U* CRealistic interactive preview. P3 N' D" |* f. k
With MARI, you can create normal maps on the fly from bump maps, making it simpler and easier to generate and manipulate textures. Shadow support lets you cast real-time shadows on objects from multiple light sources and provides a customisable real-time 3D shader preview for things like specular highlights, displacement preview via bump mapping and colour correction. MARI also allows you to import multiple camera moves through which to view your model.
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9 F/ Q5 E( ]3 q5 x& G3 P7 tGeometry handling
8 H4 A; d# k7 r  @MARI handles animated geometry and animated textures with ease, making it possible to isolate, select, mask and hide geometry per patch and face. Being able to have overlapping UVs means you can re-use the same texture across 3D models in any shared UV space, as well as handling multiple objects, versions and instances, with or without baked animation.8 U! U0 T3 c- E2 G

7 T+ \& n7 }$ l1 c0 lHandling very large 3D model data sets becomes simple with MARI’s ability to scale to over 1 million polygons for a single topology or mesh. MARI can also support large textures of up to 32K x 32K pixels and thousands of textures per model across different channels, allowing for almost infinite amounts of detail.
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, k+ X, ^) H. Q0 nColor management! _! z* e; j, s) p1 k9 D% b
With OpenColorIO (OCIO), the open source color management solution from Sony Picture Imageworks, you can handle color transforms and image display across multiple applications by setting up a single profile to provide consistent colors across the board. A key tool in simplifying the color management process, OCIO is suitable for both visual effects work and animated features and is specifically geared towards post-production work.8 ^3 {3 m% `3 Z7 I4 f  }& m2 I7 m
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New features for the next generation
5 C, N; D! {3 D# f  T$ v0 wIn MARI 2.0 we have not only matched the functionality of the most advanced layer based workflows available today, but taken them to an entirely new level." j6 Q" X# H( I9 t8 j
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The next generation of layers in MARI 2.0 allows artists to work smarter and faster than ever before, bringing the full power of a layer based workflow along with adjustments, procedurals and advanced masking.5 c  \% F3 Y6 {/ H

. k( s1 w0 ?  f* e( W- y( NNext generation features include:
1 [0 X  d% s5 \' d) Z! x  m• Procedural Layers - A powerful procedural engine is built into the heart of the layer stack; offering fluid, GPU accelerated real time procedural noises, patterns, projections and more. Procedural layers mean artists can easily create the look they want, seamlessly blending procedural and painted detail with the same toolkit.- A  ?6 k/ \5 H3 O0 V6 V
• Mask groups - In MARI 2.0, rather than a single mask per layer, each layer’s mask is a full layer stack in its own right. Artists can use blending, groups, adjustments and procedurals in their masks for a much more flexible, and non-destructive, workflow.9 z# k$ P; j1 A4 ~, \' \8 i
• Shared layers - We don’t think artists should have to waste time keeping track of how and where they have reused layers and masks. MARI 2.0 introduces a unique layer concept, shared layers, to ensure that artists can spend more time painting. A shared layer is one that appears multiple times in the same stack, or is shared between stacks, and is automatically and instantly updated wherever it is used.  j' J1 W# u8 _7 {0 I- _6 w0 o
• Streamlined layer view - With powerful grouping, tagging and filtering options, the layer view in MARI 2.0 means even highly complex stacks are easy to navigate and control.0 v" E* W4 b' o& h& W! ?( A3 ]
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System Requirements. R/ h! D/ y# \8 V- ~
- Windows 7 64-bit
. S2 d( e+ K5 `9 X- Quad-core processor
* G1 p0 T/ c/ [' y3 e- 250GB disk space available for caching and temporary files (or a minimum of 50GB if you're working on a small project)/ e# Z/ j$ V  G3 {9 K0 D
- At least 4GB RAM
3 i( O* O9 H: M- Display with 1680x1050 pixel resolution
% Q3 O9 _9 v0 E& W# }& |- An NVIDIA or AMD graphics card with at least 1GB of RAM and OpenGL 3.2 support (see Tested graphics cards below)) U7 n9 ~! A8 Q/ l3 w7 H! Q
Virtual Memory Requirements, }" E2 {, O* H6 h# {6 [
It is recommended that virtual memory be available for MARI to use, especially when handling large projects. The use of virtual memory improves stability, helping to prevent data loss on large projects.
4 I9 D. z9 H* G: i+ MTested Graphics Cards
) ]) J0 K% A+ z1 ?- NVIDIA GeForce GTX 480/580/680
+ b: h8 K* _$ o8 Q- NVIDIA Quadro (Fermi Series) 4000/5000/6000; `+ n8 k0 i) P, u& S1 w2 z/ e
- NVIDIA Quadro K2000/K4000/K5000! w( _/ J; R1 R, z/ h% ^
- AMD FirePro W7000/W8000/W90009 i5 I7 E& B: L" u  n
- AMD Radeon HD 7850/7950& }8 H/ d( H/ I" a( ~6 b

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Download:9 T8 Z$ C& |5 m' W
http://thefoundry.s3.amazonaws.com/products/mari/releases/2.6v5/Mari2.6v5-mac-x86-release-64.dmg
  y) q( c4 V$ h( d+ B0 n4 fhttp://thefoundry.s3.amazonaws.com/products/mari/releases/2.6v5/Mari2.6v5-linux-x86-release-64.run
; c6 p* e1 ~$ G) j4 k0 ?http://thefoundry.s3.amazonaws.com/products/mari/releases/2.6v5/Mari2.6v5-win-x86-release-64.zip
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http://thefoundry.s3.amazonaws.com/products/mari/releases/2.6v4/Mari2.6v4-mac-x86-release-64.dmg
6 t% \! q. K0 `http://thefoundry.s3.amazonaws.com/products/mari/releases/2.6v4/Mari2.6v4-linux-x86-release-64.run8 Y1 _% l$ N" A. F% p% @7 u
http://thefoundry.s3.amazonaws.com/products/mari/releases/2.6v4/Mari2.6v4-win-x86-release-64.zip
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http://thefoundry.s3.amazonaws.com/products/mari/releases/2.6v3/Mari2.6v3-mac-x86-release-64.dmg9 [2 g! d7 w1 ^0 T0 S. }$ Z
http://thefoundry.s3.amazonaws.com/products/mari/releases/2.6v3/Mari2.6v3-linux-x86-release-64.run( j7 @; y4 |1 M7 N/ M8 u, \
http://thefoundry.s3.amazonaws.com/products/mari/releases/2.6v3/Mari2.6v3-win-x86-release-64.zip
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  N0 a2 W2 R+ o+ [http://thefoundry.s3.amazonaws.com/products/mari/releases/2.6v2/Mari2.6v2-mac-x86-release-64.dmg6 e1 K2 w8 f7 x' m2 {
http://thefoundry.s3.amazonaws.com/products/mari/releases/2.6v2/Mari2.6v2-linux-x86-release-64.run! a# M% H! t3 I% X! p
http://thefoundry.s3.amazonaws.com/products/mari/releases/2.6v2/Mari2.6v2-win-x86-release-64.zip
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http://thefoundry.s3.amazonaws.com/products/mari/releases/2.6v1/Mari2.6v1-mac-x86-release-64.dmg
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http://thefoundry.s3.amazonaws.com/products/mari/releases/2.6v1/Mari2.6v1-win-x86-release-64.zip
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http://thefoundry.s3.amazonaws.com/products/mari/releases/2.5v3/Mari2.5v3-mac-x86-release-64.dmg
! A' v7 i0 v! |- v0 phttp://thefoundry.s3.amazonaws.com/products/mari/releases/2.5v3/Mari2.5v3-linux-x86-release-64.run6 E/ a% O) d+ a
http://thefoundry.s3.amazonaws.com/products/mari/releases/2.5v3/Mari2.5v3-win-x86-release-64.zip2 o3 d" i4 P1 \6 z1 i- j
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http://thefoundry.s3.amazonaws.com/products/mari/releases/2.5v2/Mari2.5v2-mac-x86-release-64.dmg% t/ z# ]  C3 m' v" w6 S4 n
http://thefoundry.s3.amazonaws.com/products/mari/releases/2.5v2/Mari2.5v2-linux-x86-release-64.run, j& g  Q. m8 e9 ?
http://thefoundry.s3.amazonaws.com/products/mari/releases/2.5v2/Mari2.5v2-win-x86-release-64.zip  e( c1 |! F8 {5 A1 m5 X

3 |$ r; p, F$ x  rhttp://thefoundry.s3.amazonaws.com/products/mari/releases/2.5v1/Mari2.5v1-mac-x86-release-64.dmg6 b6 ^1 T6 c8 g7 b3 q7 ?9 p) C! [# p
http://thefoundry.s3.amazonaws.com/products/mari/releases/2.5v1/Mari2.5v1-linux-x86-release-64.run
% e6 m5 |" Q' ?; Y* }' rhttp://thefoundry.s3.amazonaws.com/products/mari/releases/2.5v1/Mari2.5v1-win-x86-release-64.zip5 \+ @% D" X$ d& ?8 m2 a
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http://thefoundry.s3.amazonaws.com/products/mari/releases/2.0V2/Mari2.0V2-mac-x86-release-64.dmg
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http://thefoundry.s3.amazonaws.com/products/mari/releases/2.0V2/Mari2.0V2-win-x86-release-64.zip
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4 k. q) T" j/ k5 d; h# |8 y0 hhttp://thefoundry.s3.amazonaws.com/products/mari/releases/2.0V1/Mari2.0V1-mac-x86-release-64.dmg
) _3 c8 d! ~1 i. [" ?http://thefoundry.s3.amazonaws.com/products/mari/releases/2.0V1/Mari2.0V1-linux-x86-release-64.run
+ o- y8 G4 ]! f1 K3 B& ?! P9 chttp://thefoundry.s3.amazonaws.com/products/mari/releases/2.0V1/Mari2.0V1-win-x86-release-64.zip7 _5 g" \% v0 K% _5 ~

5 U' d/ w( P8 p4 I$ thttp://thefoundry.s3.amazonaws.com/products/mari/releases/1.6v1/Mari1.6v1-mac-x86-release-64.dmg
0 S5 k0 i, l, C$ D. G7 i% s8 @, Hhttp://thefoundry.s3.amazonaws.com/products/mari/releases/1.6v1/Mari1.6v1-linux-x86-release-64.run
0 p* ^8 j; X+ {; X- ]& \0 xhttp://thefoundry.s3.amazonaws.com/products/mari/releases/1.6v1/Mari1.6v1-win-x86-release-64.zip+ Q# a2 V& Y& x) _: Q, J

+ ^! Z  r% d4 o6 khttp://thefoundry.s3.amazonaws.com/products/mari/releases/1.5v1/Mari1.5v1-mac-x86-release-64.dmg
7 T+ r4 i( Q) G% B# Whttp://thefoundry.s3.amazonaws.com/products/mari/releases/1.5v1/Mari1.5v1-linux-x86-release-64.run
: c  b7 V2 B3 C  x0 @: ]7 o7 Khttp://thefoundry.s3.amazonaws.com/products/mari/releases/1.5v1/Mari1.5v1-win-x86-release-64.zip
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0 m6 \, F- V8 }6 thttp://thefoundry.s3.amazonaws.com/products/mari/releases/1.3v2/Mari1.3v2-mac-x86-release-64.dmg) x: E8 v( M/ F, _5 d% ]
http://thefoundry.s3.amazonaws.com/products/mari/releases/1.3v2/Mari1.3v2-linux-x86-release-64.run
7 N" f' w: i7 @# ~4 shttp://thefoundry.s3.amazonaws.com/products/mari/releases/1.3v2/Mari1.3v2-win-x86-release-64.zip
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http://thefoundry.s3.amazonaws.com/products/mari/releases/1.2v1/Mari1.2v1-mac-x86-release-64.dmg
6 L4 ?+ h8 _& v; v5 shttp://thefoundry.s3.amazonaws.com/products/mari/releases/1.2v1/Mari1.2v1-linux-x86-release-64.run/ @3 o1 O4 n0 }, A
http://thefoundry.s3.amazonaws.com/products/mari/releases/1.2v1/Mari1.2v1-win-x86-release-64.zip
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