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[Maya] MASH 3 v3.1.1 for Autodesk Maya 2012-2016 (Win64)

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发表于 2015-6-3 09:39:39 | 显示全部楼层 |阅读模式

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Program Name: MASH 3 v3.1.1 for Autodesk Maya 2012-2016 (Win64)9 x4 {- m& a2 y
Program Type: Procedural animation toolkit for Maya
/ r% {# i* \9 O8 B. H  z. @/ Q, JDeveloper: Mainframe North Ltd
6 E3 w8 f9 k9 P7 R- `Homepage: _https://mash.mainframe.co.uk/
5 u: U4 I2 @1 B0 A3 BRelease Date: 23.04.2015% \0 K: {0 R9 O- H7 \+ `, q8 O
Interface Language: English( ]' T4 N7 n+ y1 z7 N
Platform: Autodesk Maya 2012/2013/2013.5/2014/2015/2016 64-bit
5 n, Y9 U3 }1 R+ OFile Size: 5.2Mb / 5.2Mb / 5.2Mb / 5.2Mb / 5.2Mb / 5.2Mb. I, T& V' v- `/ ?2 d2 K5 Z4 M

# E5 c) u& ]8 P1 \/ XMASH is a suite of 27 Maya nodes developed in-house at Mainframe aimed at enabling our artists to create versatile ‘motion design’ style animations. It offers a selection of effector nodes which can be daisy chained together to generate a wide variety of customisable effects. It’s fully controllable from both Maya’s Attribute and Node Editors.
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MASH is entirely procedural meaning everything is live in the viewport. Want to increase the noise on your instances? Just adjust the values in Maya’s Attribute Editor and see your changes immediately. No waiting for simulations.0 X4 l2 k& f9 V& ?/ f0 l/ N
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• 27 nodes
+ t5 S8 I/ N6 D% d/ LMASH is a complete toolkit offering multiple ways to tackle an array of animation challenges making it hugely flexible. Its node based system arms you with the ability to create your own bespoke networks.
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2 R% A: K$ i! a1 Y# F; J' wNodes: Audio, Blend, Curve, Delay, Distribute, Falloff, Flight, ID, Influence, Inherit, Initial State, Maths, Multi-Curve, Mute, Noise, Offset, Orient, Points, Random, Replicator, SoUP, Spring, Symmetry, Transform, Trig, Visibility, Waiter.9 B0 `$ @$ j4 [8 W, |1 P

+ V9 Z& G3 @! K2 h; AUtilities: Deformer, Blend Deformer, Jiggle Deformer, Thaw Objects, nParticles, Caching, Helper, Presets.
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1 o: ^# B' D+ I" d• Rendering
3 g0 |0 C7 O( k9 }  fMASH works out of the box with industry standard renderers Vray, Arnold and Mental Ray. By baking your networks, you can of course use MASH with any renderer., F5 W/ F4 A3 e, R/ B' ]6 T2 G

2 C( k  i+ q7 h% y" V, x) k0 Z• Speed & stability" n# k9 s3 a/ q; d, `
MASH offers fast and stable performance with multi-threaded nodes and support for Viewport 2.0 (Maya 2015) so you can turn those instances up even higher.
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2 i7 C- W5 ]% n1 k• Simplified set up! k% c# I4 G7 W6 P8 j. [/ C" w3 C
MASH is very intuitive to set up and use with a polished, artist friendly interface and useful defaults. Use the included utilities to hook MASH up to other Maya systems including nParticles.
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" R- d+ R( s& uDownload:
7 N  ?  d- s# F4 [& V+ s* {. _, b" PMASH 3 v3.1.1.zip
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4 x: w, @4 S& ^7 Q! q6 i/ ~- Fhttp://nitroflare.com/view/DD614C27DCBE92C/MASH_3_v3.1.1.zip1 t+ g. e* L+ K, l, e

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