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[After Effects] Motion Boutique Newton 2.1.22 | Win/Mac

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发表于 2015-6-4 09:02:54 | 显示全部楼层 |阅读模式

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ugfixes( y7 |, P# a4 [) ?1 W6 H# i
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- Launching Newton with the Effect Controls panel opened (or similar panels) was sometimes causing a crash
2 N$ U0 d" n3 W! G4 c, {' a" S - Motion path of AEmatic and kinematic bodies were sometimes incorrect2 r' W( J  j6 X; H8 O9 }
- Delaunay triangulation (used when creating multiple distance joints at once) was sometimes yielding a crash
- a/ E* T; n4 u- d$ m7 L+ u; w - After resetting transform of two bodies connected by a pivot joint, joint anchor was staying at the same position
. Z3 S( f: Q2 ]# h - Fixed bugs in Undo/Redo system% a1 E; \" v$ ~9 F  P7 a2 A+ ~1 ~$ T6 d
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Changes
" ^( u; }7 m; N0 o-------
% |/ r5 V! v; } - Added an option in Load Settings dialog that allows you to choose between layerID (AE internal identifier, comp specific), - O) c6 `- z2 f3 r8 ?; @. P6 }
layer index or layer name, when importing settings file. In previous versions only layerID was used, so a settings file was
( r7 @* a% j; m* G' C- N tied to the comp used when saving the settings.
( v' {8 V( T3 X  | - Added Randomizer dialog that allows you to randomize the value of a property for every selected body or joint
1 y& I+ o' ]6 K/ F$ K - Added Copy/Paste Body Settings and Copy/Paste Joint Settings commands in the Edit menu and context menu
+ V; z4 {/ M- |: D - Added an option in the General prefs to specify whether the (body) color must be ignored when pasting body settings/ V' V# |4 V# z, u( ]  L
- Added an option in the General prefs to specify which body identification method must be used by Newton when it auto-loads ' u" k' @5 u4 [6 p9 I0 S  M
last scene settings (in previous versions only LayerID was used)1 l. g' F1 k0 R, l% {6 E- s
- Context menu commands are now enabled/disabled according to the current selection (in previous versions they were always ( `& ]0 G* {- N" J- [- _
enabled)
) D! {& f' z% `' q$ D7 l - File path of the last loaded settings becomes the default path when loading settings
7 G/ `7 s, D2 n$ D+ K - File path of the last saved settings becomes the default path when saving settings$ o) k, Q5 O8 Y( Z
- UI sliders moved with the mouse step of 0.005 instead of 0.001( C) b( K( a" x* w' z
- Auxiliary dialogs (prefs, randomizer, keyboard shortcuts) have now a window frame( `; y7 n$ n) n/ s$ G. Z
- Load/Save settings dialogs have been customized to better fit Newton's appearence0 M( _$ {5 Q9 O" j
- Updated documentation
/ o' N- o4 E2 T' x4 g/ c: k, K - CC 2014 compatibility
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0 z0 }; [7 k4 m: b6 Y+ IInfo:
% ?" ]. }& j* g7 Q3 ?Newton interprets 2D composition layers as rigid bodies interacting in a real environment.
. g% e( R8 p, l! M3 c6 KNewton provides many simulation controllers such as body properties (type, density, friction, bounciness, velocity, etc),2 o. |0 M+ c. @( J2 \( m0 P& r
global properties (gravity, solver), and allows the creation of joints between bodies.
0 C4 K" Q0 e+ e' b+ s0 qOnce simulation is completed, animation is recreated in After Effects with standard keyframes.
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5 e) o: R5 C2 i2 @# C) Qhttp://aescripts.com/newton/
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Download:
1 r7 k/ v) L7 G4 @( NLink(s):
/ ~' }: V  \5 E/ j1 ]) @1 OMega:
4 O1 n( G  g* Q6 ahttps://mega.co.nz/#!NgwQSYiL!TFkH1kvVfFt8LWSY-KAdzR23hq0VoaQq1HHQiwtWPiE
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7 Q* e" a2 O+ L; m* sZippyshare:) U5 W, h( I: j" g+ ~0 x
http://www62.zippyshare.com/v/YPdjJ4uR/file.html* |4 o2 B, E# J% i8 |. f$ [( i: R& G4 b

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, n3 _* ^  d% Z3 x/ s2 F' O8 iInstructions:7 p5 H! S/ G8 w! K
Win: Extract the archive and copy Newton folder from the Win folder to AE's plug-in folder, b5 h9 _; P3 p
Mac: Extract the archive and copy Newton_trial.plugin package from the Mac folder to AE's plug-in folder8 p5 a6 q+ f/ v: m" o

, K& s/ V4 U  Q: R4 `. WNote:2 D4 F( `! s  X; l1 {4 D- M
In the Mac version, the plugin package's filename contains the word "trial". It is not trial!
5 m) s% I0 A3 Y9 _1 }+ G7 qIf the filename is changed the plugin won't work, so don't change it!
( S% D& W8 ?8 b* a( ?" }If anyone of you Mac people knows how to get around this issue please PM me or something.
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7 p1 ^! F& o4 V! k/ \* @Enjoy!

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