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Solid Angle Arnold for Houdini (HtoA) v1.8.0

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发表于 2015-8-26 15:53:15 | 显示全部楼层 |阅读模式

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Program Name: Arnold for Houdini (HtoA) v1.8.0# z7 d2 ]$ R+ M5 j! E, I( e9 ?
Program Type: SideFX Houdini plug-in: V' f5 e& d' Q+ W* m* H
Developer: Solid Angle S.L.5 X; A8 x5 S: g" F9 j. g
Homepage: www.solidangle.com/arnold/arnold-for-houdini/3 D7 b7 C5 ~1 g" n
Release Date: 06.10.2015
) u6 U3 E/ Q0 ~$ BInterface Language: English
- s( e1 ?/ q0 [2 C7 R) bPlatform: SideFX Houdini v14/15! \, Z0 R! @  K4 a+ H
File Size: 21.85Mb / 21.8Mb / 21.84Mb
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! o4 I. Z# P/ O+ R; Y! D' H6 d: NMtoA is a plug-in for Autodesk Maya which provides a bridge to the Arnold rendering system from within the standard Maya interface. Once installed, and the plug-in loaded in Maya, all you need to do is select Arnold rendering in Maya to start rendering your scenes. Arnold is a global illumination system incorporating modern ray tracing and physically based shading techniques. Arnold offers greater speed, more power and higher quality. This gives studios using Arnold a distinct competitive advantage - especially in big-budget productions.* O+ v/ \* u% v2 k
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Over the past few years, Arnold has been used to create unique visual effects in major VFX feature films, animated features, and high-end commercial projects. Sony Pictures Imageworks was the catalyst for the professional adoption of the product and will use Arnold in all upcoming films.* n7 n2 r( g" W2 i, \- R7 Z
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Arnold uses cutting-edge algorithms that make the most effective use of your computer’s hardware resources: memory, disk space, multiple processor cores, and SIMD/SSE units.6 o: ?. b7 d8 D

, A  s/ K) ?6 Z8 s5 u; QThe Arnold architecture was designed to easily adapt to existing pipelines. It is built on top of a pluggable node system; users can extend and customize the system by writing new shaders, cameras, filters and output driver nodes, as well as procedural geometry, custom ray types and user-defined geometric data. The primary goal of the Arnold architecture is to provide a complete solution as a primary renderer for animation and visual effects. However, Arnold can also be used as:
" ^" C/ U+ S- o• A ray server for traditional scanline renderers
5 e: S6 i" X4 v3 G  b9 m9 C% F9 a• A tool for baking/procedural generation of lighting data (lightmaps for videogames)- w9 `: a& d, [2 f+ b6 N
• An interactive rendering and relighting tool
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  Y9 A4 i" K, z2 b9 B, a8 UWhy is Arnold different?4 p' S* p9 j& \. g$ P
Arnold is an unbiased ray/path tracing engine. It doesn't use caching algorithms that introduce artifacts like photon mapping and final gather.
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3 w% `; @' e- a& k, NFeatures
  u! L, C8 ^5 G' g* h' I/ v• All Arnold cameras (perspective, orthographic, spherical, fisheye) with depth of field and advanced shutter controls.  i* {  v  H: z2 m' n* u
• All Arnold lights (point, distant, spot, quad, disk, cylinder, skydome, mesh) with light filters and accurate viewport representation.0 }: e9 s+ P& T$ K
• Custom Arnold shading network context with a comprehensive list of 106 shaders and utilities.
/ b: i& [  p) x% o  i  R• Atmospheric and background effects.
. N  W- l, i( v" j# ~9 K• Volume rendering with support for OpenVDB and particles.$ v; [& g7 Q# _6 G% E
• Polymeshes, curves, points with support for displacement and bump mapping and subdivision.
% k0 F2 t, F% B2 P& M• Procedurals, with sample Alembic and mandelbulb implementations.+ Z; _) a# B( F
• Accurate motion blur (transform, deform, velocity, acceleration), overridable per object.% C. D7 v& p7 d! }9 S% M
• Geometry attributes translation as user data.
( i/ k4 X1 ^( ?* H• Optional Arnold properties for objects and cameras.8 d3 \  w8 O) A( |$ S2 G+ \- k; h4 |
• Render to AOVs, in single or separate files.
0 Y  Z+ |6 j* b+ A$ |( K: [2 [• Support all Houdini rendering contexts (render region, mplay, render viewer, render COP, batch), with support for AOVs and clickable buckets.) |* g& k3 o+ a' [, b
• Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
; M: |# F. W# k3 o• Instancing.
! x8 ~1 d% {' D' Y8 Q1 _* W• Multi-camera renders.) J* h: G5 t% N: M6 z/ S0 _8 u
• DeepEXR support.
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; V6 o* J6 v4 S: O* K. }9 x6 HWhat's new in v1.6.1:
0 z" I2 s; E7 t/ i' ePlease note that Houdini Apprentice and Houdini Indie do not support third party renderers and thus cannot run HtoA.# x8 `# r; C* a! `
Enhancements2 t' H/ s% z8 T2 E
- OpenVDB volume rendering optimizations: 10% speedup for volumes with multiple channels, and up to 30% speedup for volumes with motion blur (csp#77-78-79)& L* X3 n4 p* B9 `& w
- An estimation of the number of rays per pixel is displayed in the ROP Sampling tab (htoa#658)2 ]. h% o% Z5 E/ }9 t: p( j+ q
- Add display parameters to the volume and procedural OBJs (htoa#662)  ~) F, h1 `6 k/ U% w
Fixes
: }6 P3 }- \' K0 M4 c- Fixed case where the hick process would get stuck after a render was interrupted (htoa#576). F3 r: X! ~: d# Z
- Houdini 13 compatibility fixes.
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* D& f) t) \6 J1 t- U' q4 X+ Q0 SRequirements" O* P: c: x4 X/ [
Compatible with Houdini 13 and 14 (Indie and Apprentice not supported); u! O( j& ?0 i! [
Windows 7 and later (vc11)
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Download:" U# @. e1 i) \6 T
https://www.solidangle.com/arnold/download/archive/
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  g; N" D  h/ t' N! _6 R( c注:软件请直接倒官网直接下载
4 h5 b9 F  ~' D/ K! y  L; ^# n3 I+ w+ c9 _7 Y( ?4 ?. u$ e
http://nitroflare.com/view/AC98929D5E9CFD4/Solid.Angle.Houdini.To.Arnold.v1.8.0.for.Houdini.15.0.179.25-AMPED.rar
9 V8 j/ J2 B3 m0 R8 m3 N3 shttp://nitroflare.com/view/6328AEC3DADB75A/Solid.Angle.Houdini.To.Arnold.v1.8.0.for.Houdini.14.0.395-AMPED.rar" e2 B* [2 |6 z- s' n
http://nitroflare.com/view/48243CBF4D162BC/Solid.Angle.Houdini.To.Arnold.v1.8.0.for.Houdini.15.0.179.25.LINUX-AMPED.rar6 e+ o( I' y5 l# K+ j6 F
http://nitroflare.com/view/FCD901111CA8507/Solid.Angle.Houdini.To.Arnold.v1.8.0.for.Houdini.14.0.395.LINUX-AMPED.rar1 X& l$ l& ~2 ~0 ]; F' U
http://nitroflare.com/view/9DB480AEDCCBD0F/Solid.Angle.Houdini.To.Arnold.v1.8.0.for.Houdini.14.0.444.MACOSX-AMPED.rar
0 i) t3 t) S4 p4 l3 A9 ehttp://nitroflare.com/view/DE5ECD286646918/Solid.Angle.Houdini.To.Arnold.v1.8.0.for.Houdini.14.0.444.LINUX-AMPED.rar
$ p6 X/ i' r8 c. Y6 O/ V/ rhttp://nitroflare.com/view/1478B12DB1D5890/Solid.Angle.Houdini.To.Arnold.v1.8.0.for.Houdini.14.0.444-AMPED.rar
' n, \1 F" S9 v' X( q) b  s* Khttp://nitroflare.com/view/1D99A006157667B/Solid.Angle.Houdini.To.Arnold.v1.8.0.for.Houdini.14.0.395.MACOSX-AMPED.rar

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