后期资源网

 找回密码
 立即注册

Arnold for Cinema 4D (C4DtoA) v1.0.5.1

[复制链接]
发表于 2015-9-8 07:56:16 | 显示全部楼层 |阅读模式

网站全额开放,如无必要不用注册免费预览!

您需要 登录 才可以下载或查看,没有账号?立即注册

x
Program Name: Arnold for Cinema 4D (C4DtoA) v1.0.5.1
4 F  I4 P% S: s4 XProgram Type: MAXON Cinema 4D plug-in: _/ {4 u! ~/ Y7 a0 C2 d
Developer: Solid Angle S.L.5 t" G% u/ j, W$ W" m+ L/ o
Homepage: www.solidangle.com/arnold/arnold-for-cinema-4d/
3 r% D) X' o4 l' \4 o6 @Release Date: 07.09.2015, r7 X6 R/ x8 i
Interface Language: English
# _. z( H% K& W2 n9 @3 FPlatform: MAXON Cinema 4D R15/R16 (all products except Lite)9 p3 U  q3 w! R& d  S0 C
File Size: 11.12Mb / 11.07Mb
  a2 @, m2 K) j" d$ p' Z3 A7 |! C! L8 [
Arnold for Cinema 4D (C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface. Arnold is a global illumination system incorporating modern ray tracing and physically based shading techniques. Arnold offers greater speed, more power and higher quality. This gives studios using Arnold a distinct competitive advantage - especially in big-budget productions.& c/ O. Y3 \, K& w+ Y/ m
+ n* |0 e7 E, Q7 W8 s7 A
Over the past few years, Arnold has been used to create unique visual effects in major VFX feature films, animated features, and high-end commercial projects. Sony Pictures Imageworks was the catalyst for the professional adoption of the product and will use Arnold in all upcoming films.- w9 h9 I% q! E0 M7 x0 e2 ?
- o' h6 t! w7 A' c4 G% {& R
Arnold uses cutting-edge algorithms that make the most effective use of your computer’s hardware resources: memory, disk space, multiple processor cores, and SIMD/SSE units.* M$ q+ w# ]! n% k6 H

1 v6 I' p; p  EThe Arnold architecture was designed to easily adapt to existing pipelines. It is built on top of a pluggable node system; users can extend and customize the system by writing new shaders, cameras, filters and output driver nodes, as well as procedural geometry, custom ray types and user-defined geometric data. The primary goal of the Arnold architecture is to provide a complete solution as a primary renderer for animation and visual effects. However, Arnold can also be used as:
% P. M) y% q6 X# r% [• A ray server for traditional scanline renderers, g' P& [( {. T6 T5 F' j) {
• A tool for baking/procedural generation of lighting data (lightmaps for videogames)/ }$ Q6 N$ I# l  ~' V- |' D. X
• An interactive rendering and relighting tool
, P% Z# r, u+ v# F5 D
' D: o/ j$ N4 s6 K3 \: S8 JWhy is Arnold different?
& e8 I9 d9 y' Q& B9 j7 o% LArnold is an unbiased ray/path tracing engine. It doesn't use caching algorithms that introduce artifacts like photon mapping and final gather.' [$ W6 q( ]+ H

# n/ v9 c7 V" p% r% i* VFeatures
/ q: k6 m' ?! R8 I• Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.
+ v1 |) R! f3 g8 ?# s0 {+ @* t• Support for both native particles and Thinking Particles., b7 s3 w# r+ ?6 w: s# }
• The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work./ g; l. w, ^" j+ e# Z
• Arnold Shading Network Editor, a node-based material editor. 6 J- ^. j5 M" t
• A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
8 F) `- x+ t& Y6 A• Volume rendering with OpenVDB.9 v0 |+ h5 W8 [! X6 M
• Deferred, render time generation of geometry with the Arnold procedural node.
7 ^' b' W9 n9 k+ B' d• Native linear workflow.+ L# U1 |6 f( ^- G
• Team Render, including single-frame distributed rendering.4 i, F) x6 d7 ]) n, q
• Support for third party plugins like X-Particles and Turbulence FD., X9 X# ^' b8 T2 m' \+ ?; Q' ~

. y8 E+ V0 `4 U5 Y1 ]& zWhat's new in v1.0.5.1:* U$ ^- ~- _6 i* Z1 w4 y' X8 t
FIXES
# n5 F( J! J( j3 F" ?- Crash using older (prior 1395) TFD plugin1 a: a* z* e# \: X( ?
- Displacement height should not have a slider* K) R  j! m1 x: K
- Broken links in Help menu5 [. w! j: a, d/ Q
NOTES
5 L5 f* ^9 \$ [+ R$ U$ u( Z# \# Q- TFD v1.0 1398 must be used with this version. Older TFD builds are not compatible and give an error during export.
5 r! X- u, M5 O8 u6 o8 F3 ~9 S* a* Q* o' [6 W
What's new in v1.0.4.1:
8 {( X0 @9 ^5 Q) Z  VFIXES - OpenVDB sequences are not rendered in IPR
, E2 S9 N3 C3 o  C( ^- ^1 z
5 _; T# ]! J" ?9 F7 r' m* u; F3 s5 E6 B, {( U% z2 Q+ b
/ @, ^" \- g7 |" q1 s6 k9 b9 p" ^
Download:' m, G+ @( Q2 f, u# M# J+ l
https://www.solidangle.com/arnold/download/archive/
: C8 Q, c  E# B1 q4 Y- A& {* V, ~/ `6 [: Y
1 R& y2 S( m" g4 B9 z% V
注:软件请直接倒官网直接下载

后期资源网

GMT+8, 2024-4-26 17:39

Powered by Discuz! X3.4

© 2001-2023 Discuz! Team.

快速回复 返回顶部 返回列表