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Arnold for Cinema 4D (C4DtoA) v1.0.5.1

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发表于 2015-9-8 07:56:16 | 显示全部楼层 |阅读模式

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Program Name: Arnold for Cinema 4D (C4DtoA) v1.0.5.1
: T$ `# r( w4 v4 B3 F7 o5 g1 T; [Program Type: MAXON Cinema 4D plug-in: P8 M3 [3 R4 M1 u: }! k5 s% Q
Developer: Solid Angle S.L.
1 P  V" z( p) XHomepage: www.solidangle.com/arnold/arnold-for-cinema-4d/& \5 Z; U$ [8 r
Release Date: 07.09.2015
1 o1 W  `. T+ C- X& u" l+ b2 jInterface Language: English) f+ K6 J8 }! h2 M& }" ]
Platform: MAXON Cinema 4D R15/R16 (all products except Lite)7 i- r0 ~4 ~, @$ o& t
File Size: 11.12Mb / 11.07Mb3 {" X6 s  {5 \. v

* e8 f# M" g% h8 K1 W1 G! lArnold for Cinema 4D (C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface. Arnold is a global illumination system incorporating modern ray tracing and physically based shading techniques. Arnold offers greater speed, more power and higher quality. This gives studios using Arnold a distinct competitive advantage - especially in big-budget productions.
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Over the past few years, Arnold has been used to create unique visual effects in major VFX feature films, animated features, and high-end commercial projects. Sony Pictures Imageworks was the catalyst for the professional adoption of the product and will use Arnold in all upcoming films.. R) x; z, @' T! g7 J% A# s6 Y

; u3 v6 Q/ @( fArnold uses cutting-edge algorithms that make the most effective use of your computer’s hardware resources: memory, disk space, multiple processor cores, and SIMD/SSE units.9 e* f6 U% c* z" b

) r( q2 H4 x5 D6 p6 hThe Arnold architecture was designed to easily adapt to existing pipelines. It is built on top of a pluggable node system; users can extend and customize the system by writing new shaders, cameras, filters and output driver nodes, as well as procedural geometry, custom ray types and user-defined geometric data. The primary goal of the Arnold architecture is to provide a complete solution as a primary renderer for animation and visual effects. However, Arnold can also be used as:
  x* {8 C, \7 [/ n) z• A ray server for traditional scanline renderers3 K( T: q6 ]  S  ^/ d: z) \
• A tool for baking/procedural generation of lighting data (lightmaps for videogames)
0 L5 B, ?' O8 a: X. k' c3 z• An interactive rendering and relighting tool5 U* ?' n9 G1 h9 }- Q. C5 {, s
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Why is Arnold different?# b: U+ }9 r* a. S3 y: t
Arnold is an unbiased ray/path tracing engine. It doesn't use caching algorithms that introduce artifacts like photon mapping and final gather.1 d& Q& g2 c4 Z$ c' V
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Features
1 o4 v8 C% C- k8 {0 k& o: k• Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.8 P) Y- U$ h$ K
• Support for both native particles and Thinking Particles.
, z6 B1 x1 q3 N' M• The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.
# L; y  c7 e3 c, M• Arnold Shading Network Editor, a node-based material editor. ) H: {7 Z+ A& I' E3 L( _9 B' U0 p8 V
• A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
( V) F( K+ U3 N. s3 i+ ~3 x5 B• Volume rendering with OpenVDB.
, L+ [' E9 |. y- O4 v* g• Deferred, render time generation of geometry with the Arnold procedural node.
/ U! \; y. X( L( |• Native linear workflow., B) e" s# ]0 I. j
• Team Render, including single-frame distributed rendering.
! ?0 h1 c" ~* q8 d! j% H• Support for third party plugins like X-Particles and Turbulence FD.
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What's new in v1.0.5.1:
8 [) @+ K0 U3 A& w2 N3 t- A5 eFIXES0 z# q- k- s' ~) f7 F
- Crash using older (prior 1395) TFD plugin
. ^$ O( |. |) B+ P2 g0 ^- Displacement height should not have a slider. i4 l; v) {8 n6 x7 e9 H0 S
- Broken links in Help menu
: m4 M6 q6 X# f5 S+ ?9 x4 f) K1 I4 }NOTES
6 X$ b9 f4 S9 N0 s7 f, J5 k2 j- TFD v1.0 1398 must be used with this version. Older TFD builds are not compatible and give an error during export.
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! ?) x1 o4 q3 @+ B9 B3 w4 f+ MWhat's new in v1.0.4.1:
3 l4 ~+ P3 O" c2 n; D9 C. {1 zFIXES - OpenVDB sequences are not rendered in IPR" @. w* m* q% X5 A6 s% b
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5 `/ N* U4 {; w" z% `1 N6 X% jDownload:
: a9 j. T1 a; ohttps://www.solidangle.com/arnold/download/archive/& `* O3 |) x4 _1 X$ w) l

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1 c* l8 q' C/ j3 h) d" C注:软件请直接倒官网直接下载

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