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FXhome HitFilm 4 Pro/Express v4.0.5723 Build 10801 (Win & Mac)

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Release Name: FXhome HitFilm 4 Pro 2 h- p! b" _6 @4 i
Program Type: Video Editing, Compositing5 ^5 l6 A9 P+ k% c  N$ x
Release Date: September 29, 2016! G, U5 H; n* y" v& N6 y
Versopm:v4.0.5723 Build 10801  0 `$ s* r% T8 [. D
Homepage: https://hitfilm.com/software-update/hitfilm-4-pro
* |3 @$ X) E! {$ FRelease Date: September 29, 2016
# r1 r: ?8 t. qInterface Language: English- {  u0 X6 `2 }  A$ L1 E
Platform: Windows & Mac1 m! f( ]0 ^7 \
Size: 328.24 MB( L$ c9 q, T5 p8 A
* h8 b5 R( ~7 T1 \8 f
HitFilm 4 Pro is the only video software that includes everything you need to create huge scale movies on an indie budget.( t1 |$ V- V: N9 [' ^  u  T

+ {  Z0 |& ]0 R% R" k# `3D objects
# c1 g% g- O6 y) \: KAdd 3D objects to your scenes - anything from helicopters and spaceships to the Empire State Building or your production company's logo. Animate objects and shoot with virtual cameras and lights, with real-time shadows, reflections and physically-based lighting producing beautifully photo-realistic results.2 q( i+ \( }( o+ q3 J
, w  f. U8 u# v
Visual effects
+ Q: C0 f; W; K4 }4 b8 T6 o. F  aNo other video editor is capable of creating effects on this level, from procedural muzzle flashes, lightning and fire to cloning, lightswords and automatic heat distortion. There's over 200 effects in the library, all of which can be re-mixed and customized to design your own.0 G1 ?# ]5 Q/ _( Q) g1 @' n- R
2 `; ?, G5 q& o  M8 Q
Grading
$ P6 F% \' ?# q: FHitFilm is packed full of color correction and styling tools. Enhance your entire frame or specify custom areas, such as an actor's eyes or the sky in a wide landscape shot. Doesn't matter whether you're shooting on a DSLR or a RED Epic - HitFilm will make your movies look like a million dollars.* p, M7 H) [( C6 X/ J9 Q

5 t& N' H* f( P8 q( A1 NTitling6 v2 Y3 N8 F. U& F0 ?3 v3 j( J
From advertisements to end credits, we make words matter. HitFilm 4 Pro includes the premium 3D Objects plugin from Boris FX for all your titling needs. Your titles can be customized using all of HitFilm's advanced compositing and effects tools.
) }1 p8 ?: R. I+ L9 y/ f; Y
6 R* K# B( J& H3 _Animation
; Y& X* [( z# `1 V& Y  N, T; bYou have complete control over your animations, with a powerful keyframe graph editor and bezier paths. If you're working with 3D models you can animate inside HitFilm or import elaborate, pre-made Alembic sequences.
; X5 {) Q" k- M" ~! x# [1 S7 V  M  Z6 j1 P) e) {3 L
Particle engines; h  g; P$ g. q, n( w
Everyone should have a world class particle engine. HitFilm 4 Pro's got two… Create weather systems, grow your own cities or summon swarms of creatures - it's all here, from grid patterns and fractally-warped, audio-influenced 3D forms to chaotic, physics-driven simulation.8 B6 k! C' S! ?, o. m8 v% o! s- K4 ^

& V7 V$ u7 v5 }  E1 \Editing
3 R2 u- `6 L% H0 O0 u( w1 MYou can cut together all kinds of projects in HitFilm, from vlogs to short films to music videos. The clean, intuitive layout and responsive tools let you focus on your ideas while HitFilm takes care of the technical stuff.
: ]; Y/ W: j# Y4 R' l3 f( |2 u* B% V' U9 |; m+ S) ^; }
Compositing# ?1 [) i2 l2 Z4 _+ g& ~
What you shoot with your camera is only the beginning. Once you get your videos into HitFilm you can entirely transform them, changing backgrounds, adding or removing elements and generating professional quality visual effects. You'll become your own VFX studio.
1 P- R/ }  n7 [& p/ t" v: k+ g) |* G9 n" z
System requirements0 [) C; w+ \- Y9 f! V/ ?3 F
Supported hosts:: N$ R6 t! |) V' e
Sony Vegas Pro 12/13
8 D! y3 O: _% w6 s5 E( G) GAdobe After Effects CC
& \! x8 O' _: ~* v) ]' W2 H, q! ~Adobe Premiere Pro CC$ r0 O. B4 c, E) r* n5 ^
Apple Final Cut Pro X
+ s* n, f/ B# V% b2 X) cApple Motion
. E# d( d7 o. \% c& e* k6 FDaVinci Resolve 11/12
1 H5 b2 E% B1 R9 H6 kSony Catalyst Edit3 I7 n, D2 Y; \: c- g, p8 J
Windows 7, Windows 8, Windows 10, OS X 10.9 Mavericks, OS X 10.10 Yosemite or OS X 10.11 El Capitan
# s5 C( \! z/ F2 `64-bit operating system0 L( H6 l! P7 K2 _+ Z6 D
650MB free hard disk space for installation
5 v  D0 ^: u6 p% `& H0 ]' ~Internet connection required for activation and web services9 j; _5 ~- l5 h# M+ t. @
Intel Core i3, Core i5, Core i7 or Intel Xeon (Nehalem) processor or AMD equivalent
0 o4 i& Q) m% Y" t4GB RAM
* N; e) K/ X5 m6 J1 \! }  @OpenGL 2.0 graphics card with at least 512MB video memory (NVIDIA GeForce 9 series, AMD Radeon HD 5000 series, Intel HD 4000). 1GB of video memory is required for 4K projects
$ [# e, [5 O& |& {* }% P8 z
/ Q& ^7 w% h, H0 ]9 Y1 nWhat's new Version 4.0.5422 released on June 23, 2016& N$ ^6 |  N2 Z# _9 e# x6 H( z
BCC 3D Objects are now integrated into HitFilm 4 Pro's unified 3D space and support interaction with HitFilm lights and cameras
5 l5 a9 S9 U3 L1 T# A% S# s" V! dImproved audio quality for YouTube exports
$ _( c' v! R4 ?, GImproved proxy performance in specific cases involving still images and 3d models# o5 h9 t% l' ?/ |% `! e& W# p
Fixed crash when an audio object whose speed has been modified is offline5 v, q: ^1 Z' w) v/ x$ ^2 J

" r. U, u. ]+ J3 M( YWhat's new Version 4.0.5227 released on April 28, 20169 `; a% [; B* ]' N2 a1 k
Features0 d5 G3 n! t% U8 C
Significant performance improvements on Windows when exporting complex projects involving 3D models on NVIDIA hardware. Performance improvements will vary depending on the specifics of the project.
: a2 D) P& h% x/ |Clarified wording on Export screen when in demo mode
4 _" f+ j) i) Q1 v4 x$ c7 GRemoved the Broadcast to the Movie Wall option from YouTube export (videos can still be submitted via the website)
; s1 Y- H+ |- Z* _' `( ]
( S' [/ v) [& r& o/ R5 K+ oFixes  d# t* _4 V1 V* z. t! {
3D unrolled composite shots now observe the in frame correctly/ G8 G' m7 _! _2 h! g0 e
Resolved camera tracking rotation sometimes being read incorrectly when importing .ma files9 a# G& G: Y3 ^
Fixed crash when resizing a 3D model layer while using atomic particles
3 E; L8 y: G2 P* }: P3 O2 NFixed artefacts with a 3D model that has motion blur and is keyframed to move directly away from the camera! ], R( {/ ?0 G* V( n$ \  S  Z2 A
Updated the screen resolution warning message6 P1 s0 r  e, @$ G* q
Fixed potential crash when interpolating spatial position properties if two adjacent keyframes have the same value
7 `. ]  ]+ W' H( ^- y5 ?Fixed crash when rendering a complex composite shot containing a 2D nested comp containing 3D models, dynamic reflections and an environment map
- l, c7 f' w0 q9 w, o- D
2 j) ^% ]: b3 ~+ i! h( w# ]/ ZWhat's new Version 4.0.5103 released on March 3, 20167 ~: C, x+ ?" N" Y# Q" r/ x
Features
3 \/ R9 g9 g5 W) m5 i( LChanged default blend mode of the Light Wrap plugin to Lighten" {/ r% ~6 A( W% ?9 u) R0 l' ^
Added support for high DPI displays (display scaling must be set to 150% or higher)
7 Y' Q+ a4 s: X) A2 v; mCtrl+clicking the scale, position or anchor point values in the Controls panel now flips/negates the value. This shall henceforth be known as reversing the polarity
1 D5 E; ?+ ^& \, v/ ZAdded checkerboard background to Viewer, which defaults to On for the 2D view (can be activated for 3D views in the Viewer option menu)
, L" w" @+ q& `9 d+ yPlayback shortcuts now function when in the Lifetime panel (Space and JKL)1 C# {. D6 Q4 f; q3 s$ K% P' H
Renamed the H264 Export tab to MP4 for greater clarity
  e8 Q7 R2 \; R) p  }  a" q( P9 V6 Z! jAdded button in the Viewer to toggle all rendering options on/off. Hold on the button to display individual options (also accessible from the Viewer options menu)
" ~7 C! A: q7 Y( k: mThe mouse now wraps around the screen when using camera tools to allow larger movements6 Z8 |7 O4 P5 H) s9 t! D" Z
Reversed the direction of the orbit tool on the Y axis to match common 3D interface behavior
6 \; l0 }  n- {( O4 B! ROpenType fonts are now accessible as well as fonts that do not support ANSI character sets  y/ D8 V* m6 v7 L
Alignment options are now available to 3D point layers: N) o6 |! [9 E/ r
* U8 Y' X. [2 h7 U9 [
Fixes
) k" W' o% g! y% \' `Importing over 300 .MOVs no longer consumes all system memory* Z! {# R$ u3 J$ o% Q3 @
Fixed incorrect result of dragging a motion path key frame (or its bezier handles) in the Viewer when the layer is parented and its parent layer has a transformation5 ^3 C; G4 G) G/ s
Fixed issue where rubber band selection no longer worked on the layer timeline in some cases
1 Y5 i. O" b6 q, `  D! t- sFixed problem where mask and curve motion path keyframes were not cloned when the path keyframe(s) in the layer timeline were cloned
0 ], S; _  E& G! XThe Sharpen plugin no longer affects the alpha channel5 B  z7 Q1 R* g' R7 p7 a6 A4 s3 Q
Fixed issue where parts of masks could become black- T& D3 o1 ^5 f: T/ O3 ^
Fixed Audio Spectrum and Audio Waveform on the Intel HD 4000
/ U  y+ j7 @8 h9 KFixed orbit tool to work with non-null anchor points
  N4 c: v$ ~- \* ]# I2 `9 qMotion blur in complex nested projects no longer causes 3D model to vanish
) I4 k  M7 p+ W5 C$ sFixed crash that could occur when copying and pasting trackers between layers in different composite shots: ?* b' \. b# H: P7 W% t4 L
Improved rendering of viewer gizmos* y. e: j) s; W+ ~/ j
Fixed crash that could occur when using undo with the track panel open1 p1 ]: ^( g& e  g, I
Fixed issue where the track panel did not update correctly when layers were renamed or reordered
/ z  x7 u$ Y( C9 |Fixed crash when deleting mask points: e- ~4 {( P6 R. A
Fixed crashes that could occur during media loading or preview creation, particularly when the ‘Close all media files when application is not active’ option is on
: `8 |' f0 a# J* i  @Fixed issue with proxying or reloading proxies for composite shots containing Boris FX effects6 ]2 ~! E) A; A% @1 Z
Improved performance of masks when motion blur is enabled* C# s% H3 r9 A- l
Fixed case where previews on the editor timeline did not update when the source media was relinked
) R/ }- L+ s- v5 E9 U/ r! U- C' RFixed styling of color picker dialog in the lifetime panel
1 m9 o  j) {6 R1 L8 C; dFixed multi-selection of mask points in the viewer  U8 D- T2 p$ Y# k, H# C
Fixed mask and layer rotation when using Alt shortcut in the viewer
/ w$ w: R5 P: M4 _6 l! `# V5 A; }Fixed crash opening a project file when the file for a 3D model animation is not found/ x& F! q4 J" j$ B' T4 ]
Fixed crash expanding the Animations group when the file for a 3D model animation is not found5 C( O( z! h+ H) O9 ^* O
Fixed potential crash when quitting the program when one or more panels are floated5 }$ y9 h7 _8 B: ]1 `" h) v. L" A
Fixed crash when reopening composite shots containing trackers
9 Y0 f  \# z' JFixed rare case where Start & End Frame of a particular H.264 .MOV is reversed on the PC
( T9 _# B6 ~/ S' hFixed film grain combo box typo to display 35mm instead of 32mm! d5 v5 C* Q, I3 E/ Y2 I
Fixed crash when undoing the removal of a 3D model animation asset that is currently on a timeline
9 f  \3 t  K, K, g( o# d& [Fixed issues with previously cached image data being used after an image asset is removed and then reimported or relinked
5 }. u/ h0 W7 h4 P0 _Minor Retina/High DPI fixes2 \8 F# k+ ]' q5 U/ k
Fixed rare crash when exporting after switching from the edit screen
9 v4 ?0 J# L" g. ~Fixed audio being cut off when using the Rate Stretch Tool on audio with a different sample rate to the Project.
1 ~0 C9 }# p" ^2 TRenamed "Fisheye warp" plugin to "Action Cam Lens Distort"
! c" t# }3 `- o9 {5 hRenamed "Lens Distort & Undistort" to "Lens Distort"
5 E6 y+ w' M0 \8 W
$ A/ O( ?- `( FWhat's new Version 4.0.4907 released on January 7, 2016, G4 S  }$ D1 a. d! y0 w2 i
Features& f+ D9 B" q3 n0 J/ y, D
Quad Warp now applies motion blur if the layer’s motion blur is activated
' M" v2 [8 S, QVignette and Quad Warp now set their default values based on the layer size# f5 P* l- t1 h9 D
Speed/Duration dialog now remembers linked state
! n0 G* m& u2 M7 h( IIncreased the maximum mask feather range
) p+ a. d5 c1 Z9 O# P/ cOpenFX plugins are now able to automatically set properties to animated and create their own keyframes8 u# T0 e4 }, x2 o
Fixes:
+ h% Q: T9 t4 a" E7 `1 HQuad Warp animation jitter has been fixed
3 U; y( K$ q, f- F3 iQuad Warp now uses anti-aliasing equivalent to 16x MSAA7 z- c2 D: Q' Y8 ^. f3 \
Reduced camera roll when rotating with the Viewer control
5 _4 d9 V" m! a3 o# X2 B* A: G! u! kFixed some transitions not working correctly+ z% e" j( z$ Y0 F+ I1 ?  `1 ^
Fixed crash when importing a composite shot containing a Particle Simulator or Gunfire effect created in HitFilm Ultimate
9 l* `. D! J% |1 \8 o: ]Keyframes are no longer drawn in the wrong order when positioned very close together/ X$ Z' ~  W" |& V# W2 [1 {' H
Fixed Fisheye Warp blur reflect option when using downsample modes
. i4 d. H( R" T" PFixed the animation of string properties in the Pulp Sci-fi Text Crawl plugin5 ?# c. d) P" c
Fixed media clips being added to editor tracks in unexpected order
$ `6 z: d) E8 ^/ n/ oMedia clips are now duplicated according to layer order, not selection order
3 B8 u9 k! @+ {# v8 mMinor UI aesthetic fixes
5 b+ m' b! @" EFixed asset duration bars not updating correctly after changing composite shot framerates- {" H% {% W1 k% D6 o! t" d
Fixed menus not working when running on low resolution screens (eg 1366 x 768)
9 m5 p" i, R) l1 W: iUpdated BorisFX 3D Objects to stop HitFilm window losing focus after applying BorisFX settings and erroneous entries in the undo history
4 ?& y6 ~1 v- _5 k  @. z2 pFixed anisotropic scaling of images, improving camera projection quality
+ e* F  C" E! BFixed incorrectly rendered images due to AMD driver bug0 t, [7 I0 N% M$ |' C+ W
Fixed issue with projection when applying a track from a 3D to a 2D layer when the active camera has had its start frame changed
5 l  X! E4 o; m+ d7 k3 m. yFixed issue where the composite shot dialog did not correctly maintain the duration while editing the frame rate
8 W# H+ M. n' y3 o& H  c0 K8 z( SZero length composite shots can no longer be created* N1 ~" E: y/ ]5 |. u
Fixed issue where entering large frame rate values in the composite shot settings dialog could cause incorrect values to appear for the duration
( n1 i" }( \  |. m: o" pSpecific fix to the OFX API implementation for the kOfxParamPropIsAnimating property- H. T7 H- s' `  I. c- r- _
Added workaround to prevent conflict between Twixtor and HitFilm
+ l. x1 n  a! t5 g0 u1 F0 d
9 b* n1 m- X* u. @- A+ nWhat's new Version 4.0.5003 released on February 4, 2016
9 O( ?- Q3 L  @! L2 GFeatures) T# Z% s' u, Q+ o
Light, Camera and Asset Layers can now be aligned in Layer Properties to automatically face another layer! v1 I, ~: w7 h/ x/ Q- M
Cameras can now use another layer to set the focal distance
, j0 O% f/ ?, kNew option for limiting the Maximum 3D Model Map Size on the Project screen( D$ Y- K; O1 K$ D; M# z8 Z1 g! M
New option for adjusting the Shadow Map Size on the Project screen
* i. K5 R- l! P, pUsing the Viewer quality downsampling options now provides a bigger performance boost when the scene includes 3D models
5 z+ |" u8 U# d% x% YAdded a new tool in the Viewer to control the camera zoom
2 p' a+ m) O0 n& T6 oNew Orbit mode for orbiting around selected objects. Switch between orbit modes by click and holding on the Orbit tool button in the Viewer
( J9 e& Y- F  k* ?& U0 s/ n$ o6 ZChanged keyboard modifiers for 3D navigation in Viewer$ W% B7 O( z5 w3 W. w
You can now use shift to lock camera pan movement and canvas drag to one axis
- `9 o+ T  W: HYou can now use shift to lock camera rotation movement to one axis
8 ]# A. ~/ s  _6 T' T1 @& w2 p9 ZThe camera’s near and far clipping values can now be adjusted to clip 3D models. This reduces Z-fighting
# x' k0 @9 Z) r9 l3 z+ L1 v2 H: aHitFilm now defaults to using the dedicated GPU if your computer has multiple video cards (as is common in notebooks)
: m, `7 _6 ~) WMajor performance improvements for particle simulations using layer emitters when the source layer is an image or solid asset. Recommend using pre-rendered images whenever possible to maximize performance0 k, b4 O1 m4 Q6 E4 ^& b
Some performance improvements for particle simulations using layer emitters when the source layer is media or a composite shot and "Use layer alpha" is activated
. l- l7 |: P3 W  IImproved performance for particle simulations using layer emitters when the source layer is scaled to zero, T) K; y5 T, ?5 O
Alpha can now be reduced when a particle is viewed side-on if the new Soften Glancing Angle property is increased
( W: [) @( Q6 Q- o, ]+ H7 lAuto relink now works in the 3D model properties dialog when textures cannot be found& O% U# J, ~( w( U* S5 `  e1 U8 A
Improved contextual help for the new advanced rendering settings in the Project and Option screens4 h" C. P. j. V9 }7 h1 f. ^4 M/ M
Added extra feedback for mismatching model animation asset instances when using Alembic files
9 \5 f4 A# B2 B$ n# S; Y, x' m4 fKeyframes can now be instantly duplicated on the composite shot timeline and value graph by holding Ctrl (Cmd on Mac) when moving them
! u- E, e2 O5 y% n8 S3 t5 KImporting a QuickTime movie in the Media panel without having QuickTime installed will now display a help message to "Install QuickTime": t$ ~! z! S4 A) f
Fixes:
; C5 T) u& \! j  |, o4 C* _Reduced Z-fighting on 3D models
9 C7 q  ?$ p2 b# ECan no longer position the CTI/playhead beyond the last valid frame in the timeline7 \) c$ O; O5 u, `. H% U
Effects added to clips on the editor sequence now always apply in the desired order% w& J1 a2 k  q. X6 n# `. }
Presets now store applied effects in the correct order$ g# J/ U. k! \2 M6 \9 O+ L. G+ O
Fixed issue where the effects tree could appear corrupted after creating a preset
! C) c: k# Q& l* ?" KFixed issue where right clicking in the layer timeline would clear the selection2 O4 u0 |2 ^' u: S
Fixed Dimension Rift on latest NVIDIA driver& t9 ], r/ g4 E0 y
Fixed crash during playback when combining transitions and the denoise effect3 I' B- g! E, z9 R0 P/ h
Modified the file path of 3D model textures that can’t be found to improve auto relink behavior
0 b/ h" X1 V" \3 _Pixel colours now match on Windows and Mac platforms when decoding ProRes and AVC/H.264 QuickTime videos! x- ]$ f7 N; ^" }" ]
Prevented keyframes from becoming subframe incorrectly when edited on the timeline and value graph at certain frame rates
& _1 n3 [: ^+ [' i3 CFixed issue where it was sometimes possible to orbit in an orthographic view  v$ g5 ^1 g" g
Right click now switches to the hand tool on Mac
8 i# S, d8 M5 O  T; P. cRemoved camera roll in perspective view/ W2 H7 `  V0 I
Moving layers by holding down the cursor keys no longer creates multiple steps in the history
- L; |) K  d, [% c- Z' @Fixed transform issues when a particle emitter shape is attached to a layer that is aligned along its motion path" j; T! d, w: ]7 l, K
HitFilm now runs on low resolution screens on Mac
5 B2 Z* ?0 B  t1 F% ^( I: h9 |Resolved issue with black Viewer on computers with Intel HD 4000 GPUs
% N- h1 r3 }; @" d0 i* d6 h& v4 h& g1 U9 i/ g8 ~8 X; f
Download:7 Y0 Y0 ~  y" S9 E
HitFilm4Pro_4.0.0409.pkg) l% N- X7 l0 s) I$ @; C
HitFilm4Pro_4.0.0424.pkg1 K- R0 G. k6 ~. W% p* O) y
HitFilm4Pro_4.0.0429.pkg/ l3 W! K! P& c- ]& N
HitFilm4Pro_4.0.0462.pkg; s' ]3 c% z; R5 N4 G8 J2 U9 g) n
HitFilm4Pro_4.0.0492.pkg
2 R) M0 G/ J% oHitFilm4Pro_4.0.0522.pkg
0 ^2 [0 r6 v2 B0 X/ EHitFilm4Pro_4.0.0577.pkg. p; f0 w% u' Y9 Q) S
HitFilm4Pro_4.0.0638.pkg
% W9 f+ C% W7 B' MHitFilm4Pro_4.0.0713.pkg
; ?/ \9 T* p! a7 ~7 L& U+ uHitFilm4Pro_x64_4.0.4716.00007.msi
( r. v2 }5 l5 E: Y4 W1 n/ LHitFilm4Pro_x64_4.0.4724.48006.msi
' {4 N4 U( {4 VHitFilm4Pro_x64_4.0.4803.28705.msi
" D! t: D* M9 }; D' F7 _HitFilm4Pro_x64_4.0.4907.05407.msi9 {8 L! q9 x7 t$ K3 v( m+ o4 R( E
HitFilm4Pro_x64_4.0.5003.05402.msi
; [: r! B2 v: w/ e+ cHitFilm4Pro_x64_4.0.5103.05403.msi2 i5 H5 t8 A, ~: g
HitFilm4Pro_x64_4.0.5227.37263.msi
3 L  |3 ?. o7 i0 |HitFilm4Pro_x64_4.0.5422.10801.msi+ \4 \& e/ _1 \5 c- [* E7 R
HitFilm4Pro_x64_4.0.5723.10801.msi
, X' G; H. O1 r( S" P
! Q( x. }: \5 o: d. rPatch0 F1 H. R9 i: v, v
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官方地址:
' ?4 D9 ^) P1 h1 ?& z/ Qhttp://installers.hitfilm.com/hitfilm-4-pro/HitFilm4Pro_x64_4.0.4716.00007.msi
9 Z# ?& v) u0 O8 ]9 _http://installers.hitfilm.com/hitfilm-4-pro/HitFilm4Pro_x64_4.0.4724.48006.msi
  n- U6 @% t' I7 rhttp://installers.hitfilm.com/hitfilm-4-pro/HitFilm4Pro_x64_4.0.4803.28705.msi
6 X7 [! A! C& {1 I. }  V% T' Nhttp://installers.hitfilm.com/hitfilm-4-pro/HitFilm4Pro_x64_4.0.4907.05407.msi
) A. n# ?3 R- M/ I4 ohttp://installers.hitfilm.com/hitfilm-4-pro/HitFilm4Pro_x64_4.0.5003.05402.msi2 r$ S2 D- L6 h( y. c: \
http://installers.hitfilm.com/hitfilm-4-pro/HitFilm4Pro_x64_4.0.5103.05403.msi
% w/ E4 E; a: q" }$ W( x4 O( ahttp://installers.hitfilm.com/hitfilm-4-pro/HitFilm4Pro_x64_4.0.5227.37263.msi% L0 A( \$ n& V: k* D6 T
http://installers.hitfilm.com/hitfilm-4-pro/HitFilm4Pro_x64_4.0.5422.10801.msi
4 M$ `) ]* s: w" h; ?( ahttp://installers.hitfilm.com/hitfilm-4-pro/HitFilm4Pro_x64_4.0.5723.10801.msi
6 x' G$ f5 H) ~: S. F& _http://installers.hitfilm.com/hitfilm-4-pro/HitFilm4Pro_4.0.0409.pkg
& o" Z0 I; }+ d( B/ vhttp://installers.hitfilm.com/hitfilm-4-pro/HitFilm4Pro_4.0.0424.pkg
9 |; c2 u4 z* t6 D& q% ahttp://installers.hitfilm.com/hitfilm-4-pro/HitFilm4Pro_4.0.0429.pkg7 U7 {9 \/ i' G( H/ j( c. \& K& P
http://installers.hitfilm.com/hitfilm-4-pro/HitFilm4Pro_4.0.0462.pkg
! U# T# Q9 Y' }3 ], C# hhttp://installers.hitfilm.com/hitfilm-4-pro/HitFilm4Pro_4.0.0492.pkg
/ F/ v6 [  q' l, s, ]/ r3 M" a( thttp://installers.hitfilm.com/hitfilm-4-pro/HitFilm4Pro_4.0.0522.pkg
. ^; P+ s8 U& y& `- Zhttp://installers.hitfilm.com/hitfilm-4-pro/HitFilm4Pro_4.0.0577.pkg' q" G2 g; d7 X! [! I
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