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NewTek LightWave 3D v2015.3 + Content

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发表于 2015-1-11 14:57:18 | 显示全部楼层 |阅读模式

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Program Name: LightWave 3D v2015.3 + Content9 g2 @* H0 Y  X+ Q; `
Program Type: 3D animation/ N  x: g5 o" x' P9 _
Developer: NewTek, Inc.
( {+ v! L5 i) O/ H5 A& @$ L9 GHomepage: www.lightwave3d.com- N; }) \) _5 s' d9 A; @
Release Date: 11.08.2015& B- \4 \' o  Q" P# ?) I5 p# v/ c
Interface Language: English
5 ?3 \5 H4 y  q# u. NPlatform: Windows Vista/7/8/8.1' A7 V9 g; n0 B/ x) w9 N' Z2 z6 H
File Size: 170.06Mb / 190.97Mb / 736.68Mb
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LightWave 3D combines a state-of-the-art renderer with powerful, intuitive modeling, and animation tools. Tools that may cost extra in other professional 3D applications are part of the product package, including 999 free cross-platform render nodes, support for Windows and Mac UB 64 and 32-bit operating systems, free technical support and more. LightWave is enjoyed worldwide, as a complete 3D production solution for feature film and television visual effects, broadcast design, print graphics, visualization, game development, and Web. LightWave is responsible for more artists winning Emmy Awards than any other 3D application.0 Y, i' Q0 C' l0 h
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Major Studios and Post-Production Houses spend years assembling their custom pipelines, often at great expense and requiring large numbers of technical staff to maintain. Those complex pipelines are perfect for companies with hundreds of employees, but can be overkill for the majority of studios around the world with 40 employees or less.* J; u  f* l5 r

# s+ X6 d. g' Y. ~' d; OLightWave fits seamlessly into large multi-software pipelines - with its powerful interchange tools including FBX, ZBrush GoZ, Collada, Unity Game Engine Support, and Autodesk Geometry Cache. Unlike other software packages, LightWave offers artists and studios a complete end-to-end solution right out of the box. Robust polygonal and subdivision surface modeling, unique. Interchangeable layered and nodal texturing, along with powerful dedicated node material shaders. Powerful animation and rigging tools. Eye-popping volumetric and dynamic effects systems. A production proven, award-winning Global Illumination render engine - built in. You decide what workflow or pipeline suits you best and LightWave puts all of the tools in your hands.
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LightWave has been the choice of countless studios and artists for over 20 years. Chances are LightWave was used to create many of your favorite films, television programs, and games.
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• Bullet Constraints
0 N) e1 g5 t1 q) b6 F$ BTake control of dynamic simulations with new constraint types such as Point-to-Point, Hinge, Slider, Cone Twist, Spring and six degrees of freedom (DOF) constraint types. Whether it's a car rolling over a terrain with fully working suspension, or a rag doll falling down the stairs, constraints help make the movement believable.
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• Importance Sampling
4 W: O# s6 d  W" ]5 H' l' j) F/ ~Greatly improve the quality of scenes lit by GI and HDR images or background lighting. Importance sampling intelligently concentrates rays into important areas and eliminates the noise and splotches that arise from highly differing light intensities for cleaner, more predictable renders.- [+ v, ~: f- ?% f& t8 e1 Z- C7 V
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• Match Perspective Tool* d- i/ P5 I+ B- _9 n4 a. Y" T
Whether matching plates or simply placing objects in photographs, matching the camera position and rotation can be a time consuming process. The new Match Perspective tool can quickly sync the LightWave camera to an original photo or plate.
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• Genoma 2 Character Rigging System% {( k; C7 z1 Y5 R9 J+ Y3 ^5 d1 G' g
This rapid modular rigging system, which at the base level is a complete rigging development kit (RDK), can be used to quickly rig characters for animation without the need to set up complex rigs from scratch. Genoma 2 can create expert rigs and generate custom presets that perfectly fit into any character animation pipeline. It supports the use of Math Expressions and Scripts and includes new and improved human, feline, and arthropod preset rigs.* X4 l. i+ X  \  ]# D6 F/ n3 J
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• Edge Rendering- }4 b- O* }& c) W: B# |. }/ _
Intersection Edges can now be drawn where geometry intersects on the same object and/or separate objects, allowing for more creative control over cel rendering. Use Patch Border Rendering to make Sub-Division patch borders visible in the renderer with the click of a button. It is perfect for modelers who want to showcase their mesh topology combined with the full render. Edge Buffer can be used to render all edges into their own buffer, allowing for post-process manipulation in a compositing software.7 ^$ Q7 y- {& }. }# B; ?. Q9 k+ F

3 q% f$ j- L# N; Y+ d* k3 T- `$ Q• 64-Bit QuickTime Support" T" _& i  S, }9 d  `
Loading and saving Quicktime movies is now possible to those using 64 bit versions of LightWave for Windows.4 t9 d+ e6 q* Z: q8 d  A3 B
LightWave 2015 includes new enhancements to the Viewport Preview Renderer (VPR) and introduces many new features and improvements such as Interactive Dynamic Parenting, Textured Falloffs in Modeler, Fiber FX, GoZ Multi-tool and Unity 5 support, and more. It also supports the latest interchange formats such as Alembic 1.5 and FBX 2015.
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$ W, {* ?4 x# R' c/ }System Requirements
' D* x: j# W7 U# u" [Hardware
; x+ u) X' y& Z4 P! f- Intel Core 2 or AMD Athlon II Processor (or better)% Q' w6 Z, v6 a3 M3 e7 v3 v2 E; q
- 64-bit System RAM: 4GB minimum
. ?8 z9 r4 @( R$ V8 x* E- 32-bit System RAM: 2GB minimum4 ^+ h& L. @: c5 h- F4 l
- Available USB Port (for users with existing hardware dongles)( A  F' u2 U2 w* u
Operating System, L; R9 P- S# h( e( G, ?
- 64-bit: Windows Vista through Windows 8.1 64-bit Edition
/ J7 U, V: M; g: `( F8 N- 32-bit: Windows Vista through Windows 8.1
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- Minimum Graphics Card: NVIDIA GeForce 8400 series or ATI X1600. S( s  ~4 Q6 _2 e7 \, y+ z- w
- Minimum Screen Resolution: 1024x768 pixels% l4 ^9 `6 E2 I
Installation Requirements
7 E% z  i+ b7 a- Storage: All systems require 750MB available hard drive space (excluding content); complete Content library is approximately 3GB.
% _0 t* L  {+ P+ V- Optical Drive: DVD-ROM for Program and Content installation (for boxed versions of LightWave).7 b: r1 w  b  C

9 N5 Q/ Y( x8 b3 d- V/ _( dLightWave History+ }+ T" E6 P3 ?& E0 k$ o; z  l
2014 - LightWave 2015
) p# h% n$ h6 Y( LReleased 24-Nov-2014
# x& d& C6 ~* T- C( d* E8 r7 sLightWave dropped the version number in favor of annual numbering. This new version features:0 L: x8 Q! W; A4 Z3 c( {) ]
VPR in multiple viewports;6 S  D' Y5 b9 |& M, F! F
Background Importance Sampling for quicker noise-free radiosity renders;
" v8 I  p; C( v) NBullet Constraints;" D4 t0 W; a1 ?" G: i7 E& J* X* A& v
Better I/O with FBX, Alembic and point cache file improvements;
3 w$ G/ H' c5 G  T2 H" y6 o, TGenoma 2 is an advanced rigging tool that is considerably more powerful than the original Genoma built into 11.5;( t/ ^1 `9 k; K6 n; F: g2 Z
Clip mapping is at last a surface property;( K% o' b  h1 t. j) J
Perspective Matching for still background images to better put 3D into them;+ p; H8 H; p9 ~! E8 ]$ s
Quicktime is supported in 64-bit versions of Windows
) \, L9 @! ^2 yany font supported by your OS can be used in Modeler; e6 W. O; H. j  \3 @" z7 m* l) |9 B3 h
dozens of workflow improvements6 k$ B( b. |# h  Z
https://www.lightwave3d.com/new_features/
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2014 - LightWave 2015.14 H7 o" T9 d. w
Released 22-Dec-2014
+ [2 k1 F+ `- r4 L! Z; }2 e1 ZUpdate 1 brings stability and bug fixes8 Z6 F5 W  s; Q4 I% X
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2015 - LightWave 2015.2- q) c! h$ e0 w2 E
Released 23-Feb-2015 6 z- z9 C# i* t7 Z, {8 F* N, i$ W
Update 2 brings stability, bug fixes and also these additions:
  u$ D4 Y0 W+ U" z- ZOSX Support Full-screen mode for Layout and Modeler
' s* ]" c; k+ A" I1 j6 FRe-purposed "Enter License" tool
3 N0 v; w0 `3 a* hSmall update to Transform Gizmo's rotate handle colors to match the color of the axis around which the rotation takes place.
( D1 i5 i+ [2 i( p2 s2 S" \Support import of Mixamo rigs
. L0 r- z" ]7 YAdded 'Invert Color' option to the Image Node.
5 f. g% [4 D  m2 n# RAdd User Preference For Double-Click deselecting in Modeler
$ L: i8 r/ s$ e- u% f4 |4 b* b$ z* X- X  mMade the NEW COMMAND "Drop/Restore selection" the default over Drop Selection in the menus and key configurations.
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  `& z& [: P) S0 G1 p2015 - LightWave 2015.3
+ R* W1 ^, }7 e" ~1 NReleased 15-Aug-2015
0 q; K3 Q/ d; h8 _. d8 e& bSeveral consolidations of functionality
6 \; ^$ ~$ B. Z- J6 |2 U! S% s& dImprovements to stability4 r! b. s. {. j. c( C7 O  b

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Download:
, U4 B; X( e1 b/ ?, G  wLightwave_2015-1_Mac_installer_20141222.zip# ?5 T2 r" b5 D6 Y  B: I
LightWave_2015.1_Win32_installer.exe% G, B! P7 n3 t$ Q% F
LightWave_2015.1_Win64_installer.exe
. [5 K, v; Y% f/ C0 Z, PLightwave_2015_Content_20141215.zip# ?% r% W+ B5 v# ?9 E
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http://static.lightwave3d.com/downloads/installers/lightwave_2015/lightwave_2015-3_win_64_installer_20150809.zip* D. Z+ M" t: U1 f6 ~* F
http://static.lightwave3d.com/downloads/installers/lightwave_2015/lightwave_2015-3_win_32_installer_20150809.zip
5 d; N2 c0 g- _http://static.lightwave3d.com/downloads/installers/lightwave_2015/lightwave_2015-3_mac_installer_20150809.zip
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, G% k' F( p0 _2 H2 \; g( V0 qhttp://static.lightwave3d.com/downloads/installers/lightwave_2015/lightwave_2015-2_win_64_installer_20150415.zip$ W0 N6 \1 b7 W- b
http://static.lightwave3d.com/downloads/installers/lightwave_2015/lightwave_2015-2_win_32_installer_20150415.zip9 [' D* U, C; O
http://static.lightwave3d.com/downloads/installers/lightwave_2015/lightwave_2015-2_mac_installer_20150415.zip' t/ i/ m& d/ [
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http://static.lightwave3d.com/downloads/installers/lightwave_2015/lightwave_2015-1_win_64_installer_20141222.zip
& b9 t: g# ^5 M8 m3 Mhttp://static.lightwave3d.com/downloads/installers/lightwave_2015/lightwave_2015-1_win_32_installer_20141222.zip
. x* ]  h0 I9 h+ `" v+ @http://static.lightwave3d.com/downloads/installers/lightwave_2015/lightwave_2015-1_mac_installer_20141222.zip1 y! J9 i+ x9 Z1 a2 S

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