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[BorisFX] Boris Final Effects Complete 5 AE v5.0.1 For Adobe

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Program Name: Boris Final Effects Complete 5 AE v5.0.1 For Adobe' l) S+ Q) E2 L2 E- i& u! \; a; s
Program Type: AE Plug-in) J/ M$ _9 f& @. J* S
Release Date: August 8, 2013
) d1 B- E# m% G3 l1 G( N$ VHomepage: http://www.borisfx.com/product/final_effects/4 ?# G! m5 i2 S
Interface Language: Multilingual
+ K9 B4 Y2 z# P1 V$ CPlatform: Win64
8 M& U  `4 O. o" |File Size: 43.69 MB: p7 y- v5 V$ ]) c9 ^

% ?# t& m) B# v% XBoris Final Effects Complete 5.0.1 for AE. FEC AE is an effects package with 115 powerful visual effects filters designed for Adobe After Effects, Adobe Premiere Pro and Boris Red. The heart of Final Effects Complete is its ability to generate full-featured two-dimensional and three-dimensional particle animations including ball action, explosions, distortions, jet trails, hair, liquid mercury distortions, spotlights, and color transitions. FEC AE also delivers a complete range of unique auto-animating transitions. Ranging from graceful blur dissolves to radical warps; FEC AE lets you easily create dramatic effects with minimal adjustment.
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8 g$ p' L& q  m* B6 h2 W' b) CFinal Effects Complete Filter List Blur and Sharpen
& G0 |8 @. g) rBlur1 b! S2 l) }6 ^9 w
Channel blur
' U. a+ ]8 M% |+ N/ uChroma Luma
1 P1 {, q4 ^6 L; A2 p/ Q1 G# WDirectional Blur
! m7 o' g5 }0 {Sharpen
8 m: X/ ~9 n+ f$ J8 A7 w! pSpin Blur
+ e9 t, c# r, n+ D3 t  ?Spiral Blur 8 Q0 o8 b- b1 b# B' a+ e4 `
Unsharp Mask 9 a5 t5 P) O: {- X# o0 @% k& j: k
Vector Blur
0 J- [! u4 Q4 J2 ?Zoom Blur
% m4 a- O, s. F) Q  N) ~( f+ D2 b
" G; T* Q& B8 l4 V$ oColor Correction
2 h4 Q6 a5 T, YBrightness Contrast
6 J; w# U! o7 U" J  O& a4 UColor Balance (HSL) 2 W7 A% ]' i7 {8 ]4 P
Color Balance (RGB) 8 j* C: b+ \& L2 L, U( i
Color Offset
/ h" K/ N8 w/ h1 y% N7 kGamma Pedistal Gain
( e  M* K: |. a8 {' x3 iInvert $ G! T$ @5 J7 p% N: v8 S
Levels
' `; l# z/ Q1 ?+ a) _5 {# _Replace Color 2 x- u3 W" n- U4 x6 o
Threshold (RGB) 4 k" O% Y0 f* @9 H
Threshold ; b# t" F7 J. {
Tint
3 \0 v7 v' @% EToner
$ d/ e* Y0 L* t8 j% n( F/ q5 _( S7 ^7 ~2 i
Distortion
8 N  q' m( h; c7 ~3 d( UBend It
$ E  i  ]1 G/ O. _, {6 xBender
" ?; ?8 q# M3 Z* b* q/ R) V6 E9 XBulge ; X& F7 R4 |/ g. @4 _
EZ Lazy Waves
! e! _6 q- J4 VEZ Ripples 6 A& D2 N  b: R) l+ |6 s
Flo Motion
9 d. d. @+ e: s1 R* x2 k" c$ gGriddler
+ `* G) W$ B- `/ L" n+ f: QLens
" v& ?& u, c. I% z3 n1 vPower Point - {) F& q$ x- ^- [0 Z
Slant Matte , p( F5 P0 d9 b* H- ]
Slant ' f7 h0 o& i, `1 U
Smear * E- |: J. N( C4 P! G
Spherize
( w! \. L, C1 h# E+ |( z* }5 FSplit / T" f1 X1 w5 c$ q' a% j+ H
Split 2
1 E9 ?. n6 e: M  i9 l  f" R3 ~Tiler 6 f! w9 F  |7 B( A& z" M/ ~) l
Turbulence " {% _/ f6 |# U2 p& Y/ y- v
Twirl- K. U, l- y" _# f& r4 `. z
Water Waves  K2 h: i" M. f2 N# y( d
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Edges
: g2 r, ?+ F0 e6 rBurn Edges
' r0 Y  ~( ~- S8 gGradient Blur 2 J) s! |# u8 L" _: t2 J1 f3 ?2 p
Power Ramp
8 |. J2 e. w; o; B' jSparkle Edges
& H( ]  Q4 Z# m0 M4 KSpot Blur
2 K* |2 G- u$ e% l4 N+ iSpot Feather & m* p. m7 X( F
Spot Frame
7 y1 f/ Z: s2 w3 u# ~% {' \# g: oSpot Tatter
! L  r2 @! m: S! ^1 i8 \2 kSpot Turbulence' A" Z" X$ B2 p2 r
Wiggle Edges
/ J( T3 V0 \* @* u* H6 h) p6 o
  A" ]6 g, @4 d" u0 k, xImage
+ f" l; ^6 _: i0 U1 s+ l" |7 g; t6 oAlpha Map ( ~/ D0 K0 Q7 |- J& e% j" t+ f( S- I
Channel Noise # @6 `8 @6 T$ H" H+ f5 j+ X5 r
Composite
5 I; J9 F3 G$ q+ r3 u4 DMedian
3 g* p+ S+ q& QMin-Max
0 n1 K) D/ ^0 C* v. ONoise
3 I! r9 q/ z6 o6 ?* n5 P/ b. @Simple Wire Removal
$ l* N* j: K  {3 d0 w  T, ~$ c- jLight  r$ B1 h$ J+ w2 `8 w) N. ^/ [
Light Blast ) d7 R8 u8 W* {& Q
Light Burst 2.5
& Z7 d5 L2 g" v- A+ [# z$ p; h" L2 S0 wLight Rays
( ]/ P' w' ~. A) `* ~8 qLight Sweep 5 x" U8 @+ K( p- I; `0 z1 T0 v
Light Tornado 2 d8 C5 N* Q  [: x5 L! J% L
Light Whirl * \* L4 X4 t  g1 X
Spotlight. q- T  k, X5 x2 o4 Y! y9 P
5 ]- L8 S# f* i
Particle
; H# {, T. {- w  r  d& V1 _/ @$ pBall Action 1 [: X# ~, d7 @2 g7 c. W
Bubbles! u5 Z' V# z" |2 v. {+ m6 T
Drizzle5 |, O& v/ @! g# M2 x( f& s0 h
Hair ' m+ P1 W6 V! h( C" c6 i
Mr. Mercury
: q; s% ?% o& h) G1 b9 y7 g5 CParticle System
1 e4 m, F1 K) d( F, f9 c' CParticle World; d4 T+ ?8 ~/ m/ @& G5 K6 k
Pixel Polly) b+ C  M5 M/ A
Rain/ u& [1 B3 T9 @5 k, B% i
Snow' h% B$ r  p) y! q( E6 E
Star Burst- B9 m- u: F6 z; ^: Z$ f" C% q
$ B) y9 v+ L" J( w
Perspective
! h. }, s' j" N6 q7 o1 ^# JAdvanced 3D
! q' R7 }. V$ y2 ^+ D! P" J7 T5 A) RCylinder * [/ f. }8 Q0 D6 z4 z
Page Turn ; o: ^, x) G! S1 x
Simple Shadow7 I8 a' Z8 N( ^  `/ Z1 S2 V
Sphere
& H2 J1 d0 H( c5 q" e6 y, n
% l$ u8 s1 t( e6 N5 cStylize, q3 L. {9 C5 B( W- N+ e! }
3D Relief + v1 F. ?. _( A- @- @
Burn Film
5 T- I) P$ V' V+ a0 d: uEmboss 0 x1 @. J# y0 n- v5 ^, B% X
Fractal ) |$ w: u/ x/ K+ a* G/ e
Glass
$ N6 G$ T; q7 p5 L; ~Glow; s% `6 j9 I+ x8 o' d9 g, c
Glue Gun 6 Z& \8 n' K* p
Kaleida* R' V. L# T3 q
Lens Star% k+ @$ }7 W" w& J3 F
Mr. Smoothie
/ i! ~- P# m$ k! jReptile
, \/ l( ]/ c; BScatterize8 u; {% y+ A- M9 b1 C& W3 J
Video Fragment9 a; C/ Z+ {- M
4 F% l% a' A3 A' A
Transitions8 H1 ?6 _. y6 V/ Y' b
Glass Wipe
% H- b* ]# @7 C) c5 T9 d3 m1 WGrid Wipe. x' [' h6 R/ |% [
Image Wipe
  C; ?" M5 C; r+ u/ |& D. Y4 S7 zJaws9 E; U/ p) |3 E+ M  E% }0 X" f
Light Wipe
4 @; [1 h- X  D0 XRadial Scale Wipe
& Q; p+ I8 z3 ^. CScale Wipe
& r' ?. u2 M* Q# E3 bTwister
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What’s New in FEC 5.0.1 AE‌5 J- G! }  x, K1 x2 r3 |. J
Since the release of FEC 5.0 for AE, the following have been added to version 5.0.1.* F& v# S: m) X2 b
Host support for Premiere Pro and Boris Red (see “Supported Hosts” for details)." u. b2 H- B, f5 l' |2 y; l
Seven new Transition plug-ins (with presets):4 h* q- t0 ?# S, n4 ]7 u
Blur Dissolve, Lens Wipe, Spherize Wipe, Griddler Wipe, Pin Wipe, Slant Wipe, and Rain Wipe.
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Supported Hosts
/ v( k6 {4 M8 d0 Z# ~Boris Final Effects Complete 5.0.1 for AE supports the following host software applications:) B+ O- T( T& c- V) P% Y: N' A5 i; P
Macintosh – Adobe After Effects 7.0 or later, Red 4.1 or later (Universal Binary only), & Premiere Pro CS3 (MacIntel only) or later.
8 y3 |# J$ a$ D; [$ oWindows – Adobe After Effects 6.5 or later (some filters and some features require Adobe After Effects 7.0 or later), Red 4.0 or later, and Premiere Pro 1.5 or later.
# [6 q6 o0 {1 f! o  n7 K& r* `5 p  u1 t$ H; U8 s# H3 y
Minimum System Memory Requirements
, w" M0 [: G$ ~3 dThe following memory requirements are recommended for both Macintosh and Windows users:; _; G4 y. M8 {

& d) b9 J9 o: \Minimum 512 MB (assigned to host application)2 K+ `7 j, L3 t# ]2 b3 t$ {" r( H
" K; x* H) i9 ^) R
Recommended 512 MB (assigned to host application)
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, d/ {' w! t8 a' DSupported Operating Systems
! }& Q: v5 [( i: d1 |: m- `Mac OS™ X 10.4 and above
# B. H9 x- O4 }& S3 W0 S; n: ^Microsoft Windows 2000, Windows XP, Windows Vista- p% U  V( G6 e) f# T2 j
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Working with 8-bit and 16-bit Filters‌( i0 C  |! g! I- ^+ q
Final Effects Complete can work with both 8-bit-per-channel and 16-bit-per-channel media (16- bit-per-channel makes a larger range of colors available). When you work with high-resolution images that use a narrow range of colors, such as gradients for film effects or HDTV output, 16- bit-per-channel mode minimizes the banding that occurs between these color transitions. More image details are preserved as well. You can choose to work in 8-bit-per-channel or 16-bit-per- channel mode for each project. FEC automatically uses the color depth that was set in your host application.
; ]7 `4 t9 o  o$ r
9 L1 ]* L2 U8 t5 g5 uTo optimize performance, you may want to create your effect in 8-bit color mode, save a preset and then render a 16-bit file for maximum quality. However, you should preview the final render to make sure that it looks correct. Even if you work with 8-bit media, at times your images may look better in 16-bit. This can occur when you are using multiple filters, or a complex filter with multiple inputs.
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1 o: q- b# r; l, U' H# `# T2 U% FThe presets that shipped with your product are installed in the following (default) locations:
5 ~0 y% z) Y) V, ]! @Windows: C:\Program Files\Boris FX, Inc.\FEC Presets 5 AE\Filter folder
. K7 b' k# e$ l1 @# DMacintosh: System Drive/Library/Application Support/FEC Presets 5 AE/Filter folder Good to know:
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0 u* U4 M% m6 c6 F1 f3 c9 gBy default, the FEC 5 AE installer will install the 16-bit filters into the following host location folders:* ]0 s) i: N! y; m6 M

* \8 D$ z% y+ V: @: G# AWindows
' L! C% K: j& ?2 T' B. IAfter Effects CS33 J+ n2 x" S2 [* p/ ?. W
C:\Program Files\Adobe\Adobe After Effects CS3\Support Files\Plug- ins\Final Effects Complete 5.0- }0 ]' W; I3 H; B  N) ]2 e5 f8 T
! I6 l9 A* r5 S" O/ {. N! V7 e
Boris Red; k% _, M  W# ?: x
C:\Program Files\Boris FX, Inc\BorisPlugins4Common\Final Effects Complete 5.0
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' i# A0 n' V* M2 Z0 A- y5 pMacintosh, P0 Y) V# n. V5 D/ f
After Effects CS3
: i' e. l! _0 G7 I3 A% uSystem Drive/Applications/Adobe After Effects CS3/Plug-ins/Final Effects Complete 5.0
" j3 V- P, z/ v$ V5 ?0 |$ m7 e- \
' O2 S, @) ?; ]; Y, @7 I% l9 ~Boris Red
! a# M: g. `9 ^9 [$ ~System Drive/Library/Application Support/BorisFX/BorisPlugins/Final Effects Complete 5.0
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By default, the FEC 5 AE installer will install the 8-bit filters into the following locations:" }- q# T# M1 A" d; W9 h$ |

) q9 C9 S) P! {Windows
4 v* Q! Q$ g3 O+ m# a! QAfter Effects CS3 and Boris Red' C1 D" W! X8 {+ I
C:\Program Files\BorisFX, Inc\Lib\FEC5BitDepthSupport$ B, \2 n& k' L. o. R  Q9 F1 T+ Y
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Premiere Pro CS3
6 O8 ]' n1 X! X: yC:\Program Files\Adobe\Adobe Premiere Pro CS3\Plug-ins\en_US\Final Effects Complete 5.0
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4 ^; \# T; S0 A* W6 WMacintosh3 g' j) Q0 e# e, C  o
After Effects CS3 and Boris Red
' c7 m$ M& M1 \; R" H: j8 A0 uSystem Drive/Library/Application Support/BorisFX/ Lib/FEC5BitDepthSupport% L7 ~! V# f/ J, J: i  D( S* y

3 v: E! t1 y+ a  ?Premiere Pro CS3 (MacIntel only)& \. Z/ M" h+ R: ~: U6 o, w% x
/Applications/Adobe\Premiere\Pro\CS3/Adobe\Premiere\Pro\ CS3.app/Contents/Plug-ins/Common/Final\Effects\Complete\5.0/
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" F* J+ y5 r  o, s: G; ~7 TDownload;+ c+ I8 [( R# w$ n4 ?: `
FECAE5.0TNB.exe- W1 \4 ~: W  u4 k; I
FECAE5.0Win_7.0.exe% k2 U2 `0 p( H  Z8 Z2 V
FECAE503WinUpdate.exe
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