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[BluffTitler] BluffTitler DX9 v7.6.5

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Program Name: BluffTitler DX9 v7.6.5) `6 x3 t! z% S# H
Developer: Outerspace Software/ [" V7 r: _3 `& c$ V( P
Homepage: www.outerspace-software.com/blufftitler.html
: {7 C) S: F& x/ Q: TRelease Date: Monday, March 23th, 2009; E9 v6 B" W7 Z# t' ~6 H
Interface Language: Multilingual (русский включительно) , m0 R5 ?; e8 p, v3 v
Platform: Windows XP or Vista ! L) R* E1 m" N& g/ N: u/ C, p! N
File Size: 7.4Mb
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- ^/ Q  p3 }) n, v5 M; s% h" gBluffTitler DX9 - Create dazzling 3D titles for your videos. Want to impress your friends and clients with cool 3D titles? But don't want to spend a fortune on professional 3D animation and video titling software? BluffTitler is the easiest way to add spectacular 3D text animations to your photos and videos! Other 3D programs always seemed too hard to learn and too expensive to justify. But thanks to BluffTitler, I can finally create all of the cool animations I only dreamed of before!
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BluffTitler has been designed for video:
5 M' d2 c0 R: f- Export your titles in any resolution, from 320 x 240 up to full HD in 1920 x 1080) F' z+ X/ ~/ D# }' p. h3 k9 z+ z
- Presets for all SDTV and HDTV standards in PAL, NTSC, progressive & interlacing
9 u1 N+ \4 u9 X) ^' `- N* p- Export as 32 bits AVI with transparency info
5 N( B0 l0 ]5 A  j$ S( ^  \8 y- Export as 32 bits TARGA, PNG and BMP frames with transparency info: d9 C: N" n' {2 k- ?
- Export in 16:9 (widescreen) and 4:3 aspect ratios' R- p3 r7 R: b& }# b8 R5 x
- Correct NTSC framerate of 29.97 fps6 @' f: q1 j; V+ B
- Field rendering in PAL and NTSC
8 O8 w; u2 E$ O8 J+ q; W! `; x4 {- Safe area and crosshair display when editing7 ]& n) d+ O7 }6 M: i  H0 L8 s  U
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With BluffTitler you can create spectacular 3D text animations. The result can be played in realtime by the BluffTitler player or exported to video and picture formats for further processing in DVD authoring tools including: Pinnacle Studio, Sony Vegas, Ulead VideoStudio, MAGIX Video, Canopus Edius and Adobe Premiere.7 a- q1 N8 O7 b
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BluffTitler is the ultimate tool for creating 3D text animations for use in your:9 |! H; g0 O* [8 |7 h& P) y* y* @
- Videos (alpha channel export supported)
- ]: U3 }3 X7 S- Broadcast Graphics
( i* n4 e) N! T- Q* W# y1 E3 G1 u- Web Graphics/ J; f* N. ~" N* o: d# w) f
- Computer Presentations (check out the powerful command-line options of the player)
5 k3 V, }; Z' h4 u; Y& ]* M- Digital Kiosks# P; E8 D# W$ v2 ^( K
- IPTV Solutions9 \! N9 ]7 @9 B* i
- VJ Performances (MIDI keyboard supported)- B3 n$ F# [/ L+ V5 n8 J4 k

% O0 U" f  _$ ?, Z3 x. y4 TWith dynamic content you can automate tedious editing work, turn BluffTitler into an RSS news feed reader, a photo browser or even create internet controlled interactive applications!
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BluffTitler Technical Specifications
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* r7 x$ ]" J' v) TImport file formats:
$ v; q3 M- [% ofonts: True Type (.TTF), Open Type (.OTF) and Type 1 fonts.3 H' K; j. c: ?
pictures: .BMP, .JPG, .PNG (24 and 32 bits), .TGA (24 and 32 bits), .DDS and .DIB.7 Q  y3 e) X/ h& c& _; t
video: .ASF, .AVI, .MPG, .MPEG, .QT and .WMV. BluffTitler uses DirectShow to play videos. It requires a DirectShow MPEG-2 decoder filter in order to play MPEG-2 files.
6 M, R, r' `3 i  d/ d$ @audio: .MP3, .WAV and .MID.& B* d) G5 m# Z4 I$ _. u$ j2 \1 x
vector drawings: .EPS (limited support)
; _9 x) l9 \& u; H0 n3D models: .X
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' F2 R# N3 f# C  F- k$ C" @Export file formats:
) b. B" Y# U, W) B& x# u2 {Stills: .BMP, .TGA and .TGA with alpha transparency# }  ?$ d1 [; t; X7 ]$ z3 U
Video: uncompressed AVI, uncompressed AVI with alpha transparency (RGBA) and Compressed AVI. BluffTitler uses the OpenDML AVI File Format Extensions to create files bigger than 2 GB. BluffTitler only exports the visuals.% D3 }/ Z( e' I8 T7 G5 n: g; F/ [
Frames: serial TARGA (.TGA) files and serial TARGA (.TGA) files with alpha transparency8 ~  r# Q8 C/ v7 J' d: Q, o, s
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Effects that can be created with BluffTitler include:! x& W7 i: G8 s+ W" G
-golden beveled titles/ a# K* D1 z" ]* z8 K
-blood dripping titles/ a  u% R5 ^" C/ @! z# n% ]
-JPG textured titles
/ t6 C* E2 U. f' Y-MPG textured titles
, l5 p! G$ l6 a, T' d-slimy titles
; ~2 }* r9 J1 J7 a8 B- [1 p' ^-hairy titles
. i- {4 |% K. N; e. ~- e-exploding titles
- C2 c7 z  Q0 _! h! L3 s4 w-reflection mapped titles
6 z, ^" ~, ~1 t-twisted titles
8 T, h5 b* @/ u: m1 L- g5 O1 A-cartoon shaded titles% Z7 m, Y  v5 @% m
-golden glowing titles7 w! M2 ~% R- |9 ?
-spooky lightened titles
$ }# x- G' Q* f5 i-titles with silver spikes! V9 C8 O# j2 _: Y5 X
-jumbling titles
/ i3 |% L* i7 y5 ^-inverted titles" A6 ~8 }6 `! E- x# G
-bouncing titles
1 F* [% n. I- U/ H. Q/ p2 ]-powerfield emitting titles
2 j/ Q% t  W+ P  R$ ^-titles with flying hearts$ s/ t( f0 s2 U
-pumping titles: m! H/ J6 |$ M& \" k

# s9 t7 q& a. |6 L# x- X" ]and also:; ]2 o# w) q+ a7 I# I6 P: |
-plasma backgrounds1 ~- N  \: z# h: R; ~
-background videos morphing into donuts5 w- W, f1 I3 j2 X# H% f) g
-particle effects
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-morphing JPG pictures  k7 z9 c4 F% M' G9 e$ w+ ~
-exploding video backgrounds
: c: p4 `! q$ @+ B: ]  k8 |-fractal backgrounds8 d7 P8 q3 O# O& e; v& n/ C
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System requirements- u9 Y6 v; M/ }2 ^% X$ P
- Microsoft Windows XP or Vista 8 Z9 O8 p. C; l6 r8 D
- DirectX version June 2007 or later
" i. p0 \$ ]: ~( E1 d, m- Intel Pentium compatible processor (Pentium III 800 MHz or better recommended) ) G9 N' S1 u! C! K% b. \
- 128 MB RAM 1 e6 ^; _, q, f. \
- 10 MB available hard disk space
' ]. l5 k/ [1 j$ L- Hardware accelerated 3D graphics card with hardware vertex shader support
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Version 7.25 (Released: Friday, July 11th, 2008)
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Changes in Version 7.6.1 (Monday, March 23th, 2009):
+ J' H/ z2 J$ |3 c$ J( f- New menu item: Layer > Attach Layer > Attach active Layer to a Container...
9 o2 t, C- k" N* E4 n- New menu item: Layer > Detach active Layer from Container! J2 L$ l1 |+ t! p. v* u1 ~
- bugfix: text layers attached to a container layer can now display dynamic content. a; _5 R! e0 f6 B9 I1 l
- bugfix: property textboxes now correctly update when focused
" a, q' V* c8 h5 G7 n/ d/ _- bugfix: model layer lighting problem fixed
3 A- r6 R; S2 h  F3 n- When using the Inverted text effect, all characters now have the same height, B' S1 _& Z. b  c3 V" m; `

3 }' K& {5 g* |  D3 f, H: s1 bChanges in Version 7.6.5 (Released: Saturday, June 6th, 2009):
. i1 [; N* [2 {( r7 b- p. o' O- Optimization: exporting as a movie file is about 2.5 times faster) m% u( k# ]9 K# b7 a' q8 X' X
- New menu item: Layer > Attach Layer > Attach active Layer to a Container...
- l# |! L+ ^& ?( @5 Y) A3 U- New menu item: Layer > Detach active Layer from Container) ~- ~  N0 Y$ P* D% w  H& C
- The Set Show Duration dialog now has options to add/remove time from the beginning% N" g5 ~5 {+ L
- All text compositions now take the Bounds property into account2 B& Y! ~+ O$ A: e5 \0 P
- New particle layer property: Effect Size. This makes it easier scaling the whole effect2 U$ c/ `. V$ s
- New container layer property: Transparency  Z8 P2 q. u  m
- New light layer property: Shadow Softness
7 ?/ ]1 w, O$ w$ P- New media layer bevel style: Single Sided8 E' b- U! k5 s* C/ O4 G  |4 A
- bugfix: model layer lighting problem fixed8 f( g$ W) X4 X- k3 S' q
- bugfix: particles are now correctly emitted perpendicular to the (rotated) launching surface
, X. g7 ~0 }$ U, @0 q- bugfix: the top face of the cube is now correctly textured
3 B- O  O: X* H9 M- bugfix: the faces of the cube are now correctly sorted (required for transparent textures)6 q" i3 Y3 B! [( C$ r" D3 N( E
- The scroller layer is now lightened: use the the effect NotLightened.fx to turn off lighting
% p7 M: f4 @7 U5 l6 s- The field rendering option has been removed: double the framerate and let your NLE do the field rendering+ u* n" a0 K) L8 ?$ k/ j
- When using the Inverted text effect, all characters now have the same height
( N! k7 n) D2 {/ I; n- Exporting with transparency info is no longer possible in combination with hardware antialiasing: use the software antialiasing option
) W* m) f! V, w4 V- The following effect files have been removed from the installer: NotTextured_NotLightened.fx, Lightened_Additive.fx, Outline.fx, AntiLight.fx, Wireframe.fx, Fur.fx, NervousTic.fx, LostPixels.fx, Blobs.fx, GrayAndRed.fx and all fractal FXs. You can download them all from the gallery
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1 Z1 H; g+ o, X% S* y3 QDownload:8 c4 E2 Z& w' \7 }  G( {2 ]
BluffTitlerSetup V7.15.exe' C6 X: {- O% B& Q: G8 b; y
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OR
/ r6 e5 S; f# s, u2 k: NBluffTitlerSetup V7.15.exe

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