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NewTek LightWave 3D 2018.0.7 Build 3070

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发表于 2018-1-17 13:00:40 | 显示全部楼层 |阅读模式
Program Name: LightWave 3D   Y( i$ a4 ?! l/ y
Program Type: 3D animation4 S" D, l7 g! ~1 @/ l# \$ S9 F6 _# \+ @
Developer: NewTek, Inc.5 j" H+ n7 f5 w6 G3 j8 y, ^8 f
Homepage: www.lightwave3d.com
% U0 T& H: A' X6 X8 IRelease Date: 29.03.2018
- n$ T( s( t" w: U* x, X: gInterface Language: English
6 W/ O2 o2 L. \. Z* A% Q0 z8 fPlatform: Windows 7/8/8.1/10, 64-bit ONLY. F# A( B; x& A
File Size: 153 MB / 1.94 GB
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3 k/ g9 t$ a( D- m* @( z3 {NewTek LightWave 3D is a complete 3D solution to model, render and animate. Used extensively in television and film production, video game development, print graphics and design, LightWave artists have won more Emmy Awards for visual effects and animation than any other CG artists. Plus, LightWave is designed to be used by a single artist, a small team, or a major facility, with seamless integration into diverse pipelines.) U& Y) A6 u4 E/ w! {5 \
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LightWave 2018 gives you the workflow and functionality you’ve heard about, along with new, interactive tools for a real-time experience. You get the speed, flexibility and control you need to create quickly, easily and affordably./ U+ v/ G0 M% e! s6 d

" D3 Y+ S- P: d- ALightWave 3D combines a state-of-the-art renderer with powerful, intuitive modeling, and animation tools. Tools that may cost extra in other professional 3D Applications are part of the product package, including 999 free cross-platform render nodes, free technical support and more. LightWave is enjoyed worldwide, as a complete 3D production solution for feature film and television visual effects, broadcast design, print graphics, visualization, game development, and Web. LightWave is responsible for more artists winning Emmy Awards than any other 3D application. Major Studios and Post-Production Houses spend years assembling their custom pipelines, often at great expense and requiring large numbers of technical staff to maintain. Those complex pipelines are perfect for companies with hundreds of employees, but can be overkill for the majority of studios around the world with 40 employees or less.& w; [# l3 _5 o1 K4 U! T7 b

$ G5 J+ l0 U, b4 @$ xLightWave fits seamlessly into large multi-software pipelines – with its powerful interchange tools including FBX, ZBrush GoZ, Collada, Unity Game Engine Support, and Autodesk Geometry Cache. Unlike other software packages, LightWave offers artists and studios a complete end-to-end solution right out of the box. Robust polygonal and subdivision surface modeling. Splendid PBR texturing tools, with powerful dedicated material shaders. Powerful animation and rigging tools. Eye-popping volumetric and dynamic effects systems. A production proven, award-winning Global Illumination render engine – built in. You decide what workflow or pipeline suits you best and LightWave puts all of the tools in your hands.
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LightWave has been the choice of countless studios and artists for over 25 years. Chances are LightWave was used to create many of your favorite films, television programs, and games.
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New in LightWave 2018:+ q4 r+ V6 }( A/ P# _2 ?# _
• Physically Based Rendering System: Completely rewritten rendering, shading and lighting architecture for greater realism, accuracy and ease-of-use
  W4 t  d' S5 o" o6 A, r9 w# a• Render and Light Buffers: simplifies compositing and offers more flexibility , including real-time preview of new buffers in any viewport using VPR, as well as custom buffers using the node editor 1 c/ a! \$ h* a/ }
• Volumetric Engine and Open VDB Support: Using the new volumetric render primitives, artists can specify physically based properties, Scattering, Absorption and Emission parameters, along with powerful node networks
+ M7 R5 [( [2 E  I' s" k• Light Capabilities: • Light - ?5 M8 q- ]) Q1 K( g
Surface Editor, Material Surface Editor: The Surface Editor has been on the market for the first time ever. overhauled for the new shading system ! J# R# I1 F9 P' A4 M
• Virtual Reality Camera: Includes both cylindrical and spherical modes for creating stereo 360-degree renders and animations for VR applications ) z& N8 k4 p7 M- w- }' m
• Modifier Stack with New Deformation Nodes: Unlocks and simplifies the previously fixed order of operations for Bones, Morphs, Subdivision and Displacements with the ability to drag and drop to re-order mesh deformations interactively
) E' r" a" g  L  ]1 M3 x  }• Cel Shader and Enhanced Edge Rendering: Offers flexible and non-linear rendering control over material shading and allows gradient-based cel shading, while Edge Rendering uses any material available in the Surface Editor to shade any line! o6 {8 m: O5 k! h1 P; P2 k
NewTek LightWave 3D 2018.0.1 Build 3064$ }* E, R) {+ k0 B; g2 Y, t9 v4 v
• More Integrated FiberFX: Expanded to integrated closely with the new lighting and shading system and can use any material on the fibers. Fibers are now generated using the new primitive object architecture
# n% A% i7 t( P, v( s5 R• Layout-based Parametric Shapes: Shapes: Parametric Shapes ) a: b7 d! ?, O  w
• Noise Reduction Filter: Speeds up render times by using less Global Illumination of rays and samples, while allowing for clean up of the resulting noise using filters , C* W7 _" t% e# T6 c4 U
• New Modeler Features: Layout View viewport shows the current camera view from Layout. Also new are fully interactive tools including Lattice, Smoothing, Array and Spline Bridge
( w, y9 F- k  I1 t• Additionally, LightWave 2018 includes new enhancements to the Viewport Preview (VPR) and introduces many additional new features and improvements such as UDIM texture support, more supported presets, FiberFX, Unity 5 support, and more.
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% ?$ c  E9 l3 M# eSystem Specifications& h1 p- f. z$ |3 `
Windows™/ v4 X% C; }2 D) @2 O
Hardware: |! q/ _& X0 t0 Z- a
Intel® Core™ 2 or AMD Athlon™ II Processor (or better)
( O/ T  y4 \2 Y# z64-bit System RAM: 4GB minimum+ R! I' c1 N7 t. Q6 w
Available USB Port (for users with existing hardware dongles)
5 G- E6 W: ]2 }3 [) D  Q! N$ `/ UOperating System8 Z" c2 q5 `: m7 e
64-bit: Windows 7 through Windows 10 64-bit Edition5 B, L2 \1 O$ u; Q  f  K4 l
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Mac OS®4 p4 B4 K5 f; G6 M
Hardware
8 g* f; p3 P  }+ NIntel® Processor
0 X& x# ~- o$ Q  ?( i6 Y64-bit System RAM: 4GB minimum# r# V2 y' c  F9 ^
Available USB Port (for users with existing hardware dongles)
  p) a! Q$ S; W- j& zOperating System
9 d$ O8 k: k/ ]# a1 n2 _) x3 HLion® 10.7.5 or better
# K$ A7 c% z/ P' ?/ s0 bDisplay
( N2 s9 A5 W; Z) TMinimum Graphics Card: NVIDIA™ GeForce® 8400 series or ATI® X1600  l" Q. U/ |& ?1 j- [/ T
Minimum Screen Resolution: 1024 x 768 pixels5 k' ?( I  X7 }6 c5 b3 F' l  F; s9 }6 v

0 L2 b: e5 e& a5 g3 UInstallation Requirements
4 K. C& U* M' ~: NStorage: All systems require 750MB available hard drive space (excluding content); complete Content library is approximately 3GB.
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LightWave History
. N) D5 J, O7 g+ e! F# C2018 - LightWave 2018.0
: }& [0 X& ], G$ q0 sReleased 01-January-2018& z$ y' f1 ?1 }9 X$ G" I* {
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2018 - LightWave 2018.0.13 I) E9 Q+ B% z8 c7 R5 m) a- T
Released 12-January-20181 o! f$ @0 |; H* n; G
71 bugfixes and feature requests implemented
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2018 - LightWave 2018.0.2
. p% D8 H" b( ]0 G3 w: p: _( D5 z! CReleased 01-March-2018& m9 Q% w1 C4 n! g$ r( Z, E7 s1 {
Over 200 bugfixes and feature requests implemented
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2018 - LightWave 2018.0.3
5 \* n1 |  J7 P* [1 nReleased 29-March-2018! V7 ^6 k( r  E) m: {& n% f
63 bugfixes and feature requests implemented
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2018 - LightWave 2018.0.4
5 P% Z2 q' ^  e) B8 oReleased 01-May-2018. s' t: W7 x3 u5 M; I" o
29 bugfixes and feature requests implemented3 J7 y1 }4 W, T
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2018 - LightWave 2018.0.54 _( X/ c+ |, D4 D& a' b: l  F
Released 03-July-2018+ K* x4 q; V# u: p4 [& ~& f1 S' A
29 bugfixes and feature requests implemented3 Z1 A( Q' @3 @& B$ F) ~! t! |
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5 \; `9 B8 b8 Q- U4 e& yDownlaod:
2 v& m1 V/ i" M8 U' n4 c% n6 Xhttp://static.lightwave3d.com/downloads/installers/lightwave_2018/lightwave_2018-0-1_win_64_installer_20180112.zip- h+ |0 o+ U4 t8 l$ D# _2 w6 \
http://static.lightwave3d.com/downloads/installers/lightwave_2018/lightwave_2018-0-1_mac_installer_20180112.zip' Y% r2 o2 X1 C+ h- u
http://static.lightwave3d.com/downloads/installers/lightwave_2018/lightwave_2018-0-2_win_64_installer_20180301.zip1 ]2 M. d3 ]- J8 X' B6 C+ q
http://static.lightwave3d.com/downloads/installers/lightwave_2018/lightwave_2018-0-2_mac_installer_20180301.zip1 w2 q1 V+ F  D/ J4 k7 e% B* M4 {
http://static.lightwave3d.com/downloads/installers/lightwave_2018/lightwave_2018-0-3_win_64_installer_20180329.zip' x3 m2 A8 p2 ^7 b1 Y$ J
http://static.lightwave3d.com/downloads/installers/lightwave_2018/lightwave_2018-0-3_mac_installer_20180329.zip
  w5 D. A2 |6 P7 g' R/ N$ shttp://static.lightwave3d.com/downloads/installers/lightwave_2018/lightwave_2018-0-5_win_64_installer_20180501zip
5 I5 J; X/ p$ w' w: q: N9 R9 A) r8 fhttp://static.lightwave3d.com/downloads/installers/lightwave_2018/lightwave_2018-0-5_mac_installer_20180501.zip" b0 b  G- Q& B, J( G. H+ r
http://static.lightwave3d.com/downloads/installers/lightwave_2018/lightwave_2018-0-5_win_64_installer_20180702.zip. Y0 l# ]) ]: M) E
http://static.lightwave3d.com/downloads/installers/lightwave_2018/lightwave_2018-0-5_mac_installer_20180702.zip
+ z: L$ c/ g% [4 jhttp://static.lightwave3d.com/downloads/installers/lightwave_2018/lightwave_2018-0-6_win_64_installer_20180803.zip
+ ]) F, O2 Z3 W% F, }6 {% Q7 B0 i9 {http://static.lightwave3d.com/downloads/installers/lightwave_2018/lightwave_2018-0-6_mac_installer_20180803.zip2 u+ x2 E" V1 d# E4 Y% h1 Z
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1 S- j% F! _) b3 b/ x3 ohttp://static.lightwave3d.com/downloads/installers/chronosculpt_1/chronosculpt_1-0-1_win64_installer_20131223.zip
6 x3 }9 g$ G0 `9 }" E& Z5 t& Chttp://static.lightwave3d.com/downloads/installers/chronosculpt_1/chronosculpt_1-0-1_mac_installer_20131223.zip
3 p, T" P# L- R' Hhttp://static.lightwave3d.com/downloads/installers/chronosculpt_1/chronosculpt_1-0-1_linux64_installer_20131223.zip
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