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[After Effects] REVisionFX REMap AE v2.3

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Release Name: RE:Vision Effects RE:Map AE v2.3
# ?- u* x/ M7 v+ j# rProgram Type: After Effects Plug-In
. ]- J- B  b- p- a3 F! }- m  XRelease Date: July 23, 2014
: w+ q7 S' }+ q; u4 N4 VHome: _www.revisionfx.com/products/remap/6 ^' C7 }8 ]( Z% I/ |6 L8 W
Interface Language: English
( p: n$ ?/ u5 cRequirements: Win32/Win64, After Effects, Premiere Pro6 `$ i' s# f# T2 ~- K
File Size: 12.3Mb
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REVisionFX RE:Map provides professional quality mapping and distortion tools. RE:Map is a set of 5 plugins for After Effects, Premiere Pro, Combustion, Boris Red and other programs that offer After Effects plugin compatibility. 9 s; r  Z# s: P6 `: u. p
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RE:Map is a set of 5 plugins:) |8 h( C, U8 T) j
- RE:Map UV takes a UV Map, probably rendered from a 3D system, and renders an image using this mapping. Easily clean up texture maps and remap in post without having to go back to your 3D system for re-rendering. In addition, this plugin allows you you to come up with cool 2D and 3D animated texture map templates and reuse them over again with different image sequences.' e1 K+ V7 Q6 E2 v& _
- RE:Map Inverse UV takes a UV Map and a color image that matches that UV Map, and inversely projects the color image to a rectangular image that may then be used to texture the UV Map with RE:Map UV, or for use as a texture map for your 3D system.9 k" n6 z( ?; E: p8 J
- RE:Map Distort takes a color image and automatically distorts the image based on the features for a caricature-like effect.; z! ]  l  i/ B! a  Y
- RE:Map Displace warps an image with a user-supplied displacement map. This plugin includes many more options and advanced filtering controls than most other displacement map filters.
, c% k8 G; P; \0 ~( t$ U/ X/ Q7 q- RE:Map Planar maps or inverse maps a perspective plane defined by 4 points (also known as corner pinning).
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Features
% u3 Z! D5 \8 w. q2 O1 F• General RE:Map Features
2 h& M( p$ y& e, }) J- 8 and 16 bits per channel processing (only 8 bits per channel supported within Final Cut Pro). Floating point image support for After Effects 7.0 and up.& z' p$ y- ~3 y6 o/ l& r
- High quality filtering of images which includes supersampling and mipmapping3 n* y# b$ [% X: \9 K7 |
• RE:Map UV Features" u1 i) E5 S: J
- Requires 16 bit per channel or floating point support from host application.
3 r( i" ?0 G. D- Reapply new texture sequences in order to reuse animated UV maps for cool animations and transitions.% x! [( R5 \4 O: u3 ]; y
- Adjust, color correct, edit, then reapply your textures for your 3D animated objects without having to rerender in the 3D system.* w7 ?3 o* g" M2 Q( \! N
- Advanced feature to deal with antialiased UV edges and areas where a section of an object crosses another part of the object.
. R: ^" k6 b0 @4 A) S; m4 e• RE:Map Inverse UV Features7 P8 V! E+ C; A/ q
- Requires 16 bit per channel or floating point support from host application.
1 j, B* E. D! P1 v3 B( X& b; r* M' z& d- Paint or align textures in 2D to match your 3D rendered image and inversely project the image to make a texture map for use in your 3D system or with RE:Map UV.
7 c! s: H. u3 |5 k" b* Y• RE:Map Distort Features
% a; f* g3 e( f4 r4 m& [7 Q/ ~2 d- Automatic distortion of features in an image for a caricature effect.
# I, {0 L8 }3 C) r• RE:Map Planar Features$ V+ ?! b- I3 k* U  K
- Provides much better results than the corner pinning found in most applications, with high quality filtering.
- v7 G2 F2 o5 j. |4 L! M3 o- Inverse corner pinning which enables you to work in a non-perspective space on your live-action sources.) Q& F* r5 m$ V, O. A9 i
• RE:Map Displace Features
. P3 F. [6 L5 _3 N, x- Requires 16 bit per channel support from host application.
" f, f1 r" c2 {$ F- Multiple passes available for smearing and feedback effects.' P0 n) D& m6 |0 H6 ]
- Both forward and inverse displacement filtering provided, giving different but equally interesting results.) |4 w0 X  P/ u# D; e" X! h/ ]% m

* j0 l( h' o; f5 [Compatibility
! a& ^$ t' m6 K* F1 rAdobe After Effects CS3 and up, including 64-bit support for CS5 and up, and Adobe CC versions.
+ L; m: ^: g5 L2 g- VAdobe Premiere Pro CS3 and up, and Adobe CC versions. (Read about common Premiere Pro issues).
( y8 h. z( A, A8 P+ J. B; s/ y, WQuantel generationQ.
- y( v! F9 l; F; XOther programs that offer After Effects plugin compatibility, please test demo before purchase.
% H# f5 C5 G5 ]: K. x  zSome plugins of the set requires 16 bit per channel or floating point support from host application. See Features page.
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7 O& b! {) V% \, ^  J: fMaya/3ds Max Composite 2009, SP1 and up, including 64-bit versions
' s' d0 S& C5 LNuke, 5.0 v1 and up( S; K& ?% p# D; s* `
Fusion 5.2 and up" p9 T) P2 h( Y7 t$ ^9 A4 W
Other hosts that support the OFX plugin architecture have not been tested, so please try the demo before purchasing$ v7 z8 q5 ]: s! L3 \) C

" V! |) `* Q: J. W8 `Operating System Requirements
& w4 J# K: J5 k7 zMac OS X 10.4 and up  }2 E* ~( ^& j# e+ E
Windows 2000 or XP and up
/ _8 L. m( z1 ]  R6 p% U' r8 nMac OS X 10.4.10 or later0 F/ D9 w' T. x, ?/ w
Windows XP or later (including XP 64 and Vista 64). 32-bit and 64-bit apps supported.
2 F( [7 H! R$ k# ~; A' ILinux, 64 bit only." v' `# Y3 y0 u6 |2 q
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Version: 2.3 - July 23, 2014
1 U5 B' P6 M. G; ~; c' }: n7 B* Adds cross OS support with a single registration key.
3 D! Z! }/ }' d$ E9 j/ c4 a& C# U) F* RE:Map UV:  Automatically set Mip Map on by default.1 v/ H, d* @9 e6 n& k0 {

0 }; p4 j: l9 N9 Q' [6 E: L$ cVersion: 2.2.3 - Oct 15, 20133 v# p$ X3 J0 F7 y8 s9 ^" c& ~
* Fixes a bug where RE:Map Planar could incorrectly produce identical results for the first and second frames of a sequence (AE CS6 and CC were affected).1 [8 x% o2 J8 w, T
* 2.23b Windows Only, April 30 2014: Installer fixed to avoid errors of "File not found" when installing on machines where Program Files is not on the main drive.) ?, q1 B; |3 K7 u

! e' @' _7 r. [# ?6 P$ K! bVersion: 2.2.2 - Sept 5, 2013* Z% Q1 [6 g1 n1 |: g2 `% M/ O
* Fixes a bug where RE:Map Inverse UV did give proper results on images that had non-full alpha pixels3 U( e6 A! k2 N  K" j( P8 e
* Fixes a bug where RE:Map UV could crash when scrubbing the timeline.+ `; {0 w# D9 a
* Fixes a bug that occurred when running aerender with -mp argument. The plug-ins could incorrectly check out floating GUI licenses, or would not see render-only floating licenses when they were available.' U) ~! h% Q  [

* G/ m/ V& ], O5 t2 [3 AVersion: 2.2.1b - June 17, 2013
6 \, r7 N: I6 u- G' v* Adds installer support for Adobe CC.
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. Y; l8 I4 g2 t4 YVersion: 2.2.1 - November 16, 2012
0 g3 `; f; X8 b' H% q1 [$ P* Fixed a crashing bug in RE:Map Inverse UV, as well as at the edges of a UV map (with non-full alpha values) within RE:Map Inverse UV.; q  p; [, Y! r

4 C7 H+ x: j9 ]. |! RVersion: 2.2 - May 3, 2012
' D. j0 A& ], f5 g" H* Added changes necessary to work in Adobe CS6 applications
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1 M" d; s0 Q) zVersion: 2.1.3 - April 21, 20110 Y! ^5 U# x. N
* Fixes a bug where RE:Map can crash.3 u$ H; w- r6 e- Q
* Adds installer support for Adobe CS5.5 products.' Q" G' h6 T6 d- B: O' ~" L

- x. V( y) }# E' _( xVersion: 2.1.2 - August 18, 2010. P0 [' L$ I- b
* Fixes a problem where motion blur wasn't properly added when using RE:Map Planar.5 z) \! |4 f( m! r% K) D
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Version: 2.1.1 - July 9, 2010
- K, l* Z# |7 S, x3 m* Adds floating license capability for Effections floating license purchases.2 a) G) {. F3 h+ b8 s% @7 G4 V, Q/ p7 S

' J  T4 L" N2 S6 E9 lVersion: 2.1 - May 31, 2010) x/ ~& V" g; ?4 a! \3 {
* Significant speed enhancements.
8 l2 A3 V, K! l% ^5 F2 j0 L" X* Better error handling within Premiere.7 j: V6 ]7 [- ]+ T
* Sharpness menu fixed (RE:Map Distort and Displace and Planar):  no more fringe edges with non full alpha sources
# T: w5 L' c# z4 J; M* Fixed a problem with Smear and Feedback modes in RE:Map Distort and RE:Map Displace could generate invalid pixels in floating point
9 S* p8 Q; L: X# E4 x" R* Fixed a problem where RE:Map Distort could have issues at alpha edges where pixels are semi-transparent
* r! ^8 c0 S2 Y  u6 v2 n$ S9 L" U* Fixed a problem where Blend control did not work properly in floating point in RE:MapPlanar at other values than 100%
3 M2 ^  i( r; T' x# a* Fixed a Problem that could make Premiere crash in RE:Map Planar
; c! p% s. C, E* Fixed a problem where RE:Map UV could crash if Edges Threshold was a tiny value
8 A4 `4 {, Y9 {: j/ Q* Version 2.0 added support for 64b for After Effects and Premiere CS5.$ m6 u/ v) S$ h6 H) I8 Y  _9 }, @
* Version 2.0 offers significant speed enhancements over v1.
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+ P5 a  d) V( @2 Y; K+ uVersion: 2.0 - May 11, 2010
/ r  K+ \% _9 @0 ~6 ?9 U4 u* Added support for 64b for After Effects and Premiere CS5.
% t* k9 d; v5 [' E& n/ R* Significant speed enhancements.( d8 w4 S( Z( y9 X9 F) q
* Better error handling within Premiere.. {" H. x2 a* e; t. s& a+ _
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Version: 1.1.3 - June 18, 2008. B, ]- \: }' ?7 k. D
* Fixed a problem where some of the RE:Map plugins caused Combustion to crash when interacting with the plugins.$ z, w  W$ p9 o/ m

8 N: P' s1 D4 A2 }, d9 s3 @, WVersion: 1.1.2 - October 9, 2006
1 m! g; D6 M  j- Y9 i * Fixed a problem where RE:Map UV did not provide precise enough mapping.
% m2 Y6 M) @) G- T+ S' A+ N * Introduced more interactivity with all the plugins when running inside of After Effects on multiprocessor machines.
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. `( e6 Y  W8 f3 h- W* V9 ^! d. fVersion: 1.1.1 - October 5, 2006
" s" [- f) k8 I5 J' P * Found a bug in combustion with RE:Map Inverse UV that causes combustion to crash. The Output Width and Height settings have been removed from combustion; see manual for details/ w+ d# H9 @! H9 j9 C" i0 C
* A similar bug is present when using RE:Map Planar within combustion when Layer Grow Size X and Y are not zero. See manual for workaround. ; l2 ?; K& d$ f, R( ~; |

4 ~: p3 [" d4 v0 H* n" CVersion: 1.1 - October 4, 20064 y% Y- W  G: l( D) u; r- z
* Added floating point support for After Effects 7.02 j* X6 ^9 N# E
* Added a new plugin to perform inverse UV mapping) U; J9 }# R" I" j
* Added a Check UV mode to RE:Map UV to help debug problematic UV maps.
. e+ L7 M! l. }& c9 L1 c * Fixed a bug in RE:Map Planar that caused the plugin to crash when changing the output size of the created image. , R2 x# C  U. E7 H4 g5 ~
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Version: 1.0.2 - July 18, 2006
# u4 |$ Q2 s3 ?: y6 Z  } * Fixed a bug where the plugin could crash if "Purge All" was selected from After Effects' Edit menu. 8 G) b6 I8 L$ w# L4 |( t
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Version: 1.0.1 - May 16, 2006
. L; |+ t- ]  z5 s * Fixed a bug where 8 bit texture maps used in the UV Map plugin could cause combustion to crash.
- r; `! ~# I- I' M * Intel support for FCP 5.1 1 Y: B' ]3 i3 W* I) }

9 G5 a, N! ?7 D; VVersion: 1.0 - April 14, 2006
# F2 `) h. T3 Z2 [4 e * Initial release
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. q! Z5 v# u) I$ R+ |/ s: s, ^! aDownload:  M, J, r! m4 S; _
http://www.revisionfx.com/downloads/products/remap/installers/RMAPInstaller.zip
/ m  @6 u1 h: D* f- }; E% ^http://www.revisionfx.com/downloads/products/remap/installers/RMAPInstaller.dmg
! e! X# `# U" c! l+ p) Qhttp://www.revisionfx.com/downloads/products/remap/installers/RMAP113Installer.zip
# p" U7 c& M$ A" Uhttp://www.revisionfx.com/downloads/products/remap/installers/RMAP113Installer.dmg
& e8 c4 H; m; l+ ?" f' G  W- Shttp://www.revisionfx.com/downloads/products/remap/installers/REMapOFXInstall.zip7 N7 {. |7 A: N- S! }$ h
http://www.revisionfx.com/downloads/products/remap/installers/REMapOFXInstall.dmg
' V, @+ h2 ~8 L1 J/ i& o- u! E( Whttp://www.revisionfx.com/downloads/products/remap/installers/REMapOFXInstall.tar.gz
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REMap2.0AEInstall.exe
. ~1 k! y( @( k7 dREMap213AEInstall.exe
5 V# p" l1 E- f( Y5 |" Z& _9 }REMap223AE_CE_Install.exe
3 }  S" a$ x- R- j& bREMap223bAEInstall.exe! M' k+ o  q# r% H, c
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链接:http://pan.baidu.com/s/1qWDjv7e 密码:5z9k

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