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[After Effects] REVisionFX REMap AE v2.3

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Release Name: RE:Vision Effects RE:Map AE v2.33 h8 _) Q& {* t( j. H
Program Type: After Effects Plug-In
2 m2 a* O: [& U# mRelease Date: July 23, 2014
9 D0 |# ?3 G9 U1 }Home: _www.revisionfx.com/products/remap/
9 p& P$ ]9 L8 \Interface Language: English . V1 Y0 y4 l8 L: A
Requirements: Win32/Win64, After Effects, Premiere Pro
9 o  _6 |/ e' f+ O) \, |* ~File Size: 12.3Mb
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3 h) U$ W$ n2 D- F5 M' Q0 qREVisionFX RE:Map provides professional quality mapping and distortion tools. RE:Map is a set of 5 plugins for After Effects, Premiere Pro, Combustion, Boris Red and other programs that offer After Effects plugin compatibility.
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+ N4 R% P9 R6 c' F4 wRE:Map is a set of 5 plugins:7 H$ k6 P( m+ b8 p1 j# n
- RE:Map UV takes a UV Map, probably rendered from a 3D system, and renders an image using this mapping. Easily clean up texture maps and remap in post without having to go back to your 3D system for re-rendering. In addition, this plugin allows you you to come up with cool 2D and 3D animated texture map templates and reuse them over again with different image sequences.1 E. p& b$ W9 O0 H' Y
- RE:Map Inverse UV takes a UV Map and a color image that matches that UV Map, and inversely projects the color image to a rectangular image that may then be used to texture the UV Map with RE:Map UV, or for use as a texture map for your 3D system.* S/ T1 z, Z! r
- RE:Map Distort takes a color image and automatically distorts the image based on the features for a caricature-like effect.4 q+ `: E- G9 T& X+ ^
- RE:Map Displace warps an image with a user-supplied displacement map. This plugin includes many more options and advanced filtering controls than most other displacement map filters.: Z  k& d1 _8 g/ m
- RE:Map Planar maps or inverse maps a perspective plane defined by 4 points (also known as corner pinning).' V+ d" [; D. n& J+ A0 M% C. d

& l  Y! p, [% U! F" R* J* O% HFeatures
0 D# o" C. K  U$ C5 O• General RE:Map Features
. r) [/ V9 t- r3 M, K6 d- J- 8 and 16 bits per channel processing (only 8 bits per channel supported within Final Cut Pro). Floating point image support for After Effects 7.0 and up.6 I+ V7 @+ B$ ~  [" c
- High quality filtering of images which includes supersampling and mipmapping
- K, p( m" Z9 S. U! ?' h' ?5 a• RE:Map UV Features2 v$ A1 R0 B, o0 g2 Y/ S
- Requires 16 bit per channel or floating point support from host application.5 w( J+ Q) D$ `. [6 [8 l
- Reapply new texture sequences in order to reuse animated UV maps for cool animations and transitions.& k* B6 Y3 h8 |7 Z  a
- Adjust, color correct, edit, then reapply your textures for your 3D animated objects without having to rerender in the 3D system.% x  w1 k4 Y, h- \- W+ f' }
- Advanced feature to deal with antialiased UV edges and areas where a section of an object crosses another part of the object.
! }2 y$ n: ~6 X$ D  k0 R& R$ F3 b, u• RE:Map Inverse UV Features2 p3 `4 f0 o) _0 ?( N: S" I' o' p3 |
- Requires 16 bit per channel or floating point support from host application.
, g7 M) e. N! Y# }- Paint or align textures in 2D to match your 3D rendered image and inversely project the image to make a texture map for use in your 3D system or with RE:Map UV.! R* u% ?" I3 l, }9 x
• RE:Map Distort Features
# i) I, v6 _3 D* X2 f1 s- Automatic distortion of features in an image for a caricature effect., i8 X5 [4 j! N' n1 ?
• RE:Map Planar Features) t; ~% z& h% h/ T- Z
- Provides much better results than the corner pinning found in most applications, with high quality filtering.. S/ @! x4 L* ~3 g  S7 v
- Inverse corner pinning which enables you to work in a non-perspective space on your live-action sources.3 p8 Y* z* l6 Z7 n9 A% r
• RE:Map Displace Features
* M7 C6 y7 m; C6 [0 \( D0 o- Requires 16 bit per channel support from host application.# B+ W2 L  n! L/ n# O9 S
- Multiple passes available for smearing and feedback effects.
$ M" ]+ |( R( v+ W- p7 f* F& ~% I- Both forward and inverse displacement filtering provided, giving different but equally interesting results.$ x, j1 W4 H/ Z) a1 B

# k- {% S( O: [% e# x- |Compatibility
, }! l: X7 o7 z8 f* ^" z- ~Adobe After Effects CS3 and up, including 64-bit support for CS5 and up, and Adobe CC versions.
$ `- \* Q7 a6 T. j& MAdobe Premiere Pro CS3 and up, and Adobe CC versions. (Read about common Premiere Pro issues).$ ~. W, g4 L1 ^
Quantel generationQ.1 m) Z& [0 A1 p, a0 x) f1 J! D: t$ _
Other programs that offer After Effects plugin compatibility, please test demo before purchase.
4 f" S' e; M+ m  H: C( ^) HSome plugins of the set requires 16 bit per channel or floating point support from host application. See Features page.
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Maya/3ds Max Composite 2009, SP1 and up, including 64-bit versions
4 `, A/ a4 ?9 xNuke, 5.0 v1 and up4 s" _% \6 ?, C4 i9 _
Fusion 5.2 and up# x9 J& H- H8 R5 z
Other hosts that support the OFX plugin architecture have not been tested, so please try the demo before purchasing4 u2 W6 s4 ^- I, ?0 {+ l9 I

& g& T% V) G3 J$ k/ H2 ~3 P+ nOperating System Requirements/ ~  J: }8 _! q- H: [$ q
Mac OS X 10.4 and up9 ^* R3 V* Y9 [0 w( j
Windows 2000 or XP and up
1 `, _! ~7 T/ u: o8 iMac OS X 10.4.10 or later
6 \& Y! R, A- @+ |1 xWindows XP or later (including XP 64 and Vista 64). 32-bit and 64-bit apps supported.3 k3 F; Y5 C2 j$ I+ {
Linux, 64 bit only.
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Version: 2.3 - July 23, 2014
. W6 b# M/ K: ^5 B. o, r! ?* Adds cross OS support with a single registration key.
! E& {" V9 t1 q% O7 u9 ]0 _& S* RE:Map UV:  Automatically set Mip Map on by default.& A: ?& K. M( Z% `" ]7 {

! K& a1 E% ^0 c2 X5 j( V1 j( ^6 f* [Version: 2.2.3 - Oct 15, 2013
/ c+ I/ f/ o" [6 c1 R* Fixes a bug where RE:Map Planar could incorrectly produce identical results for the first and second frames of a sequence (AE CS6 and CC were affected)./ H8 \6 [/ B2 S0 X! P6 b
* 2.23b Windows Only, April 30 2014: Installer fixed to avoid errors of "File not found" when installing on machines where Program Files is not on the main drive.
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! m: h5 \7 F, Z" |: b; l$ SVersion: 2.2.2 - Sept 5, 2013- I, A- f& ]& }, Y1 B
* Fixes a bug where RE:Map Inverse UV did give proper results on images that had non-full alpha pixels
* F, h9 P' I  ^* Fixes a bug where RE:Map UV could crash when scrubbing the timeline.
. F3 C$ E3 i. q% N* m! C* Fixes a bug that occurred when running aerender with -mp argument. The plug-ins could incorrectly check out floating GUI licenses, or would not see render-only floating licenses when they were available.
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Version: 2.2.1b - June 17, 2013
. H4 M* ?6 L6 Q+ K* Adds installer support for Adobe CC.
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Version: 2.2.1 - November 16, 2012
3 |/ ?8 V" X# z6 `, Y* Fixed a crashing bug in RE:Map Inverse UV, as well as at the edges of a UV map (with non-full alpha values) within RE:Map Inverse UV./ o# Y: l& m1 E' R

  F1 L  ?1 F! OVersion: 2.2 - May 3, 20129 Q0 n8 ?% z: U3 f' e9 n4 G
* Added changes necessary to work in Adobe CS6 applications
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  Z2 `+ I6 d  h3 R# [8 Q3 r' G5 `Version: 2.1.3 - April 21, 2011
3 o( |6 ]  d7 d/ {9 r* Fixes a bug where RE:Map can crash.
' _4 n) X/ V/ u* Adds installer support for Adobe CS5.5 products.
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Version: 2.1.2 - August 18, 2010
/ O7 o7 v4 |" J0 V* Fixes a problem where motion blur wasn't properly added when using RE:Map Planar.
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" I/ O3 M) [" |Version: 2.1.1 - July 9, 2010' q- @$ Q' g+ t1 P
* Adds floating license capability for Effections floating license purchases.
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Version: 2.1 - May 31, 2010, r+ {5 B0 c  @! t, C
* Significant speed enhancements.. V; ^/ e' F1 E" }9 a2 f
* Better error handling within Premiere.3 A; u# s0 E* J9 R  f5 A6 ~
* Sharpness menu fixed (RE:Map Distort and Displace and Planar):  no more fringe edges with non full alpha sources
) G$ \* d3 C+ N* ^0 w* Fixed a problem with Smear and Feedback modes in RE:Map Distort and RE:Map Displace could generate invalid pixels in floating point* @! A4 h" u/ Z
* Fixed a problem where RE:Map Distort could have issues at alpha edges where pixels are semi-transparent
) P8 i4 ~3 p* E! P% E* Fixed a problem where Blend control did not work properly in floating point in RE:MapPlanar at other values than 100%
9 L; k$ i2 d' e8 Z* Fixed a Problem that could make Premiere crash in RE:Map Planar
" o; R3 |- Q2 U3 z% o* Fixed a problem where RE:Map UV could crash if Edges Threshold was a tiny value
- r$ ~. b+ n2 }6 A! B1 [* Version 2.0 added support for 64b for After Effects and Premiere CS5., U4 c7 f1 `" y& S$ {, |- T
* Version 2.0 offers significant speed enhancements over v1.
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Version: 2.0 - May 11, 2010
& F/ ]& m! d; Z# {* t* Added support for 64b for After Effects and Premiere CS5.
6 l6 |: O* u. v% h* Significant speed enhancements.
& f7 a; E& N) z( ~! j- I* Better error handling within Premiere.; O- G0 A5 N1 g" h( W" p

5 W) Z7 i0 d- m& s: N8 L  F: @Version: 1.1.3 - June 18, 2008
. F, _. D( H8 G- D+ f$ u+ ] * Fixed a problem where some of the RE:Map plugins caused Combustion to crash when interacting with the plugins.
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Version: 1.1.2 - October 9, 20068 ~+ J4 s/ J9 _
* Fixed a problem where RE:Map UV did not provide precise enough mapping.
/ N, @) y6 U9 R* d/ _# \% A- D* t * Introduced more interactivity with all the plugins when running inside of After Effects on multiprocessor machines. % z8 U( ~3 X" e% l' E: m
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Version: 1.1.1 - October 5, 2006
- N5 `+ I' A% U7 i * Found a bug in combustion with RE:Map Inverse UV that causes combustion to crash. The Output Width and Height settings have been removed from combustion; see manual for details
0 y: M# {* W+ k. {0 ] * A similar bug is present when using RE:Map Planar within combustion when Layer Grow Size X and Y are not zero. See manual for workaround. * g0 A; `& Q/ A' c. d6 Z

3 M: F# ^! c6 N* i3 }8 f; sVersion: 1.1 - October 4, 2006
. U  m+ I5 C. ? * Added floating point support for After Effects 7.0
- M/ }+ @2 S* ~5 Q- I; f * Added a new plugin to perform inverse UV mapping/ z! k/ F+ {, b: d- @# P3 [9 z. T
* Added a Check UV mode to RE:Map UV to help debug problematic UV maps.9 ^; N! ^  T) \
* Fixed a bug in RE:Map Planar that caused the plugin to crash when changing the output size of the created image.
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Version: 1.0.2 - July 18, 2006) [' C8 u, X1 Z
* Fixed a bug where the plugin could crash if "Purge All" was selected from After Effects' Edit menu. 8 L* V  V+ Y6 v9 `( F+ E
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Version: 1.0.1 - May 16, 2006
0 n% A: \; n8 G$ d * Fixed a bug where 8 bit texture maps used in the UV Map plugin could cause combustion to crash.+ b  W9 s0 ^. K- E! J
* Intel support for FCP 5.1 : P  M' z: T  x# x& V
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Version: 1.0 - April 14, 2006
8 d7 C( D/ Z" q2 w- H" X2 F5 @ * Initial release* k9 Y/ b% M7 t

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+ S( z# P2 A& S% z  ]5 d8 J) {Download:, J1 d4 l/ J: X7 T6 r! l8 v% R
http://www.revisionfx.com/downloads/products/remap/installers/RMAPInstaller.zip% m+ N) ]/ M3 N  e( G; c
http://www.revisionfx.com/downloads/products/remap/installers/RMAPInstaller.dmg* z: F& X+ q. u, d. n
http://www.revisionfx.com/downloads/products/remap/installers/RMAP113Installer.zip
. ^5 j' _. Q$ W: J0 G3 N0 Z+ i3 shttp://www.revisionfx.com/downloads/products/remap/installers/RMAP113Installer.dmg5 M- L! m& {$ F- i) m6 B
http://www.revisionfx.com/downloads/products/remap/installers/REMapOFXInstall.zip
) `( m0 u# Q# K. Z0 ]http://www.revisionfx.com/downloads/products/remap/installers/REMapOFXInstall.dmg
( {- Q4 Y, w0 j  V4 m: N7 phttp://www.revisionfx.com/downloads/products/remap/installers/REMapOFXInstall.tar.gz
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REMap2.0AEInstall.exe
3 q1 X$ ~, o% O$ tREMap213AEInstall.exe+ P/ `/ ^4 s7 T# k  t
REMap223AE_CE_Install.exe- S  H$ `3 `/ }4 ^% o, X' D
REMap223bAEInstall.exe0 d6 K7 {2 P) W0 D. q7 D3 U4 `
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$ i+ _2 v' O( E; a% r链接:http://pan.baidu.com/s/1qWDjv7e 密码:5z9k

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