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FXhome Ignite Pro 4.1.9221.34279

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Release Name: FXhome Ignite Pro 4.0.8528.10801
" K4 ?+ ]4 f( i3 t  iProgram Type: Video Editing, Compositing$ N- l! j0 K( C3 ], ^2 \- m$ O
Release Date: August 21, 2019
# N3 i' h- z# w! H4 iVersopm:4.0.8528.10801
/ ^8 a% `' K; c0 Q& \) tHomepage: https://hitfilm.com/ignite-pro OR https://hitfilm.com/software-update/hitfilm-5-pro OR https://fxhome.com/ignite-pro/whats-new/ OR
0 K9 {- e5 L! Z8 I( j3 `: R: _  G* BInterface Language: English7 _/ T4 s! C+ U- Z4 c: O6 ]* A
Platform: Windows & Mac! j9 S$ I/ r. q+ O& l
Fize Size: 352 MB | 538 MB
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/ Y5 `1 Z& T# W' zAlready in a committed relationship with your editor? No problem. Ignite Pro gives you over 185 plugins to fire up your software of choice. Experiment with over 560 visual effects, presets and the industry’s best suite of 360° filters. No strings attached.- U( K# |. i2 c' W# a9 [
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HitFilm Pro already contains Ignite plugins. Ignite is intended as a 3rd party plugin for other compatible programs as listed below.; M% Q( ^/ r4 J. K& K
360° video( O. D( S: K' L7 n* _' q/ b6 Z6 W
360° Text" X) v7 ^8 V" R1 V3 A! _
360° Video Transform% r1 c# L" X7 E; [
360° Video Viewer
1 P+ D: Q% F4 l" G' `360° Animated lasers: f; k/ A1 S1 s1 ]% ~
360° Blur
/ N2 N6 j* O! B, y360° Bulge
, \+ }4 `) V% }  P5 g7 e$ O9 }360° Channel Blur
8 v% K6 `4 ^( C360° Fisheye Converter
* V0 P' P" @! k8 n; @& P" B360° Fractal Noise
1 \" ^/ q1 `) [# Q360° Glow, G4 {# E- t* _7 g
360° Lightsword (2-Point Auto)
* [8 p0 z% A6 T5 w$ d3 i" y1 C% Z( E360° Lightsword (4-Point Manual)0 ]" ?, d# \  ^) X! e
360° Lightsword (Glow only), o" N+ L5 L/ q' _
360° Magnify; s( p7 P8 Q9 T; p# J2 @0 s
360° Neon Path  w$ b) t5 M2 P# G0 t) K+ l
360° Twirl
  \7 |1 Z: W5 e- D360° Unsharpen  u2 `& g% H$ @
Blurs
/ K/ i3 G; x( `Bilateral Blur
1 i% p) n. ]" h4 jDiffuse
% m- p8 v7 g! y" k; i! ~* t/ n0 pLens Blur
" E- \) q; P& K& L- d/ `* rMotion Blur4 n( k3 m9 d; m6 _5 k
Radial Blur
9 r5 ]( `7 H9 E) H# y2 ?2 RZoom Blur1 D0 t7 w* z# F0 W% ]3 l
Channel+ [& w' ]: S% O/ w. A
Channel Blur
' Q/ H% j; E% U! L% h0 D% \8 |, c, sChannel Mixer4 t: A$ u! X5 O! `5 p: K0 [
Channel Swapper
" Q7 v' }6 B5 ]) e. ]& pChannel Time Shift* x( D# X  t( r3 K  o
Color correction6 G$ B# e4 w" k$ z4 b. S4 V6 }9 r
Auto Color' _; V' T# a0 [7 [# N
Auto Contrast
1 x$ c" m0 n  o7 l6 TAuto Levels* V4 y& @- A% g
Color Temperature, I5 n$ j( }, c7 n7 l
Crush Blacks & Whites6 q, i; s0 f/ B" b( q' K/ V
Custom Gray4 X- \3 V6 i9 e5 p! Y
NEW Dehaze
- G1 C" k% G$ K5 z6 iNEW Exposure Pro
+ c7 B' C9 r2 ?9 SHotspots
5 S  E3 a, F8 O7 d5 N6 SPro Skin Retouch( N. m& X8 |0 R( H$ u2 ?, _
White Balance
- t' q( W. m! }4 U3 ?! mColor grading' D7 {- R; ^: ~' e, }- ]0 W
Bleach Bypass. v6 |1 R; f! d8 X  W
Cine Style! _( U5 P3 A; a% l* W
Color Vibrance
5 e$ U8 D( S0 q  ]Day for Night% c4 Q9 k" l: a$ ]6 w: W
Duo Tone
. w9 ~0 p; n4 MGrading Transfer
0 v$ h2 n  b) p7 ?$ t9 d, nHue Colorize
2 A; M3 f4 r) ^- ^0 k/ v9 m. t) ~Hue Shift
; ]- r" I1 |8 V( d& XShadows & Highlights$ H: S+ n; j/ i
Three Strip Color
8 i  ]2 a: K- ^Two Strip Color% }- p. j! g( I
Vibrance& E! J: \- g) S2 o7 L7 K- m
Vignette5 ?* r% m9 m) x8 N
LUT" c# }, i8 Q' q+ D, B% T* x; {
Vignette Exposure
! I2 Q% @4 U$ K9 d  q$ o( P& bStylize
  J0 ]! J; ^- }# ICartoon6 z# B0 Y5 w( z% g' [7 q4 c) ^7 ~
Emboss
8 `; q+ y; U$ y. F. b2 x  ?Find Edges
% s$ q. x/ C5 tGlow Darks
: ]3 B6 A) v$ G' \% DLeave Color: ?0 Z9 M6 z  s/ M" `2 W$ N
Posterize
: o. ?( U% \6 a8 v* W' j0 I" m4 [+ ASolarize) \9 h( U8 o3 K! P3 i/ a
Threshold
" [" m, w" j: B4 eTint2 U' ?) A% G/ D$ p! Z
Temporal
: \4 F" e' N$ A3 E+ @Echo
, c. {: D; p5 z: f2 I$ Q, \. eMotion Trails
  h# j' _- E# {  r2 N, iSpeed& S# v# j! F+ Y  R' r: P% M: t  J4 E
Time Displacement& G; j, R& p4 f1 r2 j
Time Reverse8 P7 W/ n# R! H$ w6 R6 N& N
Distort, u! t; {* j, `
Bulge7 }) [% R! l4 g" J3 J; ^% N2 N
Chromenator0 N3 ~& Y  z2 O$ w( f
Derez. m8 y8 R- l' s8 J# s0 x/ E
Displacement
* z/ S( p2 Y- ~Energy Distortion
# A/ T- ~( U! l$ IFluid Distortion
. l6 P) ]6 E- `! I: O; @: UHeat Distortion6 h. W. f) M7 d1 e- \) V' I9 Y1 r
Insect Vision8 ~7 e6 N* X+ z# ^8 h% F
Magnify
4 P4 d# [$ [9 Q/ x2 A9 o9 A8 l* A% @Mosaic1 Z' k, q( T  P  D  l  {
Smoke Distortion
1 j+ p- g, y. k; H- DTwirl0 r5 F+ U' J. r3 f
Waves
, Q/ n# ]1 N" h1 E. p5 oWitness Protection
, A: p3 R1 A* p; l- t% b' L. yBlock Displacement
$ u2 n  L& {0 n1 ]1 \Puppet
. D8 ]1 ]( F& M: Q. R* r. mGenerate, f/ g" o# K* l% t; \+ K
3D Extrusion
+ N; I' f! h- ~4 ~( SAnimated Lasers
$ z' Q0 h; p! ^0 _9 vAudio Spectrum# f' G, i" U* u* H) R- F. R3 D) D% ?
Audio Waveform; W1 d0 v1 e3 X+ O" |
Auto Volumetrics3 M' I& G( z- V! d
Caustics
; N5 B& |3 C% N4 x7 tClouds
7 _' [( r9 D; X2 MDimension Rift
* |  w/ f: ]+ l1 dNEW Distance Field
7 G# s1 |9 h" \% q4 \; eDrop Shadow% T; J# ]2 r: X0 C
End Credits Crawl
' F3 z6 W! Q! w; Y% l$ ~2 H5 XFractal Noise+ f3 R2 X# E* U  a7 o
Grid
+ c( _  L6 x3 L& _; y4 CHyperdrive
. _, }( T8 {! \! r; I7 [9 SLetterbox
  L. F  m, e8 m5 hLightsword (Glow)( k; r4 Y9 _2 l( k" `; }1 O
Lightsword (2-point Auto)
. f& S: A$ r0 O# `: R% _; CLightsword (4-point Manual): C- m: I% |1 d2 b
Lightsword Ultra (Glow)
2 ?4 a; _4 }* d) p4 zLightsword Ultra (2-Point Auto)
* q9 K2 }% l+ @; mLightsword Ultra (4-Point Manual)
( \& N! `; [/ U$ JNeon Path (Path)
9 y& `4 B7 |  O+ }/ |Pond Ripple
% U8 {: a9 Q! c% O9 ]Pulp Sci-fi Title Crawl) m7 L6 S# u0 U1 E; J& V
Radio Waves
" |0 ?6 G* a* O. V5 j' M" vReflection
/ ~/ M# d; s/ k3 SSphere
  }( u0 Z4 V' j" f' ^- ?. l. fSplit Screen Masking9 e/ B; X3 r& a5 e5 Q0 w
NEW Surface Studio
: q) e, _6 N+ ?3 ^5 m" o5 E- hTile
: M, |$ G- S; w( E: a& `, w8 `1 pTimecode
! w, |& Z0 y+ i% O. l& zClone
" L2 \8 {' a" f0 a- t, V0 ?PiP# j! _% O# C* W% I
Text
+ \+ y3 q2 M+ z% l) S/ `& TGrunge/ d; K  e2 r) u( s
Film Damage* `0 v% B" p0 I
Film Grain! A; j* Q( c' @' k, i3 O9 R3 N
Flicker
* K/ G/ G$ o. X! xGrain
: r8 j# [- U; Z4 z$ L* KHalf Tone
/ y( r# l5 K- w. M  p& D  t, {Half Tone Color) h* c/ m+ h& t" V3 W/ @
Jitter
) w8 V/ Z. J' n. XLens Dirt
' o) @0 Y5 l8 G$ N7 }3 ONoise
# T" x( e$ Y0 ?- z8 z* l" oScan Lines
  T2 D5 b; h' C: l7 C3 u" cShake5 N) h' ]. R  |$ Z' {  l4 C
Stutter" [% R7 D/ S  U8 S
TV Damage. o& @5 Q2 ~! t+ F0 L" l8 l9 z
Dot Matrix  S1 E& D/ h7 W9 I9 }3 I& d9 o
Pixel Sort, z. y# v3 D8 e
Scene
+ a7 Q/ i; a2 n9 E8 P7 L$ H! cParallax
% @9 D% ?( K' _, e4 i4 X& yProjector
% M6 m8 M3 T. h+ JGradients & fills  P$ ~, B7 k5 i+ a$ R' t$ I
4-point Color Gradient
- K; [7 W1 J7 Z3 k9 B/ MColor Gradient+ M3 \2 v: m* j2 }+ K. @
Radial Gradient
9 z. X; ~! V( O6 qKeying
2 \; K1 g+ b  j+ a7 q7 Z' L# \Chroma Key
7 ~- b5 a! W2 ]Chroma UV Blur
: `- B- i6 _# S7 k0 ^Color Difference Key( v& k" V7 _% c# h/ k7 @' |
Demult: R2 }# m9 q1 [( @, z* s8 V
Difference Key& Z$ {. _) {* `& Q. j- p
Hue & RGB Key
- Z) ~0 u9 M' D7 C# P9 q* S! fLuminance Key
5 u1 `* q9 H5 @Lights & flares4 C4 G% _8 i& A4 Z4 u, J% Y
Auto Light Flares
  q+ o" B) T* P% CAnamorphic Lens Flares
# w6 M2 e& C9 K& k, HGleam
9 K) Q+ c% S5 M- w, g: yGlow* {1 R) Q9 k7 o
NEW Inner Glow
% q8 P: Y' C+ o. g1 L( PLight Flares7 Q+ p1 ~( @. v! D, ^6 x" D
Light Leak
* e+ H- E' B) Y7 yLight Rays
% N0 t! i- W3 l) k, HLight Streaks& f/ f3 _7 `0 D' R8 X6 [4 y! `
Neon Glow
. p: @4 ~* u- M& N) aNEW Outer Glow
1 u% C6 q9 p1 G! h# zMatte enhancement4 n; Y" F% |2 A5 s
Alpha Brightness & Contrast0 G6 v$ N$ e& S0 C- j
Crush Blacks & Whites Alpha
! g7 r5 v2 V3 {0 @( c* gErode White
; Z) R4 g# V( J+ {& \2 ]Invert Alpha
1 ~3 X0 h8 L$ }0 cLight Wrap/ h5 |4 {/ {9 }  m6 \; C1 O
Matte Cleaner; ?( f, J9 q( i! D
Remove Color Matting$ i4 C0 g5 c5 i+ [4 i0 ~
Set Matte# g; _& \/ T9 h$ |+ M, b* h9 U! }7 A
Spill Removal
4 t1 ^" B" F  k- q$ h6 [0 N% m$ ^0 tParticles & simulation
; N( y" W: N  S4 S& i/ YAtomic Particles
! d) o$ m( b6 J, l5 b8 \  h: bBlood Spray
1 [0 l/ M* s2 z& t  `) L# N* IFire
- f! W; b9 L5 m! S& eGunfire
6 G* u' A3 b' S' Y0 O' J3 C( Z# ILightning & Electricity
7 C. c, z( L( |6 g! A1 |Rain on Glass2 E5 m; v2 c/ y7 R( h6 K
Shatter
( h! E) ~+ u, wVideo clean-up+ _: ~+ O! [. z5 p$ M, s
Clone Stamp+ C- q4 V2 a' o7 R7 T. Z
Denoise
, C0 z( T+ O# C8 ]) ~; X4 [1 MGrain Removal
  B% Z2 j- ]/ t9 E; w  k, L* YRolling Shutter
8 e: v1 \$ ?6 d8 WWire Removal
7 L" j. c4 E" v/ {  ]( r3 }Warp
0 y6 o9 F+ k9 C( sAction Cam Crop
  d' F5 F( k/ k2 \2 w: a6 @4 I  NAction Cam Lens Distort7 k1 V1 w% P1 U& \
Bezier Warp% P8 i7 T3 R# ]8 B! }5 m6 @
Lens Distort
. A4 z+ n: H8 e" I2 V9 E% X9 b2 N" Q0 qPerspective Warp  H# \# ?3 R+ L- ?' d/ c
Polar Warp! }, m* h0 [1 W- y- E
Quad Warp+ _/ H0 y: {: G7 h( F4 U; v" ?
Spherical Warp
4 b% a- h9 G- P$ p  A3 p: s6 ?Vortex Displacement Warp
8 t# `2 ?( n0 ^& H' J
0 X, k8 Z! \- `# `Workflow
. j$ o- e6 N8 F7 GNo arbitrary restrictions. No time limits. Ignite Pro neatly plugs into any host or workflow for hassle-free editing on your MAC or PC. Every license gives you 3 seats, so you can use Ignite Pro at home, in the studio, or on the beach— no sweat.
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) ^0 p* z9 Q) T1 M% o1 ^Colorist’s toolkit
1 u! C4 F+ D4 p8 ^6 E% xTurn your editor into a Colorist’s dream-come-true with Ignite Pro’s grading and color correction plugins. Modify and analyze your frames with Color Cycle, Color Map, and Color Phase. Tinker with features like Duo Tone & Tint, Hue Colorize & Hue Shift, Shadows & Highlights, Color Vibrance, Vignette & Vignette Exposure to get the perfect shot.
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A range of four powerful plugins has been adopted from our latest software, Imerge Pro. Intensify haze or instantly clear foreboding clouds with the Dehaze effect, tweak the exposure of your video to get the perfect look or add inner or outer glow to videos, creating simple borders with no hassle
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3 l) o5 p5 @* h" C6 m) g9 DExamples courtesy of Atomic Productions
$ n' f% s" E, c6 e3 o  f- R360° VFX
3 E  b/ N1 u5 |" e) qBring your content to life from every angle with Ignite Pro’s top-of-the-line 360° filters. Designed specifically for 360° video, our new range of 360° VFX ensure your edits are free-from patchy seams, grainy textures or distortions. You can even use the 360° viewer to see and interact with your effects from any direction.
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360° Stylize5 e+ t+ f- g$ K: s4 y7 a
Harness the power of light in 360° degrees with our new 360° Glow and Glow Darks filters. Create radiant auras around heavenly bodies, or illuminate dark, city skylines for that classic Blade Runner look.
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360° Fisheye Converter
. Q8 k" i8 C! v" {3 F# \Don’t have a 360° camera? No problem. Use Ignite Pro’s Fisheye Converter to turn standard Fisheye images into stunning panoramic shots. Easy 360° looks, no pricey equipment required.* N3 z/ ~$ k3 _% n( u. Q
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360° Generate
- Z7 `0 p* u7 @& eIntensify your action scenes with weapons that cut and fire from every angle. Secure a victory for the Rebel Alliance with double-bladed 360° Lightswords, or scale up your Stormtroopers’ arsenal with 360° Animated lasers.
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360° Blur7 V# O" Q0 Q  X: d
Don’t let your background steal the spotlight. With Ignite Pro’s 360° Blur you can highlight the elements you need to tell your story and blur out the rest. Have a more complex look in mind? Use 360° Channel Blur to individually blur each channel on a layer. Invoke the power of 360° Unsharpen to (counterintuitively) sharpen blurry or less-than-perfect shots.
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360° Distortion
" r" W8 K$ A. U! J( u/ Y+ zTwist and turn your video in all directions with Ignite Pro’s incredible range of 360° distortion effects. Transform ordinary video footage into wild, psychedelic visuals with effects like 360° Bulge and 360° Twirl. Close in on the fine details in a panoramic shot with 360° Magnify.6 P, O8 w$ M. k. A& v! k# I$ F

/ m( g2 M$ b7 n  zProfessional keying
$ a4 _0 U' r8 J. P+ P8 r, xGreen screen
! `2 Y' H0 X) b/ `1 qClean up your green screen footage with Ignite Pro’s effortless broadcast-quality Chroma Key. Get high-quality removal from blue or green screen, control over edge detail, color correction and advanced spill replacement.
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Spill simulation' h5 B# h" T% |
Ignite Pro’s unique spill simulation plugin replaces unwanted light reflections from your green screen with simulated light from your new background. You can even add the Light Wrap effect for a more realistic light bloom around your foreground elements.
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/ R' f, `8 q8 B4 V/ TStock footage enhancement' T) v  q7 \4 l7 \! w; l* k
Turn a dreary London sky into a California dream by extracting black or white background with Ignite Pro plugins like Luminance Key and Demult. Perfect for stock footage, these enhance vibrant colors and darken edges for more texture in your scenes.2 k" B" ?  M% q+ b
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Matte cleaning+ c' F8 m' a4 H3 o6 V2 ]: f" y! {
Sometimes keying only gets you halfway to perfection. Use the Matte Cleaner plugin to put the finishing touches on your composite through smoothing, feathering and choking the edge of the key.4 @) ]/ f* x( f5 y

2 d9 n4 x; O1 G: d8 xCourtesy of ActionVFX.
( w  O9 n7 a2 y' b2 ^% V0 iParticle effects) @8 R( ?: Q6 Z1 ^
Atomic Particles7 w9 ]9 r! O5 r6 d1 j' o$ F2 v
Enter ‘the grid’ with Ignite Pro’s atomic particle systems. Images and 3D model surfaces easily morph into point grids that respond to animation or sound. Use Atomic Particles to create Tron-style holographics, fractal distortions, dramatic dissolves or animations synced to your favorite track." _4 \0 M4 L, b! M; ^/ ]2 a1 W
- R: a. y  i$ c  Y" N# _
Shatter
% T2 B' b+ {/ w. m7 G3 ^Create earth-shattering scenes with Ignite Pro’s video-shattering plugin. Break up videos and images into bricks, shards or any custom shape. Make your title sequences explode on screen.
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( u& b5 ^5 C+ Z1 Y% C  A8 Q7 s# EPro effects in your NLE
* Y4 G# F! p' YAnamorphic haloChromatic hoopDiffraction chromaticDiffraction streaksDigital blocksDigital stripeFlashlight beamFlashlight whiteGolden artifactsGreen circles2 n* ~% Y' R) ?( r
Lens flare toolkit
: x+ v. B) p; q6 E- T/ kGet the J.J. Abrams look without having to adjust F-stops or shine a Maglite into your camera. Volumetric, Anamorphic, and Automatic Lens Flares are all easy to use with automatic identification and application of flares to bright spots in your layers. Ignite Pro even simulates imperfect lens flaring from specular highlights, camera dirt, and anamorphic streaks.
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Raytracing! j. T& T5 F0 \1 o" s! {8 P# M& ~7 k: d
Give your titles some real-world feel using our Surfaced Studio effect. This powerful tool lets you generate smooth or roughly textured metallic and vitreous surfaces on any text (or layers) and have them interact with other objects in the scene.
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Hide objects
" ]4 F6 K3 }5 M4 f1 W+ b' W7 JDon’t let rogue pedestrians come between you and your perfect shot. Clean up your footage by easily hiding or duplicating objects with Ignite Pro’s clone stamp and replacement tools.% P: v( q' }( V
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3D muzzle flashes. U) l0 x, \0 M, Y
Perfect for any action scene – Ignite Pro’s dedicated, 3D muzzle flash engine incorporates a huge library of customizable effects. Drag and drop realistic, infinitely variable muzzle flashes onto any weapon in your prop collection from any angle, and at any size.
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Distortion effects. ]2 ]6 @( h1 U$ G, V# O; @
Ignite Pro’s distortion effects come in four flavors: Heat, Energy, Smoke & Fluid Distortion. Add industrial grit to your props and environments with jet exhausts, burning fires and hot proton beams, or create your own Narcissus reflection scene with fluid caustics— perfect for creating the appearance of looking through a liquid surface within the software.5 v2 I; r+ Q$ y- s5 |% k! H4 |! n9 A
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Procedural fire: V# A4 l) M3 X+ O. v; `- Z
Make your own Towering Inferno with Ignite Pro’s procedural fire effects. Augment your stock footage with everything from small bonfires to large-scale building fires. Perfect for turning up the heat and production value.+ b1 i' T3 r" X$ d4 @; A* t- n, w
, Q/ U( i" i, d3 ?6 }* C
Neon path
# `6 G! k- B; X" ^( CCreate stunning neon sign graphics straight out of a dystopian metropolis or middle-of-nowhere motel. Just add the neon effect to text and shape layers to create life-like neon sign graphics that interact with surrounding elements.
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: ~4 Q7 k! ^+ `) p$ mBonus: Neon Path significantly reduces time spent rotoscoping lightswords and laser beams. After positioning your lightsword using the 4-Point Auto effect, enhance it with Flicker, foreground & background distortion for an irregular edge, glow and path animation.
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Easy sci-fi effects: W3 k8 q' S* o' |$ Z! Z* P
High-quality visual effects are the building blocks of modern sci-fi classics. So we’ve created a showstopping repository of classic sci-fi tropes - from starfields and lasers to FTL-jumps, text crawls, earthquakes and even Lightswords. Drag, drop and dazzle.
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. }/ `1 j4 u0 H  Z4 M$ [Temporal tools1 m6 f4 L7 W! ]/ ~3 D' c/ R
Tell more stories in a New York minute with a temporal palette that lets you speed up, slow down or reverse the action. Bring your scenes to life by having characters dodge bullets with motion blur, or bend time with echoes, motion trails and temporal displacement.* H5 t, Z  J) {. \6 X
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Lightning & electricity
% X( o' Q" E/ a; ]Take up the mantle of Nikola Tesla with your very own lightning generator. Get your characters to wield Harry Potter wand effects, explode star systems or throw electric bolts with customizable branches, color and motion.
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3 g6 c0 ?7 q/ a* T  Y: FWarping tools
: D  a! p/ _. x$ rTwist and distort your footage for that added cool factor using Ignite Pro’s Vortex Displacement, Bezier, Perspective and Polar Warps. Flatten your action footage to match your traditional lenses or use Action Cam Lens Distort; making it easy to layer your composites directly onto footage filmed with action cameras.
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, ~4 A* m6 h0 D3 U: q+ x6 f: e6 gVersion 4.0.8528
5 W6 _$ J  X# V; t0 i' I. GAdded support for the latest version 16 of Vegas. (Windows)# }/ @" `7 V1 V, m; D
Added the new Exposure Pro effect to all hosts.2 k$ U, `: J6 i/ f
Added the new Dehaze effect to all hosts./ c0 X! d% D. p& K- T! M( u- m/ ?
Added the new Surface Studio effect to all hosts except Resolve.7 ?" o- b/ L& `% o5 T  ^( b: e
Added the new Inner Glow effect to all hosts except Resolve.! n2 \! I. j4 J  A) \
Added the new Outer Glow effect to all hosts except Resolve.
( ?) a+ x  [- VAdded the new Distance Field effect to all hosts except Resolve.2 `- r; s  S% p, s/ i: t
Added support for the latest 2019 release of Adobe AE CC.
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$ V8 I: ]. H, k( x7 OSystem requirements9 d6 U' A$ I! `9 \, G; h! a
Windows: Microsoft Windows 10 (64-bit), Microsoft Windows 8 (64-bit)
1 G& r  S3 R% L0 n5 ~- a$ T$ MProcessor: Intel Core i3, Core i5, Core i7, Intel Xeon (Nehalem) or AMD equivalent.
' n& s, Q( Z" V# vRAM: 4GB (8 GB Recommended)6 F. o: H0 I- N0 F- d
Graphics card:( C! w( U& J+ N, }4 y
NVIDIA GeForce 400 Series (2010)
4 f" N* @, c# l- ZAMD Radeon HD 6000 Series (2010)- F4 @( b- A- C; Q0 \; W3 w( Z
Intel HD Graphics 4000 (GT2) (2012)
% J, W* Z! G$ k# P7 eVideo memory 1 GB minimum (2GB or more recommended for 4K UHD." A2 u0 c' a: ?7 l! k
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$ C9 [8 H4 s* S1 b, A0 n
$ b7 l! H0 a- T4 y1 }! D# D/ v

; Z+ k; X1 ?; w% u/ IDownload:7 l6 e$ j+ G' g, x) C5 j
Ignite_Pro_4.0.0976.pkg+ q1 V6 V! ?* j8 [; W
Ignite_Pro_4.0.8528.10801_x64.msi
8 ?: ^6 A. {& b6 n" D) lIgnite_Pro_4.1.1046.pkg4 W4 F5 p' D% i- L, ]# U: L- w  b
Ignite_Pro_4.1.9221.34279_x64.msi6 d% c4 C. N/ i0 Y: J* g
7 t) A8 V0 U: D$ s6 d& e6 \
http://installers.fxhome.com/ignite-pro/Ignite_Pro_4.0.8528.10801_x64.msi, b9 n9 _  I1 s. h% v
http://installers.fxhome.com/ignite-pro/Ignite_Pro_4.0.0976.pkg
; J( O% @3 j3 B, i. x  C; M; Xhttp://installers.fxhome.com/ignite-pro/Ignite_Pro_4.1.9221.34279_x64.msi0 n1 t  M( g' P* |
http://installers.fxhome.com/ignite-pro/Ignite_Pro_4.1.1046.pkg
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