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[After Effects] AE 插件及脚本集合 AEscripts for After Effects x64(169)

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发表于 2014-3-26 10:50:34 | 显示全部楼层 |阅读模式

165 scripts for After Effects can streamline functions such as camera setting to optimize workflows and automate tedious tasks it.2 b" |! @; R9 w0 k2 P) ?7 F8 X/ X
When we work in After Effects, then in the process we create projects, compositions, layers, masks, add effects, etc. In scripting each element is called an object. Each object has its own attributes and their values ??of the parameters that distinguish it from other objects.
$ f/ R. f& L: r) w$ p: {9 g; ]% |7 AThe script will follow all instructions manipulating these objects: create, cancel, copy, animation, rendering, etc.. Other words, what we usually have to do with the mouse or keyboard, can be represented in the form of instructions in the script ( However, some actions are still available).
. V% W$ ^; }' p  j" A4 a5 aScripting copes well with repeated procedures that tedious manually. That it might take many minutes or hours can sometimes be performed in a fraction of seconds with a few lines of the script.
, G+ M: {. t" Q7 F9 y* B) O. u7 _It automates all the tasks, in addition, allows for some manipulation that without resorting to scripting, you create a project can not be implemented (for example, at the level of masks).

System requirements:
; h" W, v( K5 W0 U2 n9 i& t: n' MSupport for 64-bit computing: Intel Core 2 Duo or AMD Phenom II and above.1 r# K% L( S: A
Windows XP / Vista / 7/8 / 8.1 x64' m" p9 l' Q' F2 ~6 P4 d
2 GB of RAM (at least 4GB)

Supported host applications:* T6 i- R! j& [! v( P6 d" N
Adobe After Effects CS5 – CC

脚本列表:

Ae global renamer v1.0
( N, C" n$ o' G+ Y6 f; ?: JAe suicide v1.0$ Q1 _' J) g1 j" D% c- }
Aeflame v1.0 1' t# K0 F. R' d  G# ]9 o
Aemap v0.1.1b& Z5 @) K$ f3 O; \* p! q
Aemap v04  N+ ~) c) w, }* D" \( ^/ k
Aescripts za.Enchu(Cylinder plus)V1.01
! W0 |" p( \  m8 e8 m  ?Alignlayers 2.5
. j6 \: |1 n9 M) xAnimationpatterns v1.2
" N: S5 r7 a4 _5 q7 h. hAnimationpatterns v1.21 1# W+ \& e& G9 o1 J! T
Arabictext v2.09 P0 |" p/ w( h; F, r, S
Array v1.1/ b7 J! ]( m, j" g5 G  a: c
Audiotomarkers v1.2
' Z3 a6 P5 ~& h% gAuto crop v2.0
6 v% {9 |8 O' F7 d! @$ T" |Auto.Lip-sync.1.01
1 Y2 L6 C- G# |! s4 ?: ~+ Q( D4 xAutoorientcamera 2.5
( @6 m4 h' S; ~+ y6 ~3 Y& \8 D5 d9 I9 @% PAw-autosaver 1.0
5 L( B$ p, c5 [. _Bakeparentedtransform v1.06
, m' S7 d8 h. g. \% [Batch search-n-replace paths v1.7
, {2 V3 e; ~) g& ^- a3 _' pBatchprocessor 2.5! E6 [( P$ b: F8 }
Br Projection v1.0x25j, c( D2 W. c7 Z
Br 3d bevel v1.17 @. b7 A* P7 K' q" f1 J" ]1 K
Br 3d widgets v1.01) q5 d5 R- Y% X" @: V
Br illumination v1.0
* P. X2 X* C. S0 q7 d3 x" H# i9 R7 ~Br skydome 3d v1.11
8 `! F: g6 _, F/ H" l+ tBr smart precomposer v1.0
6 g3 p5 R) S/ w+ D# w, L0 j2 m9 bCentermasks 2.5
- [) b, N$ ~: [: v' l. L+ lChameleon v2 0# J6 G+ a3 X3 U
Cob latest version 1.0.11 n9 S& D- q, s  p2 R9 R3 l
Cob ssd v1.0.1
' x  }/ p' V+ H) k: ]5 G+ oCopypastemarkers v1. b7 `& g& J  k: u$ t& C5 P
Cornerpinner v1.0
* N+ K' c$ |, j7 ~Create3dshapes v3.5; w& T$ {* B! R& U
Createproxies 3.0, V9 Q3 p  g! U
Decasteljaubeziercurve v1.0
- h  w" `7 \7 T+ g" HDecomposetext 2.5
  A# u1 }, C( `7 a0 KDistributelayers 2.5
7 N" M, g! x" f& {: X! y" dDt timespan v1
6 |  C- Y- n" g0 G9 I9 G8 IEase and wizz 2.0.3
! a2 d( Q* W6 s: E6 V- nEasypiechart v1.0
" {3 X& J) b' E. xEfx ab compare v1.00 E7 d- k- \) A' m& k- ?1 p# g( \- W6 C
Efx hdri comp v. 1.04 P# c# C/ U9 @1 f% M1 S
Efx keying-alpha free v1.19 N6 f/ K& G0 y- E3 [% Q
Efx render elements free v1.0.23 l; x* w; r+ T0 A
Elementary 1.36+ `! _0 ]5 Q* q/ ?* Q
Export to bytes v2.02 _2 I- H' {$ _+ |1 N
Exportforclient v1.0
, \6 I. n" a1 E; O4 l2 r6 pExpressionuniversalizer v1.52, j# Q8 z) w! U$ M& X5 `4 v; z
Ft-effect instance v1.63 S2 z; I7 n7 G! u& V
Ft-markerexporter v1.0
. Q- n" j$ }4 l# O0 q, \) d" EFt-toolbar
; {$ N' }7 f) @- V, |+ XGet-sht-done v0.95
+ U7 l% _: J" }* yHeadsntailsv1" P. B0 l& a" l7 {2 a% O
Kd autofade v1.3, n, D- U; t9 R* ^/ J: x' y
Keyframepresets v1-4
3 G' g3 F4 n+ F* s; SKeytweak v2 2
. F! @7 q% b9 d2 m/ {- _Layer library v1.03
# F# k* V7 _5 m+ [! |Layer marker batch editor v1.2
% ^$ v5 }! r# F1 e, j* qLayerrepeater v1.3 1) I% t; K# U% l5 D5 v, q% B
Lcdeffect v1.01 R9 K( q+ q; {/ ]; d
Locations v02
* t1 c- T" {( x. N. h  N5 D% xLockproperties 3.06 {+ L4 }8 d% C: `  B
Maskstolayers 3.0) ^6 z5 M/ y2 A! i( E$ q
Maskvertexexpression 3.0: |5 Z% g/ ~4 f3 {1 U
Obj-vertex-exporter-0.3
5 I* I3 g% r: F/ xOrientworld-1-1
- Z: X0 y" W. b5 p! KPastemultiplekeyframes-v1-36 Z+ s: M2 j4 v
Path duplicator v1.0
7 \. X6 {8 B. `( m7 [Pointposition v0.3$ P2 F# @! U, x. e
Projectinfolistexporter v1
! N4 r" H( o! N; p$ {+ ~6 G% pPt autoexpress v1.1
4 A# _+ {& Q* T6 uPt contactsheet v1.0
3 z; h" k/ L0 l7 D; y2 TPt cropprecomps v2.0
6 r% m6 o& I! x2 N. n" pPt effectsearch v2.01$ Z. y2 D  n4 M, }! m8 S( I
Pt expressedit v1.01% L  Y6 \( B, C' L$ _1 ]- q
Pt framerestorer v1.0. H  R; \* R, Z) |& V1 h
Pt importsubtitles v1.3
. H3 I7 F: N; J$ aPt layermarkers v1.0. H" h% O7 B% H, S
Pt multiplane v2.3
1 z0 }% Q& |2 i0 H: ?* WPt opensesame v1.1! ~( o) u  Y( i' y
Pt panorama v2.46 g2 a2 q1 N2 J0 [
Pt shiftlayers v2.2
. r0 G; M. Q' D9 s5 S9 t* sPt textedit v1.11
7 {: r' o; ]6 ]) qQp chromasubsample v1.0- v9 P" y4 I9 b/ K" d/ y5 n
Randomizer 3.0
  l& C; C1 s9 v9 mRd approximate v0.85
$ L1 E* M+ e6 E; k0 GRd compsetter v2.7
4 e4 D2 S8 Y3 n: ~: }! H% j2 LRd keymarkers v2.0! V2 B) _, |1 [, j
Rd kindasorta v1.28 W3 l" u% D& s9 _- e
Rd movement v2.0& v" }0 T+ [, }* [
Rd pre-compose v0.97  M4 E8 J7 P2 }  r, f6 ?) X* z
Rd renderlayers v2.1) r0 r2 R% a9 L- j+ A
Rd scriptlauncher v2.5- w1 t% }9 j8 T& l! t( E4 g2 e
Rd slicer v2.0
/ g: Z/ h$ I' F; k# C+ q% fRd statesman v2.0
7 P/ D+ R% V9 hRd studiotechniques v1.0: }3 `/ i/ e, z: ]- T7 q3 P
Recursivescalecomp v1.06
3 Q( L0 E% D4 e: [1 F  x. `Reflect script v1.1) `( Z7 W2 P1 Q4 w
Render frame at markers v1.91
4 W  j4 i; b( a7 Q6 L. \7 eRepositionanchorpoint 3.5
' \) Y: o7 i7 M% \2 ARift v1.2 1
* l. Z( w3 S! Q4 YRigit ae beta 073
2 E& E! ^# g; k" L' m5 [: Q2 LRubikcube 2.5
/ B7 _2 ?/ C1 l/ dSavecompasproject v1.5.2  l, b4 L1 r+ O% ]0 Q- R
Sequencelayers 2.5
: A/ @9 [& G( ?: q" z- `Set render queue time spans-v1.08 D. s" z* e. B- G8 S& H. F( y/ g* O
Shapesandmasks v1.0
$ d" N8 r- V; CShortcut key reference v2.3/ o5 b  U4 p3 i5 r
Simplifymasks 1.5& L' o: E& |* C, m; N) D7 c# l
Sortie v1.1 1& N, G' A3 b% c2 n# h7 i
Sparticular v1.1$ o* O! E& j5 G/ I( @9 q- i5 R
Spellcheck v2.3; O$ S' C' V' G2 P( l# K) d1 J
Swissd v02; O' B( M9 i, ?; X3 O# z
The loopmaker v1.62
+ m/ ^. Z$ M) R) j6 Z& i. qThrottle-n-purge v1.7
% C8 C8 c% F# i& {Timeremapsource v02
7 t7 R; C3 n2 ]* [Tppartio0.14.25 i& Y+ k8 i3 v/ c- C5 G. d" V% w
Tppartio0.15a3
2 s( r$ D" k& k5 zTracker2mask v3 0; y) U8 Q' T! F& u7 c
Trackerviz 4.0
) v+ A* X4 F0 X$ M3 M: kTrajectory v2.511 V, f( n' s4 Y1 u; u
True comp duplicator v3.4
* K) I5 x4 S2 E( R' K9 I' gTurbolayers v1.3a: s+ T2 G. A, T5 A* s& t4 G
Un-precompose 1.04( M8 y* q' p8 _7 ~1 H
Voronoi shatter v1.0' }  D/ G  G* ^
Yy hextex 1.2/ b8 ^5 B3 h. T& t( Z) g: R
Yy ramp 2.7% t9 @& Z$ u) p: f& d6 n
Yy seamless v1.02 r) x" J4 s' E" w7 ]2 H
Yy shockring v2.0. k0 z3 l- e4 Q7 N
Yy voronoi v1.0

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