后期资源网|非编软件网|杉宫竹苑|非编插件|高清视频素材|音频素材|非编软件汉化

 找回密码
 立即注册
后期非编系统发布及其详细简介后期非编系统VIP专享下载区影视后期非编模版免费下载区网站注册及其办理VIP业务说明
查看: 814|回复: 0

3dsmax 9.0最新插件合集

[复制链接]
发表于 2012-10-18 10:56:32 | 显示全部楼层 |阅读模式
简介: 中文名: 3dsmax 9.0最新插件合集别名: 三大主流渲染器和实用的插件版本: fro 3dsmax 9.0发行时间: 2007年地区: 美国简介: ) P. u3 d# @% ~. S8 c: B% j
Autodesk 公司推出3dsmax 9.0已经有一段时间,原有的插件在9.0这个版本中都不能使用了,各大主流的渲染器制作公司相继研发了适于最新版本3dsmax的插件,像Vray、Brazil、Maxwell都已经推出在max 9.0中使用的渲染插件,而Cebas GmbH最近才推出finalRender stage-1 Release for 3dsamax 9.0 32/64bit,不敢独享,献给VC的朋友们。
9 T6 Q0 r& I# x目录:/ X, w( D8 g7 L0 o* ]# V
一、finalRender stage-1 Release for 3dsamax 9.0 32/64bit;( v3 l. r. J  r" C. z+ i' p
What s New in R2.0?
9 z/ J- f3 e& Q! }3dsmax 9 32 and 64 bit Support* M5 m* y% y- y4 B2 B
finalRender Stage-1 R2 now supports 3dsmax 9 32 and 64 bit. finalRender brings you the power of 64 Bit rendering like never before. Render with huge textures, immense poly counts, outrageous MTD and gigantic finalToon output. To add to your 64 bit work flow, finalRender allows for mixed 32 and 64 bit distributed rendering. You can use both your 64 and 32 bit machines to render with, allowing for a easy transition to 64 bit.
! J* Z8 K. \, G" k) ^6 k: X+ `AQMC GI Engine( [' V6 F% P' V8 w* ~; r0 s
finalRender Stage-0 unleashed the first affordable and fast GI solution for 3ds Max. Then came Stage-1 R1.0 and now finalRender Stage-1 R2.0 revolutionizes rendering all over again With the addition of AQMC, the brand new GI engine, a new era in robust and animatable GI rendering has been started. To learn more about this GI engine and to see some AQMC animations ' U8 S! o. ~9 x8 C6 k
Flicker Free GI
% P; h5 ^# A5 c$ K3 t  g5 tfinalRender Stage-1 R2.0 for 3ds max has many options for GI and animation. Our AQMC GI engine has a Camera Fly mode for non-moving/deforming scenes and a Character Animation mode for moving/deforming objects. , q& f3 G6 Z4 U# i
Acceleration Engine (MSP)
6 P6 C1 e- c) ]/ YfinalRender Stage-1 R2.0 now comes with a whole new rendering acceleration core that is completely different than its predecessor SceneMSP now supports more complex scenes with less memory consumption and allows for even faster rendering. This all new SceneMSP renders and preforms up to 50% faster compared to the old Stage-1 R1.0.
6 N8 {+ ?# x) r5 r/ HfR-Physical Sky5 W+ B* T9 q1 W' N$ P' v
finalRender Stage-1 R2.0 delivers with a Physical Sky Rendering model that allows to create automatic HDRI backgrounds that are based on real world measurements. Sun position and sky color is calculated automatically with a set of a few easy-to- control parameters. Besides the fixed background map option there is also a new texture map that allows for even more control in your renderings.
* Y4 [- m, C/ \8 `4 O4 ifR-Skin- L& x0 g1 }3 }6 }  b. X
Human Skin and other advanced SSS rendering effects have been a privilege of finalShaders users before But now, with R2.0, all of this power comes into the core of finalRender Stage-1 along with unlimited network rendering
& k; `# p$ [" G" ^fR-Architecture# o( G" u& y5 F8 V+ j9 w) }9 w
An all new advanced and yet easy to set up finalRender material This material emulates the standard 3ds max Arch Design material so that every 3ds Max user can feel at home right away or even use scenes with the original 3ds Max material applied.( w% N6 Y: P5 V/ B1 s/ x
fR-Light1 O: a/ R4 g# n
Adding a true light material to 3ds Max opens up a whole new way in lighting scenes with finalRender Stage-1. With a true area light source, any surface in a scene may be turned into a real area light by just applying this material
9 |0 N1 ~7 B7 K+ D0 c( QfR-Ambient Occlusion0 E) d7 l$ w( _. e; H
A true and full blown and highly optimized Ambient Occlusion Map is now part of the finalRender Stage-1 R2.0 Core. For more information on Ambient Occlusion 2 I5 K4 {2 v$ A' q9 f( q
fR-MTD3 ^3 C' T5 `; V1 `) A
By adding a new powerful MTD modifier to the tool set of finalRender, even more advanced effects are now possible
" I' Q4 A; s% z7 YRectangular Light
- u- Y/ B5 o7 ~3 h: Y: |6 B" B4 e- b2 ERectangular Lights have always been the major lighting tool for professionals. Now, finalRender Stage-1 R2.0 comes with a huge bunch of enhancements and additions to this feature. An immense release of power comes from the use of Light Portals in scenes that use GI and openings in walls (windows).
( p) U" t7 T, e9 \; d# L# FRender Elements4 ~; ]% o- T& j$ X: {2 A
finalRender has always been strong in supporting Render Elements. In fact, it was the first 3rd party renderer to support all the standard 3ds Max Render Elements. Now with this latest release, finalRender supports even more Render Elements than ever before. Besides adding finalRender specific Render Elements many additional options and features have been added as like include and excludes for RE s, Advanced Zdepth and Tdepth
& f# X5 i; a2 a1 x. Z0 u! k/ CNew Render UI9 U3 v" d/ u5 y7 d4 e9 L2 C
Everything today is about workflow and getting the most out of your tools. finalRender Stage-1 R2.0 used all the suggestions for optimization that came from actual users to help shape the next generation of this rendering application.& J. {- i: `# W  p+ ?
Baking Render Elements
" ~' E; {3 _2 H2 B! C- b4 \9 z2 t3ds Max s native Render To Texture feature is now the only supported texture baking option for finalRender Stage-1. Many additional Baking Elements were added to fully support all the advanced features of finalRender.
3 M- e( |3 X; p2 C1 F  A3ds Max Exposure Control+ f2 M2 }, Q5 U' c5 W
To support all the power Render Elements can give you, finalRender Stage-1 R2.0 introduces a 3ds Max conform Exposure control that fully exposes all the power of finalRender s unique Color Mapping tools. By using the standard 3ds Max Exposure Control from within the Environment Menu section, the best possible compatibility can be guaranteed and full support of all Render Elements is expected.
' ^% E5 I; ^, K9 WAbsorption- j; S! |3 \( Y9 H6 d
Several enhancements and additions have been made to the finalRender materials for even greater control.
6 K' V3 O/ B) B/ T7 }9 CEnhancement to Geometric Sampler
2 S$ t4 e3 t0 e0 a8 N5 e% P) GGeometric sampling is a powerful feature of finalRender and it has been enhanced to increase ease of use and efficiency, especially when UltraBlur™ is used./ |% D- S% o3 ?9 z* Y& {% |' Z
Automatic Details Detection
5 l' H: a  y8 c9 \$ QFor the first time, finalRender Stage-1 R2.0 introduces an automatic option to drastically increase small details and allow for much faster GI rendering. This new Details Detection algorithm that can be added to all optimized Global Illumination engines is now available in finalRender. Every GI rendering will look better and more detailed even when less samples or higher interpolation values are used.
/ j9 t( ?/ z2 F3 A  r0 x* ~& hUltraBlur™ Enhanced
8 |/ F4 R9 l& ]  Q8 yfinalRender introduced its proprietary UltraBlur™ technology with finalRender Stage-0. By adding true multi-threading support and doing extreme enhancements to the algorithms, UltraBlur™ now offers the best possible compromise between speed and image quality when it comes to rendering blurry reflection/refraction effects.! V# R4 a5 z2 ^) C, |
New Installation Method and Structure; \8 |0 \' D9 e, y. ~/ g/ `& m
The finalRender Stage-1 R2.0 installation now supports parallel installs of multiple 3ds Max releases. Every DR Render slave installation comes in an isolated subfolder that for DR rendering with multiple 3ds Max Releases without changing configuration files.
8 M. r# D8 }3 S0 bIn addition the aforementioned features, the installation of the finalRender plug-in has been moved out of 3ds Max root folder to make it even easier to handle it in complex networks.
) z% I$ S! f! _) nfR-Wax
" s) j1 o" S. `7 ~; p! pWax rendering and other advanced SSS rendering effects have been a privilege of finalShaders users before But now, with R2.0 of Stage-1 all of this power comes into the core of finalRender along with unlimited network rendering
  e- N: l) i! ffR-Fillet; f" D' N! H2 `5 I% _. T
finalRender Stage-1 R2.0 comes with a full load of advanced and ready to use materials, one of it being the all new fR-Fillet material which allows the user to easily add rounded and soft corners on every sharp edge of an object. This extremely powerful rendering effect can help in adding the last bit of realism to all of your renderings 7 w1 O9 l3 k+ l# L2 h
Full Support of Velocity Channel
; C4 l3 Q' [8 z6 qfinalRender Stage-1 R2.0 now fully supports the creation of the Velocity RPF Channel and the Relevant Render Element channel.
$ W4 I) |( n: V7 }% Z) K$ ufR Block Bit Map Format Importers/Exporters) Z/ L5 J- Z- h6 ^  Q6 h) V, [
The introduction of finalRender s Bitmap Pager technology brought a great relief to all users who are in desperate need for extremely high resolution renderings or who are using extremely high resolution texture maps. With finalRender Stage-1 R2.0, you can now Load and Save finalRender s native .bbt format directly from within 3ds Max.
: q7 g5 F' I2 {% w/ P: s  wfR-Dirt: d: y9 ?4 ^! ~4 U1 v$ E. @
fR-Dirt offers many more advanced effects you won t find in the texture map, including dirt placement based on a bump map and full Render Elements support. It s amazing how simple it is to create wear and tear in just a few mouse clicks. % k% ]1 h3 X1 s9 [0 h) a
fR-CarPaint
; u+ k% [1 m7 yfR-CarPaint is an advanced metallic shader/material that creates car paint effects extremely fast. It is easy to set up and offers all the flexibility and power you need. Creating metallic car paint effects (metal glitters enclosed in the lacquer) with adjustable size and strength is simple with fR-Carpaint For more information on fR-Carpaint.6 }1 N( K% V7 A0 F
二、finalToon Release 2.0 for 3dsmax9 32/64 bit;
- ^  }. k5 J4 ~: ofinaToon Release 2.0 for 3dsmax9 32/64 bit是3dsmax 9.0下的一款卡通渲染器,除了本身强大的功能以外它还完全兼容finaRender stage-1,可以与fianRender结合使用;0 i& X3 f8 b/ O% S7 C2 y1 M, n9 U
三、finalShaders Release 2.0 for 3dsmax9 32/64 bit;
+ z1 x/ P# r2 ~finalShaders, an Add-On for finalrender Stage-1, is the latest development from cebas Computer. finalShaders contains 14 advanced, easy-to-use, and ready to render materials.* C& Q0 f7 x7 q' l3 i
One of the main goals of finalShaders is to provide user efficiency when creating even the most complex material effects. What’s more is that these are not simple, “canned material” effects with only a few options. They are fully customizable, flexible material types that will give you the ability to quickly get the specific looks you want. From alien and human skin, to waxy candles, from beautifully deep, flecked car paints to oily thin-film effects are all just a few mouse-clicks away. 0 X, E8 \5 @* E
The material types themselves range from simple materials, such as X-Ray, to complex, multi-level materials like the Elevation material. Elevation lets you texture an entire landscape with one single material that includes the blending between the various height layers. Check out the next few pages and learn what great materials and effects finalShaders has to offer.
" P3 }; X- d1 D, g2 @: PfinalShaders是 finalrender Stage-1的一个附加程序,提供了14种预设的fr高级材质,它们包括轿车漆、X射线、半透明、CD、天鹅绒、线框、多层材质等常用材质。
! T" f4 ^  v3 X! N' k& ~, N三、Brazil r/s v1.2.66 Download;. }: [7 A+ k" e8 g
四、VRay 1.5 RC3 for 3dsmax6/7/8/9 32/64bit+绿色无乱码汉化补丁;
& x7 P, F% Z3 h' ~9 r1 ^% \五、PolyBoost 3.0 for 3ds max 5-9 (强大的polygon建模辅助工具);
- i# f4 u5 i" ~  Z. RPolyBoost 是一款工作于3dsmax平台下强大的polygon建模辅助工具, 他对polygon下点、线、面等子物体的选择、编辑、转变等功能进行了增强,同时还新增了不少新功能,如:Viewport texture painting tool, UVW mapping等,总共集成了超过100个不同功能的相关工具。
' F! |4 X! F% G, @) j5 x1 _六、Polygon Cruncher 7.22 (强大的模型减面工具);& r" C+ d. z+ S  |: @) _
很多朋友常常因为在场景中放置了过多的高面数模型导致整个场景的显示速度变慢,文件也变得很大。这时候你就需要Polygon Cruncher来帮忙了。它可以在保留你模型原有细节及材质信息的情况下对你的模型进行优化及减面,并可以将优化后的模型保存为一些常用的3D格式如:3ds、obj等。同时Polygon Cruncher还提供了3dsmax和Lightwave插件,可以让你在3dsmax或Lightwave中直接对模型进行减面优化。* Y5 S9 G  Q% V! c9 W$ X6 S# d
七、Greeble for 3dsmax3/4/5/6/7/8/9+中文版;
( e( `) h5 u4 h1 n( D* nGreeble 是一个非常小巧的3dsmax插件,虽然它的功能很简单就是在物体表面随机生成四方体。不过对于像生成城市建筑群或是丰富太空船表面细节等工作,Greeble的简单功能却可以派上大用场。: ^  z0 K6 R( U+ J' u  ^6 a5 l' g
八、Mankua Texture Layers 2 for Max9 32/64bit(高级贴图插件);
7 Z. V3 F. v: ETexture Layers 2 是一套高级贴图工具,并被广泛应用于CG制作及游戏开发。借助Texture Layer 2,用户可以在单一的修改器中创建出多个贴图通道,并可将其应用于动画。该插件还拥有自己的子对象面/面片选择集功能。6 i! _1 W3 I" ]; z* ?
Texture Layers 2 is the latest incarnation of Mankua’s production-proven, advanced mapping and texturing system for 3ds Max and Autodesk VIZ users. With Texture Layer 2, you can create and animate all of your mapping channels within a single modifier, applying different mapping styles to parts of the same object in just minutes. It’s like having a modifier stack within a single modifier The product offers advanced mapping tools unlike anything else available for 3ds Max including Spline Mapping, Free Form Deformation, UVW Frame and a much needed Pelt system to give you the ultimate power to apply maps to your most detailed models.% S0 \! \/ c" v; }9 q  h4 K0 w
Texture Layers 2 also includes its own Sub-Object selection mode so you can choose parts of your model on the fly, while allowing you to read in saved selection sets from elsewhere in the Modifier stack. You can quickly copy, paste, save and load mapping channels within the same modifier, or from one modifier to another to suit your needs. You don’t even need to use Multi/SubObject Material IDs when you assign your materials. After application, you can blend all or parts of the material into other layered materials to control how the final material is displayed. For all of you who’ve been looking for more sophisticated ways of mapping your objects inside of 3ds Max, check out Texture Layers 2 today.+ f/ l  j% }( S. ?5 J
九、Ephere Ornatrix v1.5 Retail for Max9 32bit(毛发模拟插件);& n9 m7 Z' |3 U1 w0 K6 r7 k
Ornatrix是一款3ds max平台下的毛发模拟插件,它提供了从毛发建模、动画、渲染等一系列功能。4 r7 W" T# }" s9 j9 L% J
以上是来自韩国的Kim Hyoung jun (k.jun) 的作品 - Healing,其中女孩栩栩如生的头发就是使用了Ornatrix所制作的!Ornatrix is a hair solution plugin for 3d Studio Max. Starting from scratch it allows you to create, model, animate, and render any type of hair, fur, and almost any other fiber-based object you can think of.
9 ]& l. ^/ r' IBy having a collection of innovative tools at your disposal you can quickly and intuitively set up great looking hair much like a real hair stylist does - style it to your needs. Because Ornatrix is so closely incorporated into 3d Studio Max interface, its skills will come naturally to 3dsmax users. Provided help and tutorials will get those new to the field up and running in no time.
; x) O5 [, ~4 R) w7 d% X( M2 S十、Swift 3D Plug-ins for 3ds max6-9(卡通渲染器);" ]7 y) L! r7 i- d0 N
Swift 3D Plug-in V3 for 3dsmax是一款非常强大的卡通渲染器,由于采用了先进的RAViX® 4渲染技术,Swift 3D Plug-in V3 for 3dsmax允许3ds max用户将他们的3D场景导入到Flash中进行编辑或直接渲染成Flash动画格式文件。2 ^% @4 K* m4 h
  Swift 3D Plug-in V3 for 3dsmax是一款非常强大的卡通渲染器,由于采用了先进的RAViX® 4渲染技术,Swift 3D Plug-in V3 for 3dsmax允许3ds max用户将他们的3D场景导入到Flash中进行编辑或直接渲染成Flash动画格式文件。
/ y6 U0 d9 b- D' L十一、Map Layers V1.44 for Max8/9 中英文版;; E* t1 f) G9 g5 f4 L8 S
这是一款非常不错的3dsMax材质混合插件,大家一定用到过Photoshop的图层混合模式吧!这个插件可以让你在3dsMax的材质编辑器中同样使用到类似于Photoshop图层混合模式中诸如:正片迭底、滤色、强光、色调、饱和度等20多种混合模式来对不同材质贴图进行混合。除此之外,它还可以为每个材质设置不同的透明度。
. ~+ R: ~6 B! I6 }0 E$ V9 ~小提示:! m6 h+ N0 W0 b
在所有图层序号上面的 B 字母表示base(基本图层). # ]# ?, g0 \9 O" t8 U" c( a1 M
ADD 在末尾添加一个新图层 3 t  u1 |3 l4 @# h  |8 u& W3 x2 `
CTRL + ADD 插入一个新图层在指定位置- d3 Q: [# n2 I( Q& H+ |0 x
DELETE 删除最后一个图层
/ H( R, U) f0 q' y4 HCTRL + DELETE 删除指定图层
; s2 V; y9 e. ~5 d0 M; P7 s: \+ C安装:
/ f# r1 A% I- n复制 MapLayers.dlt 或 MapLayers_net.dlt (支持网络渲染)到3dsmax的插件目录下如:“: 3dsmax9 plugins”) X1 S- g3 j5 M5 E- k
十二、3dsmax插件-FumeFX 1.0 for 3dsmax9 32Bit(流体动力学插件);0 s5 L, G9 L# _8 b) u, X# M0 A
   FumeFX是一款强大的流体动力学模拟插件,其强大的流体动力学引擎可以模拟出真实的火、烟、爆炸等常见气体现象。- t+ H4 [  W3 q3 k+ _8 i: ~
十三、3dsmax插件-DreamScape 2.5c for 3dsmax9 32/64Bit(造景插件);) L2 V% ^1 G  x, ~2 k. @2 b3 L5 H
DreamScape允许你制作出真实的天空,云、海洋、地形等效果。包括了复合的texmap、动力学、折射和反射等功能,是一个强大的效果景观插件.
1 K7 f( h; O5 Q; L主要更新:
/ Z6 @; p# u2 d/ D! m0 [MAX插件 DreamScape 2.5c 升级,新版主要是:  J* u+ P6 U3 h4 U+ P8 z& m0 l
-修复了一些使用者报告的bugs3 J; U8 x5 N7 L4 L$ ^# I  j& E: i
-增加了更多DCP的与FR_stage1渲染器、PF粒子系统、Thinking Particle粒子系统的协同性
7 Y) v9 X4 R' R2 h4 E-新的教程文件) |5 U3 J! W4 l; j% B
-修订了练习视频5 U9 T9 j7 h; |8 c: P
十四、3dsmax插件-Afterburn 3.2a for 3dsmax9 32/64Bit(烟雾效果插件);4 P) E$ Q1 b; l" w2 T1 a
   Afterburn是一款产品级的3dsmax烟雾效果插件,其特效被广泛应用于一些著名电影及电脑游戏中.
; q6 T8 d% S' V- q# h3 V* {Afterburn提供了制作真实的云、火焰、烟雾、灰尘、液体、爆炸等一系列特效的解决方案.+ D- d# h7 F9 V; V3 ]
主要更新:# m! I# M8 G2 n" C+ X0 h/ o
MAX插件 AfterBurn 3.2a 升级,新版主要是:6 i3 N; d1 ~& i; h
-修复了一些使用者报告的bugs% J# S- C" f2 l" j+ D( r
-增加了更多DCP的与FR_stage1渲染器、PF粒子系统、Thinking Particle粒子系统的协同性
4 P7 G- G1 _, y2 b# o# @-新的教程文件3 R) i' [7 M7 a4 @5 T
-修订了练习视频 * M/ n/ ~* _( @4 `9 p- K
十四、Greeble for 3dsmax3/4/5/6/7/8/9+中文版7 o' L8 J6 D+ |# M
十五、finalRender Stage-1 R2.0 QuickStart Videos(快速入门教程);$ _' k; e( K6 F" U
Boston MA,2007/03/30) cebas计算机公司-finalRender®的开发商, 发布的 finalRender Stage-1 R2.0快速入门教程视频教程(finalRender Stage-1 R2.0 QuickStart Videos):
7 v4 ?" Q, F8 @6 O9 y3 y* |本视频教程是围绕 finalRender Stage-1 R2.0 for 3ds Max的常用渲染功能为主题所制作的。
4 U4 }& @  b" z此集教程分别对:finalRender MTD, GI-AQMC, Caustics, 3S, and Anti-Aliasing 等功能进行了介绍及演示,总长度达到30分钟(英语发音)
$ U% Z2 L7 r, @十六、Illustrate 5.4 for 3dsmax9 (卡通渲染器);. ?- ?: @0 S' x5 V
Illustrate 是一个非真实性-卡通渲染器,5.4新版本开始支持3dsmax9,同时对不少功能进行了增强及优化并修复了不量的Bug!) y# a# j/ H* U  I. j0 A, {/ l# ~
Illustrate is the market-leading cel and illustration renderer. This latest version includes a completely new Flash rendering engine that provides many advanced rendering features including shading and support for intersecting objects.
& B, C9 |( l; r0 e1 n) b; tGeneral
. \' m/ N: g0 M7 q, ~  BDesigned for complete compatibility with 3ds Max 9.0.; n, C5 q( p  S9 j! h  q; o
Improved speed and accuracy of hidden line calculations.2 z( D! @# `# u( v% L( T
Object visibility affects the opacity of the rendered object and its lines.: o2 A$ P% [6 X' p) G
Exporting and importing of Illustrate Artistic Libraries now functions correctly.
; Z; B/ W) A2 q: M: C* l6 s5 SFixed bug when cloning Styles./ V/ _& Q& i! O& K
Resolved issue where users don t have to have administration privileges to authorize the plugin.
  f& c! L4 X. M% V& G. nSeveral outstanding issues resolved.9 G- n" r5 a  r0 Q1 Y9 e
十七、AF Export Channels Release 3.21 (PSD输出插件);
( `1 L7 O' {; }( [. v! |; `AF Export Channels 可以将渲染后的图片直接保存为Adobe Photoshop的多层PSD格式文件,并根据场景中的物体编号、材质等对进行分层.新版产生的PSD文件可被Corel系列产品兼容.) F, b! ]% v* h2 _! T$ Z
Powerful multi-layer export.6 }; ?, d* U5 o7 t
Export to Adobe Photoshop PSD multi-layer format.4 m9 W9 d% X- p, z' B+ b
Extract Objects/ Materials/ G-Buffer ID from Rendered Image.
; p7 p( P2 f' yAllow to operate on the materials or objects direct at the Rendered Image
& v2 E1 S2 o8 u; F7 `' v十八、AF Loft Release 1.25D (放样插件);
- P" }* N- M' B9 P) \0 jAF Loft 是一个多样条放样工具.常被用于构建建筑梁柱、构架、饰边等.
6 c/ T/ L5 K; n* pMulti-spline Lofting with advanced control.
% `5 {. Q* d. h) RAs path can be used Spline with any polygon quantity (for ex. TEXT). In registered version it has possibility of distribution animation between polygons. % }( c& T+ L2 T' R! D& r
Also will be useful with visualization interior and architectural projects (creating frames, girders, frieze and other building profiles).; p! f! ^/ p* n, i: F. U
十九、AF Material Correct Release 1.45 (材质校正插件);4 `: j' h- I( Q/ q% }/ i% E! m* m
AF Material Correct / AF Texture Correct 可以快速对3dsmax中的材质及贴图进行一个全局控制,包括:色调、饱和度、色彩平衡、亮度、对比度等.新版还增加了Gamma校正功能.$ q+ y' c! A8 s2 u/ e) i* I. |
Quick method to change global characteristics of the material or texture: Color hue, Saturation, Color balance, Brightness, Contrast., h9 n4 d. c2 f
二十、AF Tile Release 1.4 (瓷砖生成插件);
! u* ^- O) s3 M; JAF Tile 可以让你轻松产生各种瓷砖材质.) x1 @+ Y$ S3 \5 G  k
Tiles are laid out at random order consist of Sub-Materials. Vary interior effectively. With it help you can achieve effect which looks like Venetian Mosaic .2 W" N3 i" z0 {- x3 W
二十一、Autodesk 3ds Max 9 service Pack 1 (SP1补丁包);
& Q; R2 K" F( Y0 x% I+ h. s二十二、RPC Plug-In 3.11.6.0 for 3ds max6-9 or Viz;
4 s: F% |8 h% @% ]6 b# _+ F( }8 Q世界领先图像内容解决方案和世界领先的互动可视化管理软件。
+ Y( ^, O4 h' L/ lv3.11.6 为2006.10.6推出的最新版本,支持最新的3dsmax9及Viz 2007,同时支持MentalRay渲染。
/ y6 k$ I: V2 Z: EAutodesk Max 6, 7, 8, 9$ a) Y. e- w4 Y5 Q$ r) I6 T$ Z
Autodesk VIZ 2005, 2006, 2007
9 Z; f. F% G% r7 A# T3 Y* F7 |ADT / Viz Render 2005, 2006, 2007 Support Updates- i' K3 h) a" [
RPC是3D动画不可缺少的制作利器,它功能强大,可以轻松地为三维场景加入人物、动物或植物等有生命的配景以及车辆、动态喷泉和各种生活中常用的设施。能在灯光下产生真实的投影和反射效果,渲染速度非常快,为3D动画的制作提供了极大的方便。
7 I8 W3 {. w' }: K! P% `二十三、3dsmax插件-FumeFX 1.0 for 3dsmax9 32Bit(流体动力学插件);
2 e  @# B. U5 H5 PFumeFX是一款强大的流体动力学模拟插件,其强大的流体动力学引擎可以模拟出真实的火、烟、爆炸等常见气体现象。3 z9 b" H; Q7 Z! u  i
二十四、3dsmax插件-Afterburn 3.2a for 3dsmax9 32/64Bit(烟雾效果插件);
( ?) g( b% Q, [Afterburn是一款产品级的3dsmax烟雾效果插件,其特效被广泛应用于一些著名电影及电脑游戏中.! p8 K: {8 p5 L' F/ Q
Afterburn提供了制作真实的云、火焰、烟雾、灰尘、液体、爆炸等一系列特效的解决方案。
( y. `% n2 j! Q二十五、SimCloth3 plugin for max6/7/8/9+快速制作窗帘教程;/ n: G8 H9 D, N2 n/ u0 W
SimCloth 是一款简单易用的3dsmax布料模拟插件, 能快速模仿各种不同类型的织物及布料,是制作窗帘、床单、毛巾等布料的理想选择。4 K" r+ M* `! C3 Z1 G1 |) L
SimCloth 是完全免费的,且开放源代码。SimCloth的开发者正是现在VRay官方论坛的总版主Vlado。  ?$ {$ y" E$ l& I
二十六、ColorCorrect v3.0.4 For 3ds max6/7/8/9(材质校色插件);* b: q+ L/ C4 b3 f- g
是一款可以对Max材质贴图进行校色的插件,并支持VRayMtl,HDR等特性。/ e" K+ n; p& k: S. a4 O, m
$ w6 y6 T& U# e7 v  O$ ^
1 e, n) d) t3 p. k  Z% K
* ^. t, a: L, f8 L4 p

% c( m; [4 \% u2 i- @- A4 Q/ P# V! w0 z2 ^8 |5 h

) H( K7 z5 I" m, n/ I9 d" E# l/ ~. b3dsmax.9.0.鏈鏂版彃浠跺悎闆-1.rar (187.51 MB)  
$ ^8 B7 Q1 o6 F: `. s; U9 C3 V3dsmax9.0.鏈鏂版彃浠跺悎闆-2.rar (126.5 MB)  
* R8 f3 m1 w$ N8 B
后期资源网,打造没有广告、免除隐藏回复的全开放式影视技术交流平台。 你的所求就是我们服务的宗旨!!!
您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

手机版|小黑屋|后期资源网

GMT+8, 2024-5-5 01:31 , Processed in 0.112149 second(s), 25 queries .

Powered by Discuz! X3.4

© 2001-2023 Discuz! Team.

快速回复 返回顶部 返回列表