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Fusion 6.0* d0 G' Y6 V& \+ v" Y- H% \9 w$ {
depth-cued是OpenGL方面的专业术语,即距离眼睛较远的线看上去显得更暗淡一些。这更接近于现实,它提供了一种称为深度(depth)的视觉提示。
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Stereoscopic and Multi-Layer Imaging System' L9 V/ J; R" H3 ]6 v4 f; k7 b
立体成像及多层图像系统
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{6 w# B5 b/ ]8 }( v, XStereoscopic Views(立体化视图)' \$ f1 t: ?3 M' _" f. [0 J
View stereo pairs in 3D in the views and support for stereo monitors. Fusion’s 3D environment has full support of stereo with eye separation and convergence controls.
% U( h. L9 D$ ]在视图中以真三维方式观察立体图像对,并支持立体显示器.Fusion的三维环境完全支持视觉上的分离及聚合的立体控制.# a6 j- X' [* t& c" l" S. Z) T/ s
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3D In Stereo(立体方式下的三维显示)
! i3 V8 U" c F$ f* \5 L3 j0 NView the 3D environment in stereo.. t6 S! @; t: o: R( y- R
可以立体方式观察三维环境5 @3 i% X2 v) {9 a- e9 h
% B# f" X; ?, F% WProduction Quality OpenGL Renderer(产品级质量的OpenGL渲染器)* q5 v2 g( ~( Z# Q- G
Resolution independent and floating point rendering. Super-sampling with reconstruction filters. New plugable CG Shaders. Deep Pixel rendering of Normals, Texture Co-ordinates,Material ID, Object ID, Diffuse, Specular and Shadows, etc.- G/ H, u6 ?1 G5 |3 E8 V
分辨率独立,浮点级渲染.重构过滤化超级采样.新的可插入式CG着色器.法线深层像素渲染,纹理坐标,材质ID号,物体ID号,漫射,高光,及暗部等特性.
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1 I1 q2 p" ]' S+ d9 EFully Controllable 3D Fog(完全可控的三维雾)
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Object ID's Easily Created From Any Geometry(可轻松从任意几何体来创建物体ID号)/ A; O1 |) |! N- F% ^$ h4 k$ O
2 m; O" \: B. o8 d5 d+ \3D Environment Tools(三维环境工具)
2 M* Q: L: U) ~6 E; kEnvironment mapped reflections and refractions. 3D Cube and Sphere mapping.
1 x* v! u% N7 Q& A用于反射及折射的环境映射方式,采用立方体及球体方式进行贴图.
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New 3D Material Tools(新式三维材质工具)
* H/ n" \1 Y Q& ?+ QNew lighting materials, Blinn, Phong, Cook-Torrance and Ward. Material merging tool.* R* d7 `8 c, B! K% F: C
全新的照明材质,Blinn, Phong, Cook-Torrance及Ward.材质合并工具.
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New Bump Mapped Materials(新式凹凸映射材质), s, D2 ]3 A. |
Bump mapped from height maps. Bump mapped reflections and refractions.
~ e1 W4 U7 X: {/ G由高度图产生的凹凸映射材质,可产生反射及折射形式的凹凸映射.' X+ j8 H# f3 {" ~8 F
5 p) l8 N O9 @6 U4 {3 J3 C& oUVW Mapping(UVW贴图)- j+ b5 i$ g; g* q `3 I
Set spherical, planar, box, fit, etc, mapping co-ordinates.0 M) a, A) j; [5 `& k' }
可以用球形,平面,长方体,适配等方式进行贴图坐标的指定.( _! I$ {# D0 i: Y
3 v1 v( T# y4 V4 Z7 ?, F% iAlpha Projections(Alpha方式投影)0 c% y( g# i$ E) t S, H
Project alpha and re-light the projection.; t3 {( d4 T9 p" }0 o9 {
投射alpha,并且重新照射投影
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; o" E+ y/ ]2 d9 J+ {" A) @3D Blend Modes (三维混合模式)7 v* o3 p0 E4 F; g6 ]8 n$ K- ~, x# A- l6 o, @
All 2D blend modes supported in 3D, including Screen, Multiply, Color Dodge, Difference, Exclusion, etc. 3D blend modes can be assigned to any 3D object.7 [' m) [# \, f* i8 i
三维方式下也支持二维方式的混合模式,包括屏幕, 正片迭底, 颜色减淡,差异, 排除等模式.三维" {% T1 E' D3 O: R+ z! d
混合模式可以指定给任意三维物体; K0 R# Q, D% P' { r4 t- v" I
0 r9 r' y4 X2 i* ^6 `& q# `( [Matte Objects (蒙板物体); y, G |& ~4 T; e8 b/ ^9 x
Use 3D geometric primitives or meshes as 3D mattes in the scene, with Z-depth and alpha control.1 O" g- A: }9 k; _) i
在场景中,可以使用三维原始几何体或网格物体做为三维蒙板,以控制景深及alpha.
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FBX Caching(FBX缓冲)
) ]9 t% w, k5 z5 \& W; v9 oPerformance of FBX loading by caching of FBX model data.
6 X) W2 m( G2 U8 H# F可以对FBX模型数据的读取进行缓冲以提高性能. M" G0 Y; t9 p
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FBX Updated(FBX更新)4 B) ]: j. X8 J
Improved importing of scenes, camera paths, lights, geometry, baked animation, etc. $ |' R: S( M6 K5 @
对场景的导入,摄影机路径,灯光,几何体,烘焙的动画等进行了改进
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FBX Exporter(FBX输出功能)5 ~1 p" F* Q9 Z9 Y: g
Exports geometry, lights, camera and animation.; H1 w+ W5 f- }
可以输出几何体,灯光,摄影机及动画.
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ROIDS(ROIDS)/ w2 H* g* d0 k( k
Region Of Interest Domain System. This system allows for user-definable areas to limit processing, significantly improving performance and memory usage for large scale compositions.
$ C1 `5 d) Q$ @ @) I5 h即兴趣区域定义系统的缩写.此系统允许用户指定一个区域来限制处理,对于大规模的合成,可以显著地提升其性能及内存的使用情况.* D4 {7 [. |2 R' M/ R% M- E
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UI Enhancements, Including File Browser(用户界面的增强,包含文件浏览器)( U' X: g8 Q# n2 C' m; n2 D ?
Includes image previews and metadata, with gamma control for non-linear images.
$ ]# \# U x& v包含图像预览及图元数据,对非线性图像进行gamma控制.9 L* N3 A9 Z% i7 W0 ]7 L
U% E8 m9 W: eToolbars(工具栏)1 z' \, D' r8 f
Can contain tools, scripts, macros and settings.
3 ~/ \: M. W* E l: Y可容纳工具,脚本,宏及预设等资源.
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# |( `, X$ j: t; `0 y3D Navigation(三维导航功能)
9 b# Z' O$ Y/ lDepth-cued 3D controls. Zoom to selected object, etc.3 y/ |4 R$ c9 M4 W/ a
深度上的视觉提示的三维控制,缩放所选的物体等: d) A* b8 D; Z. T$ j
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/ F4 ^) {# E2 K9 L, D" ?4 S, V下载地址:2 H* }0 ]; C8 O, v
setup:" U# [" o }, ^6 V( m# S
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thunder://QUFlZDJrOi8vfGZpbGV8JTVCZnVzaW9uLjYuMCU1RC5mdXNpb24uNi4wLjAuNDAyXzMyLnBhdGNoLnJhcnw0ODE2Mnw3Y2M4ZDk0NTgzMDFiNmI5ZWU3N2UwNzI0MTExZTYxNHxoPWM0aWNyemlvcjM0NjJiNTZqZTRiYmplcTd0ajRtaXd3fC9aWg==
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