ºóÆÚ×ÊÔ´Íø|·Ç±àÈí¼þÍø|ɼ¹¬ÖñÔ·|·Ç±à²å¼þ|¸ßÇåÊÓƵËزÄ|ÒôƵËزÄ|·Ç±àÈí¼þºº»¯

 ÕÒ»ØÃÜÂë
 Á¢¼´×¢²á
ºóÆڷDZàϵͳ·¢²¼¼°ÆäÏêϸ¼ò½éºóÆڷDZàϵͳVIPרÏíÏÂÔØÇøÓ°ÊÓºóÆڷDZàÄ£°æÃâ·ÑÏÂÔØÇøÍøÕ¾×¢²á¼°Æä°ìÀíVIPÒµÎñ˵Ã÷
²é¿´: 1156|»Ø¸´: 0

SideFX Houdini Master for Mac OS X V11.0.446.9

[¸´ÖÆÁ´½Ó]
·¢±íÓÚ 2012-4-19 17:31:59 | ÏÔʾȫ²¿Â¥²ã |ÔĶÁģʽ
ÖÐÎÄÃû: µçÓ°ÌØЧÖÆ×÷Èí¼þ£¨Æ»¹û°æ£©11.0.446.9
5 Q7 O8 H. v1 z: I! d7 d4 \, GÓ¢ÎÄÃû: SideFX Houdini Master for Mac OS X V11.0.446.9  @0 f. [7 y; Z. q* @
×ÊÔ´¸ñʽ: ¹âÅ̾µÏñ: x5 {& \8 ?, N+ @, E2 R
°æ±¾: Æ»¹û°æ
* u! K. D( _# M7 [+ N/ Q·¢ÐÐʱ¼ä: 2010Äê07ÔÂ28ÈÕ
1 P- k% y7 _/ l3 {1 F9 Y5 RÖÆ×÷·¢ÐÐ: SideFX Effects Software Inc.
  U) u: g7 y+ ^# wµØÇø: ÃÀ¹ú
1 O6 H$ j- v8 |ÓïÑÔ: Ó¢ÎÄ4 z8 {! r; d- O4 a5 F( x
¼ò½é:
/ A) D/ g- `- R
                        
6 q, N6 m# y; y: y9 s+ eHoudini 11¹Ø×¢µÄÒ»¸ö½¹µã¾ÍÊÇʹÄúÿÌìµÄ¹¤×÷¸ü¼Ó¸»ÓгÉЧ¡£ÕâÒâζ×ÅÎÒÃǵĸĽøÄ¿±ê×ÅÁ¦ÓÚ¸üÉٵĵã»÷´ÎÊýÒÔ¸ü¿ìËٶȹ¤×÷¡£ÔÚHoudini 11ÖУ¬ÐµĻùÓÚVoronoiËã·¨µÄ·ÖÐι¤¾ß£¬Ê¹Ä£ÄâÇ°ºÍÄ£Äâʱ´òËéÎïÌ嶼¸ü¼ÓÈÝÒס£$ R/ r2 V2 X# G) c! G2 k

$ W4 {! B* M7 \: K4 `2 |, T% KSide Effects SoftwareµÄÆì½¢¼¶²úÆ·£¬ÊÇ´´½¨¸ß¼¶ÊÓ¾õЧ¹ûµÄÖÕ¼«¹¤¾ß£¬ÒòΪËüµÄºá¿ç¹«Ë¾µÄÕû¸ö²úÆ·ÏßµÄÄÜÁ¦£¬Houdini MasterΪÄÇЩÏëÈõçÄÔ¶¯»­¸ü¼Ó¾«²ÊµÄÒÕÊõ¼ÒÃÇ¿ÕÇ°µÄÄÜÁ¦ºÍ¹¤×÷ЧÂÊ¡£
) k$ U  l& ^7 |1 ?  u( c6 s, K, |  k( r* {0 M! k
Houdini ÊÇÒ»¸öÌØЧ·½Ãæ·Ç³£Ç¿´óµÄÈí¼þ¡£Ðí¶àµçÓ°ÌØЧ¶¼ÊÇÓÉËüÍê³É:Ö¸»·ÍõÖС°¸ÊµÀ·ò¡±·ÅµÄÄÇЩ¡°Ä§·¨Àñ»¨¡±»¹ÓС°Ë®Âí¡±³å¿å¡°½äÁ顱µÄ³¡Ãæ......ºóÌìÖеÄÁú¾í·ç......µÈµÈ£¬a52µÄÆû³µ¹ã¸æ.·´ÕýÖ»ÒªÊÇÉæ¼°DD¹«Ë¾ÖÆ×÷µÄºÃÀ³ÎëÒ»Ïß´óƬ£¬¼¸ºõ¶¼»áÓÐHoudini²ÎÓëºÍÓ¦ÓÃ.& e; N# j; W$ [% v' r, r" T! o

2 n1 j$ |& j$ u! m0 b& Uhttp://v.youku.com/v_show/id_XMTk0Mzk2OTUy.html" O" ~- g) c  w4 [1 s" q+ j6 s
6 q- K* Q! E( @2 n" U, W

0 f& |1 N/ j" ^- e# L8 \( \3 S3 ?! N7 K' `  z- {
Productivity is Key
: b6 N2 {& ~1 n: d) G4 D- h. e+ h( f1 m6 G/ s) Y/ K2 S+ a7 g
A key focus of Houdini 11 is making you more productive in your day-to-day work. This means targeting our development efforts on ways for you to work faster with fewer clicks. In Houdini 11, new Voronoi-Based Fracturing tools will make it easier to break up objects either before a simulation or automatically during a simulation. Destruction sequences are a staple of Houdini-based VFX shots and now they will be easier to create and even more controllable.
, O4 F! E* W1 U/ r3 W; n
, `) e9 D( T/ k  _
' V3 ?+ q6 K$ D8 w& d9 X( [$ |  LOur Particle Fluids are now up to 70 Times Faster with the new FLIP (Fluid Implicit Particle) solver as compared to Houdini 10¡¯s SPH solver, making it ideal for generating multiple iterations. In addition, this new solver is seamlessly integrated with existing particle operations [POPs] making the results highly directable. New buoyancy controls make it easier to float rigid objects and you can even smash up an object by combining these fluid tools with the new fracturing tools.
# {! h9 d* Q( |. t9 }2 V
+ W' n- B6 J2 W' L. k* j! T2 pMantra Rendering Workflow" ]! t; h' w/ A5 r9 Y6 w& R

5 ~" J5 W, F; _8 ?  _) OMantra has traditionally been used to render out VFX elements but more and more Houdini customers are using Mantra for prototyping shots or rendering all the CG elements in final plates. Noticing this trend, we have put a lot of time into creating a new shading workflow which starts with a new ¡°Uber¡± Surface Model node with built-in per-light exports, physically-accurate sub-surface scattering and energy conservation. Add to that user-interface improvements to Houdini¡¯s shader building environment such as a Shader FX menu for quickly texturing materials and you will see how professional results can be achieved faster than ever before.
3 H1 ~  A7 \9 a% A8 D4 T$ Y7 s0 P+ R; E6 v: {# T

$ Z5 w/ x( ~9 k( ^9 {$ F% l7 ^Hardware Rendering has also been enhanced with high quality OpenGL shading of lights and shadows as well as GPU-assisted volumes, unlimited lights and support for diffuse, specular, opacity, environment, bump and normal maps. Houdini¡¯s Flipbook tools now support all these FX and can capture high dynamic range beauty passes.
1 s! |8 F4 }8 \" V
' F$ h$ n% Y  l" oIn addition, we have improved the lighting interface for Houdini 11. We have new light types such as Global Illumination, Portal, Sky, Indirect and Geometry. The Geometry Lights let you turn any 3D object into a light emitting surface then use a surface shader to control the light emission. The geometry can also be animating or deforming for even cooler results.9 p; D6 P+ [0 V/ z3 I
7 L2 b- V4 X) Q' z" Q8 o: z

5 l1 l, N2 O1 M5 b9 e* K4 jPerformance, Performance, Performance
3 W, J4 R% b2 T9 h
. ~% p/ j+ f0 G2 v4 }We have heard your requests for improved performance loud and clear and with Houdini 11 we are introducing much faster particle fluids, faster rendering and targeted optimizations such as extensive multi-threading for dynamics and algorithmic enhancements for Houdini in general. An example of this optimization is the attribute transfer node which is now an order of magnitude faster when transferring vertex attributes such as UVs.
' c5 S- @: _3 ~3 b3 K- @8 a8 U, E) j5 c! l$ Q3 y) d: ^
While we have made many performance improvements in Houdini 11, we also have a team of developers working on even deeper optimizations for the future. These improvements will modernize Houdini and let you work with bigger files, faster, with more efficient use of memory. These big performance changes will be a significant addition to the subsequent release.8 G. f; i5 p5 s0 k, S) ~
, v: A- j. t/ ^' ^" `5 ~
¡¾ÏµÍ³ÐèÇó¡¿, O7 M8 I& }+ z4 F
Requires 64-bit Intel-based Mac with OS X v10.5 Leopard or 10.6 Snow Leopard.
) c6 X$ d: ]7 c) x  x* Q/ P; h1 @" M) o/ l
¡¾ÄÚ´æ¡¿. T2 ]7 |* ^, l. u% T% U1 C3 h
2 GB required
- h) k( k+ @8 [1 e- S2-4 GB+ recommended
$ X$ Q( w1 U3 K; q. E4-6 GB+ and 64bit strongly recommended for fluid simulations  T/ U! \6 k! H7 \7 t4 Z* l. }
Multiprocessor systems should be configured with additional RAM  R" @' U0 Y- X; @' H
Houdini supports multiprocessor compositing and rendering6 w1 \5 @, v5 p  G$ S0 ]0 D
) j1 d% _9 T- t: y# k, n
¡¾´¦ÀíÆ÷¡¿$ \) Q* V# u: b/ a+ V4 B/ _% N5 g
Recent generation 32 or 64-bit AMD or Intel processor (requires SSE or higher)
" S+ j: W8 b9 o7 RHoudini supports MMX and Streaming SIMD (SSE2) where present
3 g! u+ P6 O& k) t3 K* J2 _! m% X, r5 B+ L' @# _2 _
¡¾Ó²Å̿ռ䡿
! a7 p9 e8 Y2 f# I- l# g500 MB required for installation( P$ x8 H! Z+ n. R# b9 b
/ q& g$ G9 ]: g2 t; p8 ~
¡¾ÊäÈëÉ豸¡¿
, w( H8 n4 j2 A2 u1 L4 ?3 Button mouse required
4 z1 q' Y& V: I+ j- sScroll wheel used where present
1 U6 M! m6 Q. H  ]. wWacom tablet recommended for Houdini's brush-based tools
6 b9 c9 M, y4 z* }" A/ [' D! \8 Y+ v8 [
¡¾ÏÔ¿¨ÐèÇó¡¿) i2 n2 ]; m* y9 I5 _0 I
Workstation-class OpenGL graphics card (such as NVidia Quadro and ATI Fire Pro) i.e. Not GeForce* _: w! J( D  l# q; b
Graphic Card drivers: NVidia: 185 or higher, ATI: 8.683 or higher.4 _( p, @9 L" ^% v: D( a7 d
Minimum resolution: 1024 x 768; Recommended resolution: 1920 x 1200 (widescreen)
2 g: ^. \' z; d4 {Color depth of 16-bit+ required with 32-bit+ (¡°true color¡±) recommended( g# s7 E1 v$ Z
Requires support for OpenGL 1.2 or later; Takes advantage of OpenGL 2.0 support if available
( t4 B8 L* U$ _, mHardware-accelerated OpenGL required for optimum performance
5 S" B$ o' B0 D2 A8 xPerformance may suffer with complex scenes on non-workstation graphics cards and on laptops
* Z! r2 w% ?9 J3 p1 \" a% F/ ^7 wIntegrated Intel graphic cards are not supported2 w7 l3 }4 s5 J; {
Houdini does not require support for Direct3D (all viewports and interfaces use OpenGL)/ K7 y3 v% J3 q- h5 f, k# B' N) j# x) U6 |
We don't recommend any specific computer manufacturer. As long as your machine meets the recommended ram, cpu, and graphics card, it's good to go." e. a$ C( V. c: x0 F2 Y0 q/ E
1 g+ q7 c, _: a) i3 ?% l6 m
¡¾ÆäËû¡¿
, n( \$ n+ y7 }" {+ V& ySound card and speakers/headset required for audio' [+ o+ F5 T# U7 W
Class C network (TCP/IP) recommended for floating licenses0 D+ q" F) L) p- N- z9 L+ ?
Network support required for offline simulation, batch processing and rendering  N# C4 k  \3 _% X/ _: }: R( m
Internet browser required for connection to www.sidefx.com (Houdini Exchange and Forum)
% y( D' J9 Q/ W2 EVideo encoder required for creating AVI/QT/etc.$ f+ J; A1 @  d* w; I

. l# V- u7 R: R& x/ [) u' {$ U( j  _# ^3 T
Æ»¹û°æHoudiniÆƽⷽ·¨£º+ z8 K/ ?  r6 x/ r, h! |1 G
) W! I& b, f0 \
1£©ºöÂÔCRACKÎļþÀïµÄÆƽâ˵Ã÷£»- R+ ]' x- F2 F' l, `: O
% o; h5 W8 W) K- ]7 {5 _
2£©Ð¶ÔØÒÔÇ°µÄ°æ±¾£¬ÔÙ°ÑsesiÎļþ¼Ðɾ³ý£¬Èç¹ûûÓоÍËãÁË¡£Â·¾¶ÔÚ/Library/Preferences/sesi£¬È»ºó°²×°³ÌÐò£¬°²×°½áÊøºó£¬Ò»¶¨²»ÒªÆô¶¯³ÌÐò£»
% c/ O: K4 U/ H" B4 t0 O
: Q5 w- Q* Z% ?* _3£©ÕÒµ½Õâ¸ö·¾¶/Library/Frameworks/Houdini.framework/Versions/11.0.446.9/Resources/houdini/sbin£¬°ÑsesinetdÎļþɾ³ý£¬»áÒªÇóÄãÊäÈëÃÜÂ룬ÊäÈë¼´¿É¡£È»ºó°ÑCRACKÀïµÄsesinetdÎļþÍϽøÉÏÃæÏàͬµÄ·¾¶Ï£¬ÏµÍ³Ìáʾ²»ÄÜÍê³É£¬ÒªÇó¡°¼ø¶¨¡±£¬ÊäÈëÃÜÂë¼´¿É£»4 i, P& \7 M. \

8 P9 U' w; `2 C/ F, _4£©´ò¿ª¡°ÖÕ¶Ë.app¡±³ÌÐò£¨Î»ÓÚ¡°Ó¦ÓóÌÐò¡±ÀïµÄ¡°ÊµÓù¤¾ß¡±Îļþ¼ÐÏ£©£¬ÊäÈ룺
4 o, [( Z5 h+ osudo chmod +w /Library/Frameworks/Houdini.framework/Versions/11.0.446.9/Resources/houdini/sbin/sesinetd£¨Äã²»ÐèÒª°Ñ·¾¶´ò½øÈ¥£¬ÔÚÊäÈëÍê+wºÍÒ»¸ö¿Õ¸ñºó£¬Ö±½Ó°Ñ¸Õ²Å¿½±´µ½sbinÎļþ¼ÐÀïµÄsesinetdÍÏקµ½Öն˴°¿ÚÉÏ£¬Â·¾¶¾Í×Ô¶¯³öÀ´ÁË£©£¬»Ø³µÖ®ºó£¬ÊäÈëÃÜÂë¡£ÔÙÊäÈ룺sudo chmod +r /Library/Frameworks/Houdini.framework/Versions/11.0.446.9/Resources/houdini/sbin/sesinetd6 J0 \2 P5 u; Z5 f2 u9 T
ÒÔ¼°* j) A" P! ~) T8 F0 Z  l
sudo chmod +x /Library/Frameworks/Houdini.framework/Versions/11.0.446.9/Resources/houdini/sbin/sesinetd
& n$ d! o% F) [: ^2 P% n7 I8 `ºóÁ½´ÎÃüÁîÖ´Ðв»ÐèÒªÔÙÊäÈëÃÜÂë¡£% V  P- v. K+ j. G" o
ÕâÒ»²½ÊÇÔÚ¸³ÓèȨÏÞ£¬chmod +wÒâ˼ÊÇʹÎļþ¿Éд£¬chmod +rÊÇʹÎļþ¿É¶Á£¬chmod +xÊÇʹÎļþ¿ÉÖ´ÐС£2 [# T+ R' i* `1 d! H9 n
ÈçÏÂͼ£º
# q, V" n) u1 r+ q! b" [
" K% w4 _* C% F8 x0 j; c8 d: G9 I7 R  x
' |" ?; r& B' t+ t" x
5£©ÖØÆô£¬·Ç³£ÖØÒª¡£ÖØÆôºó£¬Çå¿Õ·Ïֽ¨£»
. d" L6 J5 r; y+ B' r: j8 g/ G9 t  Z+ C6 o. D
6£©´ò¿ªLicense Administrator.app£¨Î»ÓÚ°²×°ºóHoudiniÎļþ¼ÐÖÐAdministrative ToolsÎļþ¼ÐÀ£¬ÔÙ´ò¿ªCRACKÎļþ¼ÐÀïµÄhoudini11keygen.exe£¨ÄãÐèҪʹÓÃÒ»ÏÂÐéÄâ»ú£¬»òÕßÕǪ̀PC»ú£¬»òÕßÆäËûʲô·½·¨¡£ÎÒÓõÄÊÇÐéÄâ»ú£©¡£' O* V+ g7 e" M* ]% f
°ÑLicense AdministratorÀïServer Information±êǩϵÄLicense server hostºÍLicense server code·Ö±ðÊäÈëµ½houdini11keygen.exeµÄserver nameºÍserver codeÖУ¬À´Éú³Ékeys£¬È»ºóÔÚLicense AdministratorÀïÑ¡ÔñFile-Manually Enter Keys£¬ÈçÏÂͼ£º
; y/ g) p& C1 r
5 @, h* O3 ?) O  ^4 E
% U9 s; A% K0 [0 M- n6 G7 J* H( J' T
°ÑÉú³ÉµÄkeysÊäÈë½øÈ¥£¬Ò»´ÎÖ»ÄÜÌî5¸ö£¬È»ºó°´Accept£¬¾Í»ØµÃµ½ÏÂÃæÕâÑù£º& M( Y2 m- f7 G, Y/ O
" ]/ X3 U$ u' t1 W8 q2 C

0 D. o" V8 k$ {
. t+ b$ q& g# N) a0 _/ eÈ»ºó¾Í¿ÉÒÔÆô¶¯HoudiniÀ²¡«¡«HoudiniÆƽâȷʵÎÒŪ¹ýµÄ×î·±ËöµÄÒ»¸ö...; `( ^3 u3 ~* @, j
/ i' f- f0 }# E$ E( w# r' @
6 m& x% Z) E! E
6 n" a2 t8 r3 d  J3 G- d+ l
+ }% r" n! _+ H) p& [
1 J+ s8 q: m$ v4 j7 l

3 W9 |8 r  F1 T) q[电影特效制作软件(苹果版)11.0.446.9].Houdini.11.0.446.9-Mac.OS.X_x86_64_gcc4.2_10.6.dmg (244.16 MB)0 q( N) K$ X; S4 U+ C# Y
) g! D6 s* M- s% |5 W! k. ?
[电影特效制作软件(苹果版)11.0.446.9].Houdini.11.all.platform.Crack.zip (15.21 MB)) O& |% R3 N& U7 R0 o% v
- d( V. Q/ Y1 R5 ?6 h9 i
% ~9 o" G+ F: ^- ?7 S( U; M; N

: Z3 k: G6 ]+ G# i% [. _
ºóÆÚ×ÊÔ´Íø£¬´òÔìûÓйã¸æ¡¢Ãâ³ýÒþ²Ø»Ø¸´µÄÈ«¿ª·ÅʽӰÊÓ¼¼Êõ½»Á÷ƽ̨¡£ ÄãµÄËùÇó¾ÍÊÇÎÒÃÇ·þÎñµÄ×ÚÖ¼£¡£¡£¡
ÄúÐèÒªµÇ¼ºó²Å¿ÉÒÔ»ØÌû µÇ¼ | Á¢¼´×¢²á

±¾°æ»ý·Ö¹æÔò

ÊÖ»ú°æ|СºÚÎÝ|ºóÆÚ×ÊÔ´Íø

GMT+8, 2024-5-7 01:53 , Processed in 0.120736 second(s), 24 queries .

Powered by Discuz! X3.4

© 2001-2023 Discuz! Team.

¿ìËٻظ´ ·µ»Ø¶¥²¿ ·µ»ØÁбí